Player Matchup

Serqet
Serqet
Deadmon4648
Serqet
Level 49
God Stats
1W - 2L
1,111 SR
Queue Stats
209W - 226L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
MaTuSzA-
Zhong Kui
Level 143
God Stats
7W - 5L
1,637 SR
Queue Stats
792W - 787L
1,479 Elo+
Party 3
Izanami
Izanami
MythsOfZero
Izanami
Level 148
God Stats
1W - 1L
1,202 SR
Queue Stats
70W - 49L
1,576 Elo+
Party 2
Athena
Athena
Sumak Kawsay
Athena
Level 104
God Stats
3W - 1L
1,860 SR
Queue Stats
224W - 237L
1,541 Elo+
Solo
Odin
Odin
talkSICfuk
Odin
Level 145
God Stats
6W - 8L
1,462 SR
Queue Stats
645W - 687L
1,495 Elo+
Party 3
Team Averages
Level 118
1,454 SR
1,506 Elo+

VS

Team Averages
Level 100
1,607 SR
1,506 Elo+
Danzaburou
Danzaburou
FR3YA13
Danzaburou
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 48L
1,566 Elo+
Solo
Tiamat
Tiamat
Harukiro
Tiamat
Level 127
God Stats
3W - 7L
1,500 SR
Queue Stats
222W - 225L
1,558 Elo+
Solo
Izanami
Izanami
IAmSuperiorr
Izanami
Level 28
God Stats
1W - 2L
1,509 SR
Queue Stats
43W - 57L
1,405 Elo+
Party 1
Cerberus
Cerberus
PrJr25
Cerberus
Level 157
God Stats
17W - 15L
1,707 SR
Queue Stats
1,335W - 1,354L
1,523 Elo+
Solo
Hercules
Hercules
TheLastofThem
Hercules
Level 62
God Stats
1W - 1L
1,821 SR
Queue Stats
111W - 105L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
6 / 3 / 15
11,707
780
8,036
13,038
9,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
MaTuSzA-
Zhong Kui
17
5 / 6 / 16
11,026
735
14,568
17,055
22,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MythsOfZero
Izanami
20
12 / 3 / 14
13,086
872
38,553
13,055
8,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
17
2 / 7 / 21
10,670
711
11,857
23,335
33,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 3 / 20
11,542
769
10,221
26,984
36,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FR3YA13
Danzaburou
18
6 / 4 / 11
12,057
804
19,689
13,812
8,043
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Harukiro
Tiamat
20
5 / 2 / 10
10,701
713
17,698
9,979
9,813
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
IAmSuperiorr
Izanami
17
5 / 10 / 11
10,498
700
13,290
18,689
9,598
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
PrJr25
Cerberus
16
3 / 8 / 15
10,347
690
10,289
22,751
29,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
TheLastofThem
Hercules
17
3 / 6 / 14
10,134
676
10,988
24,365
38,051
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
83
30
Kills
22
22
Deaths
30
86
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
3
15
4.5
L
Danzaburou
FR3YA13
Danzaburou
6
4
11
2.88
L
Tiamat
Harukiro
Tiamat
5
2
10
5
L
Izanami
IAmSuperiorr
Izanami
5
10
11
1.05
W
Zhong Kui
MaTuSzA-
Zhong Kui
5
6
16
2.17
W
Izanami
MythsOfZero
Izanami
12
3
14
6.33
L
Cerberus
PrJr25
Cerberus
3
8
15
1.31
W
Athena
2
7
21
1.79
L
Hercules
TheLastofThem
Hercules
3
6
14
1.67
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,235
Damage
71,954
93,467
Taken
89,596
109,440
Mitigated
94,710
30,068
Healing
26,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,036
908
1,164
1,745
13,038
9,773
1,076
4,841
8,197
0
15,313
L
Danzaburou
FR3YA13
Danzaburou
19,689
9,874
1,669
4,381
13,812
8,043
591
2,900
10,390
0
47,307
L
Tiamat
Harukiro
Tiamat
17,698
672
825
1,905
9,979
9,813
695
3,258
6,437
26,166
0
L
Izanami
IAmSuperiorr
Izanami
13,290
9,464
482
1,657
18,689
9,598
45
6,895
11,332
0
25,707
W
Zhong Kui
MaTuSzA-
Zhong Kui
14,568
1,631
3,872
4,683
17,055
22,164
1,025
4,677
12,378
26,612
0
W
Izanami
MythsOfZero
Izanami
38,553
26,235
1,051
1,995
13,055
8,334
4,860
4,889
8,166
0
82,043
L
Cerberus
PrJr25
Cerberus
10,289
497
0
4,747
22,751
29,205
0
5,398
16,724
18,712
150
W
Athena
11,857
1,691
2,339
2,203
23,335
33,091
375
6,705
16,630
15,425
1,240
L
Hercules
TheLastofThem
Hercules
10,988
2,803
2,187
8,729
24,365
38,051
289
5,781
17,864
56
17,710
W
10,221
1,242
1,588
9,428
26,984
36,078
559
6,779
19,494
1,369
20,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,031
Gold Earned
53,737
187
Minions Killed
170
0
Camps Cleared
0
1,394,030
Distance Traveled
1,228,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,707
780
9
1
0
277,383
0
L
Danzaburou
12,057
804
58
4
0
237,209
0
L
Tiamat
10,701
713
26
2
0
299,804
0
L
Izanami
10,498
700
38
3
0
219,151
0
W
Zhong Kui
11,026
735
38
3
0
250,327
0
W
Izanami
13,086
872
102
7
0
256,155
0
L
Cerberus
10,347
690
29
2
0
230,403
0
W
Athena
10,670
711
15
1
0
293,079
0
L
Hercules
10,134
676
19
1
0
241,737
0
W
Odin
11,542
769
23
2
0
317,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role