Player Matchup

Danzaburou
Danzaburou
ICEN9NEKILLZz
Danzaburou
Level 44
God Stats
1W - 1L
1,738 SR
Queue Stats
11W - 14L
1,491 Elo+
Party 1
Discordia
Discordia
IuqirGoku
Discordia
Level 129
God Stats
13W - 12L
1,482 SR
Queue Stats
470W - 400L
1,544 Elo+
Party 1
Mercury
Mercury
Red_Wolf-003
Mercury
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 7L
1,396 Elo+
Party 2
Guan Yu
Guan Yu
aTachyons
Guan Yu
Level 122
God Stats
0W - 4L
1,080 SR
Queue Stats
59W - 39L
1,363 Elo+
Party 2
Ymir
Ymir
kudalumping98
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,213 Elo+
Party 2
Team Averages
Level 82
1,460 SR
1,401 Elo+

VS

Team Averages
Level 107
1,517 SR
1,455 Elo+
Susano
Susano
Arath_00
Susano
Level 126
God Stats
2W - 4L
1,263 SR
Queue Stats
325W - 310L
1,478 Elo+
Party 3
Ra
Ra
BroG-_-Psycho2
Ra
Level 107
God Stats
9W - 5L
1,748 SR
Queue Stats
128W - 129L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
PonchoDonchet
Kumbhakarna
Level 127
God Stats
8W - 9L
1,623 SR
Queue Stats
221W - 238L
1,462 Elo+
Party 3
Vamana
Vamana
lDENUBl
Vamana
Level 48
God Stats
166W - 169L
1,452 SR
Queue Stats
198W - 210L
1,422 Elo+
Party 3
Rama
Rama
xXSagivGFXx
Rama
Level 126
God Stats
7W - 9L
1,500 SR
Queue Stats
529W - 522L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ICEN9NEKILLZz
Danzaburou
13
0 / 3 / 4
8,298
415
7,482
12,515
5,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
IuqirGoku
Discordia
18
10 / 0 / 1
11,994
600
18,312
9,086
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Red_Wolf-003
Mercury
15
5 / 6 / 2
9,802
490
10,197
19,758
8,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
aTachyons
Guan Yu
16
0 / 4 / 2
9,317
466
9,461
23,400
24,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 3
7,574
379
2,621
16,568
15,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arath_00
Susano
16
6 / 5 / 4
10,667
533
15,784
16,978
7,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 5
10,308
515
11,231
13,156
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
PonchoDonchet
Kumbhakarna
15
2 / 1 / 10
10,165
508
6,172
18,421
23,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
lDENUBl
Vamana
18
4 / 0 / 3
11,832
592
15,629
17,450
16,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 3 / 6
10,736
537
9,499
10,942
5,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
15
Kills
19
19
Deaths
15
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Susano
Arath_00
Susano
6
5
4
1.6
W
2
6
5
0.75
L
Danzaburou
ICEN9NEKILLZz
Danzaburou
0
3
4
0.67
L
Discordia
IuqirGoku
Discordia
10
0
1
10.5
W
Kumbhakarna
PonchoDonchet
Kumbhakarna
2
1
10
7
L
Mercury
Red_Wolf-003
Mercury
5
6
2
1
L
Guan Yu
aTachyons
Guan Yu
0
4
2
0.25
L
0
6
3
0.25
W
Vamana
lDENUBl
Vamana
4
0
3
5.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,073
Damage
58,315
81,327
Taken
76,947
56,957
Mitigated
60,615
17,617
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Arath_00
Susano
15,784
5,581
0
790
16,978
7,593
0
5,419
11,559
0
91,825
W
11,231
1,574
3,749
3,624
13,156
6,916
402
8,169
4,938
78,432
0
L
Danzaburou
ICEN9NEKILLZz
Danzaburou
7,482
2,866
0
4,025
12,515
5,034
0
3,579
8,936
0
58,454
L
Discordia
IuqirGoku
Discordia
18,312
374
0
500
9,086
3,586
0
2,102
6,984
102,166
0
W
Kumbhakarna
PonchoDonchet
Kumbhakarna
6,172
698
0
2,494
18,421
23,582
244
4,011
14,359
29,365
0
L
Mercury
Red_Wolf-003
Mercury
10,197
4,986
0
1,177
19,758
8,328
0
3,558
16,200
0
72,394
L
Guan Yu
aTachyons
Guan Yu
9,461
2,415
924
9,314
23,400
24,569
0
3,692
19,708
0
68,414
L
2,621
591
0
1,677
16,568
15,440
0
5,238
11,247
15,108
0
W
Vamana
lDENUBl
Vamana
15,629
10,555
0
2,787
17,450
16,646
2,269
1,558
14,798
0
94,949
W
9,499
8,780
0
3,790
10,942
5,878
3,765
2,583
8,310
0
97,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,985
Gold Earned
53,708
482
Minions Killed
573
0
Camps Cleared
0
2,038,951
Distance Traveled
2,052,758
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,667
533
112
6
0
445,146
0
W
Ra
10,308
515
125
6
0
390,542
4
L
Danzaburou
8,298
415
80
4
0
386,349
0
L
Discordia
11,994
600
177
9
0
437,412
4
W
Kumbhakarna
10,165
508
35
2
0
417,040
0
L
Mercury
9,802
490
86
4
0
463,973
0
L
Guan Yu
9,317
466
116
6
0
411,020
2
L
Ymir
7,574
379
23
1
0
340,197
3
W
Vamana
11,832
592
159
8
0
446,337
0
W
Rama
10,736
537
142
7
0
353,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role