Player Matchup

Arachne
Arachne
AbyssEmperor V
Arachne
Level 188
God Stats
4W - 4L
1,298 SR
Queue Stats
528W - 508L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
ArchAethon
Kuzenbo
Level 171
God Stats
1W - 1L
1,573 SR
Queue Stats
345W - 328L
1,529 Elo+
Party 2
Tyr
Tyr
Bavalanche_
Tyr
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,481 Elo+
Party 3
Scylla
Scylla
Chipper_75
Scylla
Level 147
God Stats
1W - 3L
1,400 SR
Queue Stats
42W - 42L
1,489 Elo+
Party 3
Artemis
Artemis
TQ YorForger
Artemis
Level 145
God Stats
5W - 1L
1,685 SR
Queue Stats
104W - 114L
1,534 Elo+
Party 2
Team Averages
Level 161
1,491 SR
1,511 Elo+

VS

Team Averages
Level 163
1,506 SR
1,510 Elo+
Janus
Janus
 
Janus
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Dawn Of Rights
Surtr
Level 156
God Stats
4W - 4L
1,524 SR
Queue Stats
28W - 31L
1,478 Elo+
Solo
Ishtar
Ishtar
FlashhGambino
Ishtar
Level 146
God Stats
0W - 2L
1,736 SR
Queue Stats
148W - 163L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
TheClassic1800s
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
swagkingcove
Xing Tian
Level 147
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,834
530
2,787
6,414
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ArchAethon
Kuzenbo
8
3 / 1 / 2
5,960
542
4,144
7,532
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
6,913
628
3,187
7,104
8,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Chipper_75
Scylla
10
0 / 0 / 2
5,538
503
1,620
4,562
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TQ YorForger
Artemis
10
1 / 2 / 2
5,798
527
3,409
8,661
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 0
6,133
558
4,957
5,970
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 2 / 0
6,255
569
5,858
8,166
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 2 / 1
4,952
450
1,771
3,342
1,103
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 0
6,619
602
3,403
7,268
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xing Tian
swagkingcove
Xing Tian
8
0 / 0 / 2
5,252
477
3,156
7,952
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
3
3
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
0
0
3
1.5
W
Kuzenbo
ArchAethon
Kuzenbo
3
1
2
4
W
2
0
0
2
W
Scylla
Chipper_75
Scylla
0
0
2
1
L
3
2
0
1.5
L
0
2
1
0.25
W
Artemis
TQ YorForger
Artemis
1
2
2
1
L
0
0
0
0
L
Xing Tian
swagkingcove
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,147
Damage
19,145
34,273
Taken
32,698
23,232
Mitigated
18,348
9,256
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,957
154
0
830
5,970
2,321
0
1,681
4,289
50,566
0
W
2,787
2,044
0
1,442
6,414
2,624
0
2,294
4,120
0
35,229
W
Kuzenbo
ArchAethon
Kuzenbo
4,144
2,012
0
2,541
7,532
7,123
0
1,724
5,808
17,604
0
W
3,187
396
0
3,104
7,104
8,921
0
161
6,943
0
52,639
W
Scylla
Chipper_75
Scylla
1,620
140
0
500
4,562
1,296
378
2,385
2,177
34,010
0
L
5,858
2,684
0
985
8,166
3,614
23
1,524
6,642
593
47,833
L
1,771
1,681
0
982
3,342
1,103
0
1,091
2,251
0
22,283
W
Artemis
TQ YorForger
Artemis
3,409
1,861
0
1,669
8,661
3,268
0
1,774
6,887
0
42,350
L
3,403
940
0
2,239
7,268
5,093
0
0
7,268
0
52,791
L
Xing Tian
swagkingcove
Xing Tian
3,156
246
0
1,280
7,952
6,217
0
1,468
6,484
16,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
29,211
321
Minions Killed
342
0
Camps Cleared
0
1,161,216
Distance Traveled
1,034,467
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,133
558
95
9
0
210,593
2
W
Arachne
5,834
530
68
6
0
238,339
0
W
Kuzenbo
5,960
542
13
1
0
216,916
5
W
Tyr
6,913
628
105
10
0
242,215
0
W
Scylla
5,538
503
65
6
0
240,538
2
L
Surtr
6,255
569
85
8
0
248,882
1
L
Ishtar
4,952
450
44
4
0
121,538
0
W
Artemis
5,798
527
70
6
0
223,208
0
L
Ne Zha
6,619
602
97
9
0
221,974
4
L
Xing Tian
5,252
477
21
2
0
231,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role