Player Matchup

Anubis
Anubis
Devina
Anubis
Level 129
God Stats
90W - 54L
1,743 SR
Queue Stats
967W - 935L
1,489 Elo+
Solo
Set
Set
HereNoCash
Set
Level 147
God Stats
30W - 19L
1,621 SR
Queue Stats
236W - 258L
1,428 Elo+
Solo
Neith
Neith
MarkOfThor
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,303 Elo+
Party 1
Terra
Terra
TheMarkOfOdin
Terra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,247 Elo+
Party 1
Sun Wukong
Sun Wukong
notorious_cgc
Sun Wukong
Level 124
God Stats
22W - 9L
1,968 SR
Queue Stats
121W - 138L
1,394 Elo+
Solo
Team Averages
Level 105
1,666 SR
1,372 Elo+

VS

Team Averages
Level 75
1,522 SR
1,429 Elo+
Ravana
Ravana
 
Ravana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Anonex_EcUx
Nu Wa
Level 69
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 6L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
RuraRuraK
Sun Wukong
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 130L
1,479 Elo+
Solo
Aphrodite
Aphrodite
canguro-hosco082
Aphrodite
Level 85
God Stats
40W - 29L
1,522 SR
Queue Stats
721W - 704L
1,458 Elo+
Solo
Ishtar
Ishtar
jjjbean
Ishtar
Level 108
God Stats
3W - 5L
1,353 SR
Queue Stats
236W - 263L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Devina
Anubis
12
6 / 0 / 2
7,859
605
6,178
5,609
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 1
7,638
588
4,620
8,673
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
10
0 / 0 / 0
5,116
394
2,196
4,335
1,575
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 2
5,985
460
3,103
9,011
5,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
notorious_cgc
Sun Wukong
13
1 / 0 / 0
7,919
609
4,494
7,257
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 2 / 0
5,796
446
3,722
6,930
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

10
0 / 6 / 0
5,589
430
1,796
7,433
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
RuraRuraK
Sun Wukong
3
0 / 1 / 0
4,168
321
699
2,329
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
10
0 / 1 / 2
6,206
477
2,962
7,415
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
jjjbean
Ishtar
10
2 / 2 / 0
5,469
421
4,339
5,814
2,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
12
Kills
2
2
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
L
0
6
0
0
W
Anubis
Devina
Anubis
6
0
2
7
W
5
0
1
5.5
W
Neith
0
0
0
0
L
Sun Wukong
RuraRuraK
Sun Wukong
0
1
0
0
W
0
2
2
0.5
L
Aphrodite
0
1
2
1
L
Ishtar
jjjbean
Ishtar
2
2
0
1
W
Sun Wukong
notorious_cgc
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,591
Damage
13,518
34,885
Taken
29,921
17,945
Mitigated
11,881
11,945
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,722
690
0
102
6,930
2,192
0
1,088
5,724
0
34,828
L
1,796
549
24
378
7,433
1,736
0
4,168
2,997
36,089
0
W
Anubis
Devina
Anubis
6,178
77
0
3,324
5,609
2,547
296
1,294
4,315
50,444
0
W
4,620
1,649
0
1,383
8,673
4,219
0
671
8,002
0
61,460
W
Neith
2,196
1,214
0
338
4,335
1,575
0
1,372
2,963
0
17,079
L
Sun Wukong
RuraRuraK
Sun Wukong
699
71
0
274
2,329
947
0
0
2,329
0
6,463
W
3,103
419
1,359
2,206
9,011
5,942
0
1,339
7,672
25,921
0
L
Aphrodite
2,962
1,192
1,761
3,829
7,415
4,438
0
1,970
5,403
35,606
0
L
Ishtar
jjjbean
Ishtar
4,339
2,690
0
813
5,814
2,568
0
1,627
4,187
0
31,955
W
Sun Wukong
notorious_cgc
Sun Wukong
4,494
732
0
3,335
7,257
3,662
0
82
7,175
0
61,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
27,228
364
Minions Killed
247
0
Camps Cleared
0
1,163,274
Distance Traveled
963,303
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,796
446
64
5
0
262,435
1
L
Nu Wa
5,589
430
53
4
0
218,557
0
W
Anubis
7,859
605
99
8
0
177,444
3
W
Set
7,638
588
99
8
0
294,737
1
W
Neith
5,116
394
35
3
0
234,131
0
L
Sun Wukong
4,168
321
14
1
0
43,963
0
W
Terra
5,985
460
31
2
0
240,712
2
L
Aphrodite
6,206
477
62
5
0
209,489
0
L
Ishtar
5,469
421
54
4
0
228,859
0
W
Sun Wukong
7,919
609
100
8
0
216,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role