Player Matchup

Persephone
Persephone
DreadMusic64564
Persephone
Level 18
God Stats
2W - 1L
1,443 SR
Queue Stats
2W - 6L
1,198 Elo+
Party 4
King Arthur
King Arthur
F34R-_-AtoMix
King Arthur
Level 84
God Stats
7W - 10L
1,528 SR
Queue Stats
106W - 107L
1,462 Elo+
Party 4
Achilles
Achilles
FaZeBigFloyd191
Achilles
Level 25
God Stats
28W - 27L
1,456 SR
Queue Stats
35W - 30L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
Nerevar76
Danzaburou
Level 87
God Stats
2W - 1L
1,108 SR
Queue Stats
383W - 308L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
wazukyansolos
Cabrakan
Level 19
God Stats
7W - 13L
1,469 SR
Queue Stats
8W - 15L
1,331 Elo+
Party 2
Team Averages
Level 47
1,401 SR
1,364 Elo+

VS

Team Averages
Level 32
1,553 SR
1,326 Elo+
Yemoja
Yemoja
DanofTheDirty
Yemoja
Level 44
God Stats
1W - 1L
1,713 SR
Queue Stats
53W - 53L
1,498 Elo+
Party 1
Da Ji
Da Ji
TheTenkai
Da Ji
Level 27
God Stats
3W - 3L
1,325 SR
Queue Stats
117W - 127L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
shizue26
Danzaburou
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 64L
1,132 Elo+
Party 3
Merlin
Merlin
xXKevin23Xx
Merlin
Level 42
God Stats
8W - 5L
1,725 SR
Queue Stats
63W - 81L
1,305 Elo+
Party 3
Anhur
Anhur
xxxHypnoxxx
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DreadMusic64564
Persephone
15
2 / 3 / 6
9,821
546
7,065
10,642
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
F34R-_-AtoMix
King Arthur
16
4 / 2 / 6
10,532
585
15,761
18,481
23,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
16
3 / 2 / 9
9,438
524
10,803
14,617
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Nerevar76
Danzaburou
18
14 / 0 / 5
12,121
673
21,410
10,651
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
wazukyansolos
Cabrakan
16
3 / 2 / 7
10,450
581
8,681
13,382
9,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,043
447
4,755
18,710
16,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
TheTenkai
Da Ji
16
5 / 3 / 0
9,569
532
11,654
17,452
9,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
shizue26
Danzaburou
11
0 / 5 / 0
7,411
412
2,912
14,223
5,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
14
2 / 6 / 2
8,667
482
10,652
15,899
7,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 9 / 1
7,608
423
2,497
16,699
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
26
Kills
8
9
Deaths
27
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Persephone
DreadMusic64564
Persephone
2
3
6
1.67
W
King Arthur
F34R-_-AtoMix
King Arthur
4
2
6
3.5
W
Achilles
3
2
9
3.75
W
Danzaburou
Nerevar76
Danzaburou
14
0
5
16.5
L
Da Ji
TheTenkai
Da Ji
5
3
0
1.67
L
Danzaburou
shizue26
Danzaburou
0
5
0
0
W
Cabrakan
wazukyansolos
Cabrakan
3
2
7
3.25
L
Merlin
2
6
2
0.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,720
Damage
32,470
67,773
Taken
82,983
59,947
Mitigated
44,977
17,291
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,755
1,027
4,787
4,135
18,710
16,494
0
4,572
13,510
31,948
0
W
Persephone
DreadMusic64564
Persephone
7,065
922
0
1,355
10,642
3,793
1,138
5,724
4,413
50,546
0
W
King Arthur
F34R-_-AtoMix
King Arthur
15,761
1,670
0
1,270
18,481
23,566
14
2,318
16,074
285
74,371
W
Achilles
10,803
1,221
51
2,216
14,617
17,143
390
3,288
11,177
0
38,545
W
Danzaburou
Nerevar76
Danzaburou
21,410
11,786
0
6,728
10,651
5,542
7,950
2,001
8,638
0
103,840
L
Da Ji
TheTenkai
Da Ji
11,654
2,815
0
1,710
17,452
9,212
0
3,040
14,176
0
91,353
L
Danzaburou
shizue26
Danzaburou
2,912
547
0
1,206
14,223
5,941
0
854
13,280
0
34,465
W
Cabrakan
wazukyansolos
Cabrakan
8,681
869
0
5,671
13,382
9,903
226
1,876
11,397
84,349
0
L
Merlin
10,652
1,059
0
1,868
15,899
7,887
0
6,041
9,342
48,087
0
L
2,497
1,767
0
649
16,699
5,443
0
1,040
15,311
0
41,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,362
Gold Earned
41,298
487
Minions Killed
389
0
Camps Cleared
0
1,847,961
Distance Traveled
1,583,230
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,043
447
40
2
0
312,052
3
W
Persephone
9,821
546
94
5
0
346,345
0
W
King Arthur
10,532
585
96
5
0
383,435
0
W
Achilles
9,438
524
39
2
0
400,207
0
W
Danzaburou
12,121
673
145
8
0
327,741
6
L
Da Ji
9,569
532
124
7
0
387,197
0
L
Danzaburou
7,411
412
61
3
0
305,413
0
W
Cabrakan
10,450
581
113
6
0
390,233
0
L
Merlin
8,667
482
85
5
0
302,054
0
L
Anhur
7,608
423
79
4
0
276,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role