Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dk_Cebola
Geb
Level 66
God Stats
2W - 2L
1,497 SR
Queue Stats
155W - 161L
1,497 Elo+
Solo
Hera
Hera
NegroPunga
Hera
Level 125
God Stats
4W - 3L
1,719 SR
Queue Stats
202W - 225L
1,475 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UGOTOWNED46319
Kumbhakarna
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 153L
1,473 Elo+
Solo
Nemesis
Nemesis
nidhogg01
Nemesis
Level 99
God Stats
13W - 12L
1,499 SR
Queue Stats
284W - 306L
1,486 Elo+
Party 2
Team Averages
Level 107
1,543 SR
1,486 Elo+

VS

Team Averages
Level 102
1,445 SR
1,466 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
gsuper00
Hachiman
Level 107
God Stats
1W - 0L
1,223 SR
Queue Stats
2W - 2L
1,473 Elo+
Party 1
Shiva
Shiva
tomidarko123
Shiva
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
5
0 / 0 / 0
4,288
858
0
0
0
10
0 / 2 / 1
5,508
1,102
2,818
5,308
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 1
5,725
1,145
7,349
2,070
796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
UGOTOWNED46319
Kumbhakarna
9
0 / 3 / 1
5,083
1,017
1,015
6,678
4,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
nidhogg01
Nemesis
10
1 / 2 / 1
5,254
1,051
4,224
4,154
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 1 / 3
5,868
1,174
5,326
4,444
2,373
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
 
Nike
10
1 / 0 / 3
5,367
1,073
1,496
4,356
3,106
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
 
Thor
9
0 / 1 / 5
5,073
1,015
1,253
3,360
1,587
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
gsuper00
Hachiman
11
1 / 0 / 5
5,748
1,150
5,667
3,170
1,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 0 / 4
5,446
1,089
2,086
3,821
3,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
1
Kills
7
7
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Ao Kuang
 
Ao Kuang
3
1
3
4.5
W
Nike
 
Nike
1
0
3
2.5
W
Thor
 
Thor
0
1
5
2.5
L
0
2
1
0.25
L
0
0
1
0.5
L
Kumbhakarna
UGOTOWNED46319
Kumbhakarna
0
3
1
0.17
W
Hachiman
gsuper00
Hachiman
1
0
5
3.5
L
Nemesis
nidhogg01
Nemesis
1
2
1
0.75
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,406
Damage
15,828
18,210
Taken
19,151
15,108
Mitigated
12,021
3,692
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
 
Ao Kuang
5,326
1,625
641
1,263
4,444
2,373
0
3,202
1,242
6,830
0
W
Nike
 
Nike
1,496
56
659
779
4,356
3,106
0
1,738
2,618
0
7,259
W
Thor
 
Thor
1,253
161
863
249
3,360
1,587
0
2,307
1,053
0
3,958
L
2,818
406
95
432
5,308
5,554
0
1,250
4,058
6,536
0
L
7,349
1,563
556
755
2,070
796
0
572
1,498
20,589
0
L
Kumbhakarna
UGOTOWNED46319
Kumbhakarna
1,015
42
714
792
6,678
4,426
0
2,428
4,250
1,791
0
W
Hachiman
gsuper00
Hachiman
5,667
3,852
335
2,132
3,170
1,414
0
1,619
1,551
0
17,624
L
Nemesis
nidhogg01
Nemesis
4,224
308
111
237
4,154
4,332
0
1,076
3,078
0
6,165
W
2,086
360
1,219
1,109
3,821
3,541
0
2,316
1,505
0
4,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
27,502
48
Minions Killed
55
0
Camps Cleared
0
422,189
Distance Traveled
568,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,288
858
0
0
0
0
0
W
Ao Kuang
5,868
1,174
4
1
0
103,482
0
W
Nike
5,367
1,073
12
2
0
112,806
0
W
Thor
5,073
1,015
4
1
0
109,744
0
L
Geb
5,508
1,102
5
1
0
102,425
0
L
Hera
5,725
1,145
39
8
0
108,668
0
L
Kumbhakarna
5,083
1,017
2
0
0
96,160
0
W
Hachiman
5,748
1,150
29
6
0
119,996
0
L
Nemesis
5,254
1,051
2
0
0
114,936
0
W
Shiva
5,446
1,089
6
1
0
122,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role