Player Matchup

Ra
Ra
AKme_Colonel
Ra
Level 128
God Stats
0W - 7L
1,303 SR
Queue Stats
94W - 95L
1,538 Elo+
Solo
Nemesis
Nemesis
DrivingTerror63
Nemesis
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
236W - 213L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
RST Dkero24
Danzaburou
Level 106
God Stats
1W - 1L
1,736 SR
Queue Stats
8W - 12L
1,515 Elo+
Party 1
Scylla
Scylla
SaTaNaMa3011
Scylla
Level 145
God Stats
0W - 3L
1,249 SR
Queue Stats
134W - 142L
1,478 Elo+
Solo
Surtr
Surtr
xProfessorPlumx
Surtr
Level 140
God Stats
22W - 17L
1,628 SR
Queue Stats
70W - 65L
1,582 Elo+
Solo
Team Averages
Level 129
1,483 SR
1,533 Elo+

VS

Team Averages
Level 102
1,468 SR
1,496 Elo+
Cerberus
Cerberus
ItsOhSoDivine
Cerberus
Level 98
God Stats
9W - 9L
1,426 SR
Queue Stats
826W - 814L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
ResidualArc
Jing Wei
Level 114
God Stats
5W - 3L
1,410 SR
Queue Stats
839W - 848L
1,505 Elo+
Party 2
Fenrir
Fenrir
SimplyIsa_
Fenrir
Level 78
God Stats
4W - 8L
1,265 SR
Queue Stats
537W - 489L
1,539 Elo+
Party 2
Thanatos
Thanatos
TouTaoHere
Thanatos
Level 96
God Stats
9W - 3L
1,662 SR
Queue Stats
298W - 281L
1,426 Elo+
Solo
Anubis
Anubis
og_TayK
Anubis
Level 125
God Stats
20W - 14L
1,577 SR
Queue Stats
238W - 247L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,786
488
9,908
7,941
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 3
9,313
517
7,074
18,675
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
RST Dkero24
Danzaburou
14
2 / 1 / 3
8,662
481
7,724
10,208
2,993
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
12
1 / 5 / 3
7,259
403
2,327
10,170
2,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 4 / 2
10,341
575
12,607
19,886
19,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsOhSoDivine
Cerberus
16
4 / 3 / 5
10,452
581
8,116
14,159
6,743
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
ResidualArc
Jing Wei
17
1 / 1 / 2
10,211
567
6,598
11,309
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
SimplyIsa_
Fenrir
18
3 / 4 / 1
11,033
613
12,580
16,825
16,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Thanatos
TouTaoHere
Thanatos
16
6 / 3 / 4
10,358
575
10,513
17,782
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
og_TayK
Anubis
15
3 / 7 / 5
9,319
518
9,012
15,212
6,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
16
Kills
17
17
Deaths
18
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
3
4
3
1.13
W
Cerberus
ItsOhSoDivine
Cerberus
4
3
5
2.17
L
Danzaburou
RST Dkero24
Danzaburou
2
1
3
3.5
W
Jing Wei
ResidualArc
Jing Wei
1
1
2
2
L
Scylla
1
5
3
0.5
W
Fenrir
SimplyIsa_
Fenrir
3
4
1
0.88
W
Thanatos
TouTaoHere
Thanatos
6
3
4
2.67
W
Anubis
og_TayK
Anubis
3
7
5
0.79
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,640
Damage
46,819
66,880
Taken
75,287
33,537
Mitigated
42,813
17,008
Healing
33,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,908
963
338
1,558
7,941
2,306
0
5,483
2,458
60,153
0
L
7,074
3,078
0
4,394
18,675
6,224
0
3,469
15,206
0
79,350
W
Cerberus
ItsOhSoDivine
Cerberus
8,116
160
0
3,861
14,159
6,743
0
5,487
8,583
76,399
0
L
Danzaburou
RST Dkero24
Danzaburou
7,724
3,220
0
4,126
10,208
2,993
0
1,845
8,363
0
58,372
W
Jing Wei
ResidualArc
Jing Wei
6,598
4,002
0
5,617
11,309
5,961
469
2,502
8,807
0
93,613
L
Scylla
2,327
356
0
1,522
10,170
2,054
343
4,625
5,545
28,164
0
W
Fenrir
SimplyIsa_
Fenrir
12,580
3,351
0
5,310
16,825
16,170
373
1,493
15,332
0
97,918
W
Thanatos
TouTaoHere
Thanatos
10,513
1,637
0
11,730
17,782
6,998
0
1,727
16,055
0
72,954
W
Anubis
og_TayK
Anubis
9,012
203
0
6,504
15,212
6,941
92
3,240
11,972
72,844
0
L
12,607
4,486
0
5,070
19,886
19,960
0
1,706
18,180
3,670
69,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,361
Gold Earned
51,373
453
Minions Killed
669
0
Camps Cleared
0
1,745,045
Distance Traveled
1,864,692
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,786
488
98
5
0
289,301
0
L
Nemesis
9,313
517
106
6
0
429,110
0
W
Cerberus
10,452
581
167
9
0
382,869
3
L
Danzaburou
8,662
481
98
5
0
358,995
4
W
Jing Wei
10,211
567
139
8
0
376,387
0
L
Scylla
7,259
403
37
2
0
321,649
3
W
Fenrir
11,033
613
163
9
0
348,502
0
W
Thanatos
10,358
575
95
5
0
430,985
2
W
Anubis
9,319
518
105
6
0
325,949
4
L
Surtr
10,341
575
114
6
0
345,990
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role