Player Matchup

Ne Zha
Ne Zha
ManlyMayhem
Ne Zha
Level 132
God Stats
42W - 37L
1,483 SR
Queue Stats
598W - 595L
1,510 Elo+
Solo
He Bo
He Bo
Tragediaxxxd
He Bo
Level 62
God Stats
36W - 57L
1,399 SR
Queue Stats
377W - 394L
1,557 Elo+
Solo
Scylla
Scylla
ecc
Scylla
Level 127
God Stats
18W - 24L
1,447 SR
Queue Stats
315W - 313L
1,504 Elo+
Solo
Surtr
Surtr
elextremadament
Surtr
Level 159
God Stats
1W - 2L
1,285 SR
Queue Stats
30W - 34L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
kammythekat
Xbalanque
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,340 Elo+
Party 1
Team Averages
Level 97
1,423 SR
1,483 Elo+

VS

Team Averages
Level 131
1,625 SR
1,508 Elo+
Merlin
Merlin
 
Merlin
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AstroGhouul
Baron Samedi
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
411W - 428L
1,507 Elo+
Party 2
Cerberus
Cerberus
BehindBlueEyes
Cerberus
Level 57
God Stats
12W - 8L
1,659 SR
Queue Stats
23W - 26L
1,462 Elo+
Solo
Yu Huang
Yu Huang
Yaboizink
Yu Huang
Level 157
God Stats
0W - 1L
1,512 SR
Queue Stats
31W - 36L
1,558 Elo+
Party 2
Izanami
Izanami
oZiff
Izanami
Level 155
God Stats
2W - 1L
1,955 SR
Queue Stats
134W - 121L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 0 / 12
8,891
1,111
9,850
3,961
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 0 / 10
10,231
1,279
14,501
4,785
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ecc
Scylla
15
5 / 0 / 9
9,385
1,173
13,175
3,339
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 0 / 13
8,045
1,006
6,397
12,798
7,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xbalanque
kammythekat
Xbalanque
14
1 / 0 / 14
8,300
1,038
5,498
5,251
1,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

344

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 7 / 0
7,292
912
9,235
13,936
4,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
AstroGhouul
Baron Samedi
12
0 / 3 / 0
7,217
902
3,821
6,927
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
13
0 / 5 / 0
8,244
1,031
3,822
13,573
12,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Yaboizink
Yu Huang
13
0 / 2 / 0
7,522
940
5,582
7,203
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
oZiff
Izanami
13
0 / 2 / 0
7,693
962
5,752
10,764
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
0
19
Kills
0
0
Deaths
19
58
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
0
0
L
Baron Samedi
AstroGhouul
Baron Samedi
0
3
0
0
L
Cerberus
0
5
0
0
W
Ne Zha
4
0
12
10
W
8
0
10
13
L
Yu Huang
Yaboizink
Yu Huang
0
2
0
0
W
Scylla
ecc
Scylla
5
0
9
9.5
W
1
0
13
7.5
W
Xbalanque
kammythekat
Xbalanque
1
0
14
8
L
Izanami
oZiff
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,421
Damage
28,212
30,134
Taken
52,403
13,372
Mitigated
25,271
5,709
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,235
331
0
0
13,936
4,559
0
7,058
6,820
24,586
0
L
Baron Samedi
AstroGhouul
Baron Samedi
3,821
202
727
614
6,927
2,764
0
3,306
3,478
9,893
0
L
Cerberus
3,822
304
0
1,815
13,573
12,682
0
5,833
7,461
11,499
0
W
Ne Zha
9,850
1,891
0
401
3,961
1,411
0
3,084
765
0
19,440
W
14,501
1,068
0
82
4,785
1,761
0
4,166
509
23,341
0
L
Yu Huang
Yaboizink
Yu Huang
5,582
838
0
0
7,203
2,291
0
4,187
2,906
22,021
0
W
Scylla
ecc
Scylla
13,175
801
0
113
3,339
1,025
0
2,487
770
44,099
0
W
6,397
2,129
126
4,475
12,798
7,495
0
8,027
4,727
310
11,758
W
Xbalanque
kammythekat
Xbalanque
5,498
2,509
0
512
5,251
1,680
0
4,298
903
0
14,513
L
Izanami
oZiff
Izanami
5,752
3,611
0
915
10,764
2,975
0
6,885
3,817
0
32,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
37,968
163
Minions Killed
194
8
Camps Cleared
4
821,865
Distance Traveled
645,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,292
912
28
4
0
129,174
0
L
Baron Samedi
7,217
902
20
3
0
86,920
0
L
Cerberus
8,244
1,031
39
5
0
141,532
0
W
Ne Zha
8,891
1,111
22
3
0
181,422
0
W
He Bo
10,231
1,279
25
3
3
182,730
0
L
Yu Huang
7,522
940
45
6
0
157,901
0
W
Scylla
9,385
1,173
79
10
3
141,372
0
W
Surtr
8,045
1,006
9
1
1
158,205
0
W
Xbalanque
8,300
1,038
28
4
1
158,136
0
L
Izanami
7,693
962
62
8
4
129,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role