Player Matchup

He Bo
He Bo
IVFisher
He Bo
Level 190
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 154L
1,509 Elo+
Party 1
Nox
Nox
Kebetz
Nox
Level 139
God Stats
11W - 6L
1,696 SR
Queue Stats
331W - 318L
1,511 Elo+
Party 1
Cerberus
Cerberus
Nixonsnow
Cerberus
Level 82
God Stats
4W - 3L
1,414 SR
Queue Stats
165W - 175L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
RhamCody
Baron Samedi
Level 157
God Stats
1W - 0L
1,909 SR
Queue Stats
22W - 29L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
gratlifestyle
Danzaburou
Level 125
God Stats
2W - 4L
1,604 SR
Queue Stats
179W - 191L
1,451 Elo+
Solo
Team Averages
Level 139
1,625 SR
1,485 Elo+

VS

Team Averages
Level 128
1,525 SR
1,443 Elo+
Fafnir
Fafnir
Conker01
Fafnir
Level 127
God Stats
6W - 1L
1,698 SR
Queue Stats
127W - 116L
1,569 Elo+
Solo
Xbalanque
Xbalanque
PrJr25
Xbalanque
Level 157
God Stats
5W - 16L
1,539 SR
Queue Stats
1,335W - 1,354L
1,524 Elo+
Solo
Cthulhu
Cthulhu
S8_Xerox_S8
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,164 Elo+
Solo
Kukulkan
Kukulkan
XxTaeexX0
Kukulkan
Level 140
God Stats
9W - 7L
1,605 SR
Queue Stats
341W - 327L
1,479 Elo+
Solo
Chiron
Chiron
josedaca96
Chiron
Level 131
God Stats
0W - 3L
1,281 SR
Queue Stats
114W - 124L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
IVFisher
He Bo
17
7 / 3 / 12
10,260
789
18,496
12,715
7,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Kebetz
Nox
18
6 / 1 / 14
10,372
798
8,312
9,428
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Nixonsnow
Cerberus
15
4 / 3 / 15
9,763
751
8,816
18,537
23,926
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
RhamCody
Baron Samedi
17
1 / 1 / 18
10,044
773
8,328
11,771
15,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
gratlifestyle
Danzaburou
18
8 / 2 / 15
11,284
868
15,802
11,358
8,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Conker01
Fafnir
16
2 / 3 / 0
9,748
750
7,539
15,385
25,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
PrJr25
Xbalanque
14
2 / 8 / 4
8,726
671
16,131
12,564
6,231
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
S8_Xerox_S8
Cthulhu
16
2 / 4 / 4
8,855
681
8,930
11,882
14,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
XxTaeexX0
Kukulkan
15
1 / 5 / 2
8,421
648
10,752
9,424
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
josedaca96
Chiron
18
3 / 6 / 2
10,016
770
12,155
14,566
7,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
26
Kills
10
10
Deaths
26
74
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Conker01
Fafnir
2
3
0
0.67
W
He Bo
IVFisher
He Bo
7
3
12
4.33
W
Nox
Kebetz
Nox
6
1
14
13
W
Cerberus
Nixonsnow
Cerberus
4
3
15
3.83
L
Xbalanque
PrJr25
Xbalanque
2
8
4
0.5
W
Baron Samedi
RhamCody
Baron Samedi
1
1
18
10
L
Cthulhu
S8_Xerox_S8
Cthulhu
2
4
4
1
L
Kukulkan
XxTaeexX0
Kukulkan
1
5
2
0.4
W
Danzaburou
gratlifestyle
Danzaburou
8
2
15
7.75
L
Chiron
josedaca96
Chiron
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,754
Damage
55,507
63,809
Taken
63,821
61,946
Mitigated
58,755
32,143
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Conker01
Fafnir
7,539
1,331
951
5,463
15,385
25,776
0
9,529
5,732
10,732
0
W
He Bo
IVFisher
He Bo
18,496
346
1,473
817
12,715
7,805
388
5,003
7,712
34,399
0
W
Nox
Kebetz
Nox
8,312
510
2,239
2,509
9,428
6,718
431
3,301
6,127
26,268
0
W
Cerberus
Nixonsnow
Cerberus
8,816
618
3,166
7,440
18,537
23,926
0
7,406
11,131
14,180
0
L
Xbalanque
PrJr25
Xbalanque
16,131
5,225
0
283
12,564
6,231
0
7,671
4,789
0
23,152
W
Baron Samedi
RhamCody
Baron Samedi
8,328
202
3,873
5,137
11,771
15,298
0
5,784
5,987
13,177
0
L
Cthulhu
S8_Xerox_S8
Cthulhu
8,930
359
1,331
330
11,882
14,184
0
7,823
3,939
18,276
0
L
Kukulkan
XxTaeexX0
Kukulkan
10,752
507
1,616
1,063
9,424
5,186
0
7,366
1,954
29,503
0
W
Danzaburou
gratlifestyle
Danzaburou
15,802
7,028
1,175
4,314
11,358
8,199
1,241
5,727
5,631
0
31,145
L
Chiron
josedaca96
Chiron
12,155
1,560
1,872
2,495
14,566
7,378
0
10,985
3,455
0
27,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,723
Gold Earned
45,766
152
Minions Killed
137
0
Camps Cleared
0
1,331,556
Distance Traveled
1,209,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,748
750
8
1
0
262,139
0
W
He Bo
10,260
789
49
4
0
283,477
0
W
Nox
10,372
798
48
4
0
274,451
0
W
Cerberus
9,763
751
19
1
0
252,069
0
L
Xbalanque
8,726
671
28
2
0
227,696
0
W
Baron Samedi
10,044
773
2
0
0
260,013
0
L
Cthulhu
8,855
681
19
1
0
247,878
0
L
Kukulkan
8,421
648
43
3
0
244,941
0
W
Danzaburou
11,284
868
34
3
0
261,546
0
L
Chiron
10,016
770
39
3
0
226,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role