Player Matchup

Baron Samedi
Baron Samedi
Cheek Inspector
Baron Samedi
Level 63
God Stats
4W - 2L
1,539 SR
Queue Stats
81W - 80L
1,431 Elo+
Party 2
Thanatos
Thanatos
MarioGordoZe
Thanatos
Level 96
God Stats
2W - 9L
1,259 SR
Queue Stats
54W - 51L
1,513 Elo+
Party 3
Medusa
Medusa
Tyyy14
Medusa
Level 65
God Stats
9W - 4L
1,481 SR
Queue Stats
63W - 57L
1,482 Elo+
Party 2
Janus
Janus
gugasilver14
Janus
Level 89
God Stats
6W - 4L
1,678 SR
Queue Stats
70W - 68L
1,519 Elo+
Party 3
King Arthur
King Arthur
mariohbcoliveira
King Arthur
Level 73
God Stats
6W - 3L
1,659 SR
Queue Stats
39W - 32L
1,545 Elo+
Party 3
Team Averages
Level 77
1,523 SR
1,498 Elo+

VS

Team Averages
Level 95
1,508 SR
1,353 Elo+
Anubis
Anubis
BigBezels
Anubis
Level 101
God Stats
3W - 3L
1,746 SR
Queue Stats
17W - 32L
1,287 Elo+
Party 1
Hel
Hel
Mm4wayMurder
Hel
Level 114
God Stats
41W - 47L
1,441 SR
Queue Stats
335W - 305L
1,433 Elo+
Solo
Vamana
Vamana
Superploop
Vamana
Level 124
God Stats
0W - 3L
1,451 SR
Queue Stats
128W - 151L
1,449 Elo+
Party 1
Pele
Pele
WooptyScoopPoop
Pele
Level 79
God Stats
6W - 5L
1,410 SR
Queue Stats
115W - 121L
1,472 Elo+
Party 1
Skadi
Skadi
yizzabizz
Skadi
Level 58
God Stats
18W - 34L
1,492 SR
Queue Stats
32W - 51L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cheek Inspector
Baron Samedi
13
5 / 1 / 1
8,623
539
4,277
10,580
12,182
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
MarioGordoZe
Thanatos
18
8 / 2 / 6
10,505
657
13,836
16,873
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Tyyy14
Medusa
14
1 / 0 / 6
7,683
480
7,942
9,340
3,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
8 / 2 / 6
9,954
622
12,058
9,486
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
mariohbcoliveira
King Arthur
14
0 / 1 / 1
8,555
535
11,117
13,677
16,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigBezels
Anubis
14
3 / 7 / 1
8,409
526
10,211
13,509
4,348
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
6,702
419
6,659
12,360
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Superploop
Vamana
14
0 / 2 / 1
8,568
536
6,791
14,296
14,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 0
7,346
459
6,221
18,580
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
yizzabizz
Skadi
12
0 / 4 / 2
6,841
428
5,368
9,815
3,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
22
Kills
6
6
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigBezels
Anubis
3
7
1
0.5
W
Baron Samedi
Cheek Inspector
Baron Samedi
5
1
1
5.5
W
Thanatos
MarioGordoZe
Thanatos
8
2
6
5.5
L
0
3
1
0.17
L
Vamana
Superploop
Vamana
0
2
1
0.25
W
Medusa
Tyyy14
Medusa
1
0
6
4
L
3
6
0
0.5
W
8
2
6
5.5
W
King Arthur
mariohbcoliveira
King Arthur
0
1
1
0.5
L
Skadi
yizzabizz
Skadi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,230
Damage
35,250
59,956
Taken
68,560
42,941
Mitigated
33,660
25,570
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigBezels
Anubis
10,211
267
0
3,515
13,509
4,348
282
3,465
10,044
64,622
0
W
Baron Samedi
Cheek Inspector
Baron Samedi
4,277
1,039
153
3,760
10,580
12,182
56
4,024
6,556
43,757
0
W
Thanatos
MarioGordoZe
Thanatos
13,836
4,308
0
15,287
16,873
7,218
0
4,215
12,658
0
98,155
L
6,659
855
1,547
4,184
12,360
5,927
0
5,203
7,157
33,361
0
L
Vamana
Superploop
Vamana
6,791
3,700
0
2,360
14,296
14,848
0
1,415
12,881
0
73,210
W
Medusa
Tyyy14
Medusa
7,942
3,584
0
2,903
9,340
3,910
475
2,422
6,918
0
54,515
L
6,221
1,406
0
3,446
18,580
4,831
12
4,535
14,045
0
52,839
W
12,058
293
0
1,962
9,486
2,904
270
6,209
3,277
76,888
0
W
King Arthur
mariohbcoliveira
King Arthur
11,117
1,581
0
1,505
13,677
16,727
0
0
13,677
303
77,603
L
Skadi
yizzabizz
Skadi
5,368
2,372
24
1,017
9,815
3,706
0
1,954
7,861
0
46,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
37,866
509
Minions Killed
442
0
Camps Cleared
0
1,644,822
Distance Traveled
1,505,171
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,409
526
94
6
0
270,117
0
W
Baron Samedi
8,623
539
64
4
0
299,295
5
W
Thanatos
10,505
657
130
8
0
368,983
0
L
Hel
6,702
419
34
2
0
271,324
6
L
Vamana
8,568
536
131
8
0
315,672
2
W
Medusa
7,683
480
66
4
0
324,074
7
L
Pele
7,346
459
80
5
0
352,527
3
W
Janus
9,954
622
122
8
0
346,443
2
W
King Arthur
8,555
535
127
8
0
306,027
1
L
Skadi
6,841
428
103
6
0
295,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role