Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aleialakavee
Hades
Level 109
God Stats
7W - 2L
1,774 SR
Queue Stats
67W - 53L
1,519 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChurroBoss
Kumbhakarna
Level 120
God Stats
8W - 0L
1,840 SR
Queue Stats
110W - 111L
1,460 Elo+
Party 1
Persephone
Persephone
Sqvorpio
Persephone
Level 119
God Stats
1W - 1L
1,256 SR
Queue Stats
38W - 48L
1,525 Elo+
Party 1
Merlin
Merlin
liftedeye
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 101L
1,554 Elo+
Solo
Team Averages
Level 121
1,574 SR
1,512 Elo+

VS

Team Averages
Level 150
1,484 SR
1,480 Elo+
Danzaburou
Danzaburou
Certes_de_Bowe
Danzaburou
Level 123
God Stats
0W - 3L
1,179 SR
Queue Stats
302W - 305L
1,509 Elo+
Solo
Sol
Sol
JWACK15
Sol
Level 125
God Stats
4W - 4L
1,506 SR
Queue Stats
349W - 369L
1,465 Elo+
Solo
Bacchus
Bacchus
SpenserBreezy
Bacchus
Level 145
God Stats
1W - 2L
1,717 SR
Queue Stats
157W - 131L
1,455 Elo+
Solo
Skadi
Skadi
skapt
Skadi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Thoth
Thoth
xTrojan23x
Thoth
Level 215
God Stats
8W - 7L
1,519 SR
Queue Stats
505W - 540L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 2 / 18
10,939
781
8,691
20,393
25,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
10 / 3 / 14
12,107
865
19,848
14,911
10,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
ChurroBoss
Kumbhakarna
18
6 / 1 / 20
11,980
856
6,338
19,528
21,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Sqvorpio
Persephone
17
5 / 1 / 14
11,238
803
16,278
9,924
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
liftedeye
Merlin
16
4 / 1 / 12
10,267
733
9,378
8,814
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Certes_de_Bowe
Danzaburou
17
3 / 7 / 3
10,147
725
11,044
13,636
5,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
16
1 / 5 / 2
9,438
674
8,216
10,710
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
15
2 / 4 / 1
9,387
671
6,285
14,594
20,322
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
skapt
Skadi
15
0 / 5 / 3
8,470
605
11,325
10,935
5,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
15
1 / 8 / 3
8,970
641
12,344
14,155
6,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
19
29
Kills
7
8
Deaths
29
78
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
18
6.5
W
10
3
14
5.67
L
Danzaburou
Certes_de_Bowe
Danzaburou
3
7
3
0.64
W
Kumbhakarna
ChurroBoss
Kumbhakarna
6
1
20
16
L
Sol
1
5
2
0.4
L
Bacchus
2
4
1
0.63
W
Persephone
Sqvorpio
Persephone
5
1
14
12
W
Merlin
liftedeye
Merlin
4
1
12
10
L
Skadi
skapt
Skadi
0
5
3
0.3
L
Thoth
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,533
Damage
49,214
73,570
Taken
64,030
66,068
Mitigated
42,143
43,357
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,691
1,246
3,391
9,558
20,393
25,864
703
6,123
14,270
0
18,103
W
19,848
913
3,948
5,839
14,911
10,722
1,610
6,937
7,974
39,332
0
L
Danzaburou
Certes_de_Bowe
Danzaburou
11,044
2,800
1,279
1,371
13,636
5,412
0
12,176
1,460
0
27,078
W
Kumbhakarna
ChurroBoss
Kumbhakarna
6,338
221
6,169
5,556
19,528
21,292
629
6,388
13,140
12,260
0
L
Sol
8,216
2,047
552
2,365
10,710
4,926
32
8,307
2,403
22,680
0
L
Bacchus
6,285
414
425
3,748
14,594
20,322
0
11,212
3,382
10,100
0
W
Persephone
Sqvorpio
Persephone
16,278
369
2,803
3,709
9,924
4,157
2,831
3,652
6,270
39,049
0
W
Merlin
liftedeye
Merlin
9,378
541
1,432
952
8,814
4,033
1,068
3,743
5,071
27,072
0
L
Skadi
skapt
Skadi
11,325
3,229
186
764
10,935
5,356
0
8,422
2,513
0
24,390
L
Thoth
12,344
1,097
471
2,238
14,155
6,127
0
11,725
2,430
21,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,531
Gold Earned
46,412
157
Minions Killed
140
0
Camps Cleared
0
1,437,549
Distance Traveled
1,141,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,939
781
19
1
0
312,338
0
W
Hades
12,107
865
51
4
0
261,705
0
L
Danzaburou
10,147
725
38
3
0
228,009
0
W
Kumbhakarna
11,980
856
10
1
0
300,528
0
L
Sol
9,438
674
36
3
0
183,514
0
L
Bacchus
9,387
671
12
1
0
245,436
0
W
Persephone
11,238
803
49
4
0
281,086
0
W
Merlin
10,267
733
28
2
0
281,892
0
L
Skadi
8,470
605
30
2
0
259,201
0
L
Thoth
8,970
641
24
2
0
224,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role