Player Matchup

Cu Chulainn
Cu Chulainn
Leo MegaFart
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Toxic229904
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,322 Elo+
Party 1
Hel
Hel
battery man 20
Hel
Level 48
God Stats
2W - 2L
1,738 SR
Queue Stats
61W - 85L
1,322 Elo+
Party 1
Scylla
Scylla
casual_pleasure1
Scylla
Level 17
God Stats
1W - 3L
1,667 SR
Queue Stats
85W - 115L
1,479 Elo+
Solo
Atlas
Atlas
qazwsxedcqaz
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,539 Elo+
Solo
Team Averages
Level 26
1,581 SR
1,433 Elo+

VS

Team Averages
Level 78
1,450 SR
1,601 Elo+
Yemoja
Yemoja
I3irdman83
Yemoja
Level 97
God Stats
1W - 1L
1,249 SR
Queue Stats
32W - 35L
1,395 Elo+
Solo
Achilles
Achilles
MaybeDrewski
Achilles
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,608 Elo+
Party 2
Jormungandr
Jormungandr
Oxlancerr
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,850 Elo+
Party 2
Susano
Susano
QueefyMcQuiffer
Susano
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 147L
1,399 Elo+
Solo
Ymir
Ymir
maybealan
Ymir
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Leo MegaFart
Cu Chulainn
2
0 / 3 / 2
3,249
271
0
2,640
761
Sun Wukong
Toxic229904
Sun Wukong
15
3 / 8 / 3
8,658
722
9,954
18,286
24,181
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 5
9,876
823
10,383
15,000
8,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 12 / 1
7,271
606
2,225
15,582
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 4
10,688
891
11,202
22,608
23,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
I3irdman83
Yemoja
16
1 / 1 / 22
9,920
827
4,697
5,580
3,762
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
MaybeDrewski
Achilles
17
8 / 2 / 21
10,533
878
16,967
12,356
10,900
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Oxlancerr
Jormungandr
17
14 / 3 / 20
11,473
956
22,743
17,664
16,429
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 6 / 13
11,001
917
13,337
13,924
6,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
15
5 / 4 / 26
9,761
813
8,448
15,271
16,399
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
140
12
Kills
38
38
Deaths
16
15
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Yemoja
I3irdman83
Yemoja
1
1
22
12
L
Cu Chulainn
Leo MegaFart
Cu Chulainn
0
3
2
0.33
W
Achilles
MaybeDrewski
Achilles
8
2
21
9.25
W
Jormungandr
Oxlancerr
Jormungandr
14
3
20
8
W
10
6
13
2.75
L
Sun Wukong
Toxic229904
Sun Wukong
3
8
3
0.56
L
3
8
5
0.69
L
1
12
1
0.13
W
Ymir
5
4
26
4.5
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,764
Damage
66,192
74,116
Taken
64,795
62,160
Mitigated
54,265
8,670
Healing
23,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
I3irdman83
Yemoja
4,697
852
7,455
2,110
5,580
3,762
2,796
2,247
3,333
20,065
0
L
Cu Chulainn
Leo MegaFart
Cu Chulainn
0
0
0
0
2,640
761
0
2,532
0
0
0
W
Achilles
MaybeDrewski
Achilles
16,967
4,082
465
1,733
12,356
10,900
1,032
4,476
7,880
0
25,185
W
Jormungandr
Oxlancerr
Jormungandr
22,743
4,934
1,338
4,806
17,664
16,429
1,819
6,680
10,984
38,186
0
W
13,337
3,202
614
1,775
13,924
6,775
1,194
6,392
7,532
0
28,361
L
Sun Wukong
Toxic229904
Sun Wukong
9,954
1,494
210
745
18,286
24,181
0
7,901
10,192
0
18,928
L
10,383
940
3,207
2,146
15,000
8,249
0
8,537
6,221
26,900
0
L
2,225
215
0
187
15,582
5,001
0
5,111
10,297
8,878
0
W
Ymir
8,448
2,715
1,519
1,412
15,271
16,399
870
4,015
9,211
16,455
0
L
11,202
4,394
774
1,401
22,608
23,968
0
10,779
11,518
21,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,742
Gold Earned
52,688
80
Minions Killed
109
0
Camps Cleared
0
654,683
Distance Traveled
1,113,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,920
827
21
2
0
223,054
0
L
Cu Chulainn
3,249
271
0
0
0
38
0
W
Achilles
10,533
878
13
1
0
264,523
0
W
Jormungandr
11,473
956
38
3
0
205,283
0
W
Susano
11,001
917
29
2
0
219,300
0
L
Sun Wukong
8,658
722
13
1
0
171,272
0
L
Hel
9,876
823
34
3
0
163,427
0
L
Scylla
7,271
606
16
1
0
132,106
0
W
Ymir
9,761
813
8
1
0
201,270
0
L
Atlas
10,688
891
17
1
0
187,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role