Player Matchup

Izanami
Izanami
BoomJuice28
Izanami
Level 89
God Stats
7W - 7L
1,520 SR
Queue Stats
31W - 51L
1,348 Elo+
Party 1
Fenrir
Fenrir
ChaBoiBuckets
Fenrir
Level 127
God Stats
6W - 6L
1,542 SR
Queue Stats
154W - 150L
1,447 Elo+
Party 1
Chang'e
Chang'e
ExtraThinMints
Chang'e
Level 29
God Stats
2W - 3L
1,425 SR
Queue Stats
195W - 188L
1,520 Elo+
Party 3
Poseidon
Poseidon
dah24
Poseidon
Level 17
God Stats
3W - 2L
1,276 SR
Queue Stats
5W - 7L
1,169 Elo+
Party 1
Sun Wukong
Sun Wukong
jjbthree
Sun Wukong
Level 68
God Stats
14W - 12L
1,419 SR
Queue Stats
301W - 296L
1,507 Elo+
Party 3
Team Averages
Level 66
1,436 SR
1,398 Elo+

VS

Team Averages
Level 71
1,517 SR
1,437 Elo+
Thoth
Thoth
NormallyNerdy
Thoth
Level 47
God Stats
2W - 2L
1,548 SR
Queue Stats
46W - 56L
1,420 Elo+
Solo
Loki
Loki
Puhsee
Loki
Level 69
God Stats
9W - 7L
1,505 SR
Queue Stats
316W - 337L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 87
God Stats
185W - 121L
1,582 SR
Queue Stats
248W - 228L
1,484 Elo+
Solo
Hachiman
Hachiman
WxIf
Hachiman
Level 69
God Stats
40W - 51L
1,523 SR
Queue Stats
345W - 369L
1,418 Elo+
Party 2
Khepri
Khepri
syfair
Khepri
Level 82
God Stats
12W - 13L
1,429 SR
Queue Stats
455W - 461L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoomJuice28
Izanami
14
3 / 2 / 4
8,042
536
9,479
9,682
3,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 4
8,701
580
5,878
11,871
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 7
7,897
526
7,860
16,049
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
dah24
Poseidon
14
5 / 4 / 2
9,039
603
5,885
10,437
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jjbthree
Sun Wukong
14
2 / 1 / 5
9,111
607
6,307
9,236
6,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,532
569
10,671
9,789
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Puhsee
Loki
13
6 / 8 / 4
8,284
552
9,674
15,820
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Sbc0401
Sun Wukong
1
0 / 0 / 0
3,040
203
0
0
0
Hachiman
WxIf
Hachiman
12
2 / 3 / 5
7,068
471
11,714
8,446
2,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
syfair
Khepri
12
2 / 2 / 3
7,880
525
6,814
14,856
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
17
Kills
12
12
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
BoomJuice28
Izanami
3
2
4
2.5
W
4
3
4
2
W
3
2
7
3.25
L
2
5
5
0.9
L
Loki
Puhsee
Loki
6
8
4
1
L
Sun Wukong
Sbc0401
Sun Wukong
0
0
0
0
L
Hachiman
WxIf
Hachiman
2
3
5
1.5
W
Poseidon
dah24
Poseidon
5
4
2
1.5
W
Sun Wukong
jjbthree
Sun Wukong
2
1
5
4.5
L
Khepri
syfair
Khepri
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,409
Damage
38,873
57,275
Taken
48,911
24,029
Mitigated
29,823
24,034
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BoomJuice28
Izanami
9,479
7,486
0
1,688
9,682
3,737
162
2,467
7,215
0
71,414
W
5,878
1,459
0
1,155
11,871
5,624
0
1,434
10,437
0
66,688
W
7,860
1,285
6,743
10,385
16,049
5,251
261
5,985
10,064
28,965
0
L
10,671
572
0
1,300
9,789
4,260
0
3,652
6,137
69,308
0
L
Loki
Puhsee
Loki
9,674
2,904
0
884
15,820
6,605
0
3,292
12,528
0
52,051
L
Sun Wukong
Sbc0401
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
WxIf
Hachiman
11,714
7,749
0
3,014
8,446
2,962
374
1,510
6,936
0
53,816
W
Poseidon
dah24
Poseidon
5,885
1,467
0
1,193
10,437
3,254
377
6,402
4,035
53,798
0
W
Sun Wukong
jjbthree
Sun Wukong
6,307
1,592
0
2,870
9,236
6,163
2,565
1,197
8,039
0
64,498
L
Khepri
syfair
Khepri
6,814
267
509
4,134
14,856
15,996
260
5,291
9,565
23,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,790
Gold Earned
34,804
483
Minions Killed
276
0
Camps Cleared
0
1,469,803
Distance Traveled
1,094,099
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,042
536
117
8
0
272,152
3
W
Fenrir
8,701
580
91
6
0
348,494
0
W
Chang'e
7,897
526
46
3
0
308,728
0
L
Thoth
8,532
569
102
7
0
277,855
2
L
Loki
8,284
552
74
5
0
290,956
0
L
Sun Wukong
3,040
203
0
0
0
0
0
L
Hachiman
7,068
471
83
6
0
248,058
0
W
Poseidon
9,039
603
104
7
0
287,164
3
W
Sun Wukong
9,111
607
125
8
0
253,265
2
L
Khepri
7,880
525
17
1
0
277,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role