Player Matchup

Hercules
Hercules
CULEERO
Hercules
Level 26
God Stats
8W - 13L
1,365 SR
Queue Stats
31W - 44L
1,309 Elo+
Party 2
Chaac
Chaac
MRS Emmdriax
Chaac
Level 24
God Stats
9W - 7L
1,460 SR
Queue Stats
13W - 19L
1,335 Elo+
Party 2
Hun Batz
Hun Batz
Sleepyboyeuwu
Hun Batz
Level 101
God Stats
2W - 4L
1,308 SR
Queue Stats
178W - 169L
1,457 Elo+
Solo
Thoth
Thoth
cstro2x
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 186L
1,440 Elo+
Solo
Neith
Neith
iZeusG117
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,315 Elo+
Party 2
Team Averages
Level 49
1,427 SR
1,371 Elo+

VS

Team Averages
Level 90
1,408 SR
1,427 Elo+
Ganesha
Ganesha
APFisio
Ganesha
Level 146
God Stats
2W - 1L
1,609 SR
Queue Stats
66W - 73L
1,506 Elo+
Solo
Chaac
Chaac
Frank19972
Chaac
Level 92
God Stats
43W - 47L
1,412 SR
Queue Stats
159W - 184L
1,410 Elo+
Party 1
Skadi
Skadi
TotTot23
Skadi
Level 83
God Stats
9W - 9L
1,304 SR
Queue Stats
578W - 526L
1,445 Elo+
Solo
Scylla
Scylla
itsjustpatt
Scylla
Level 81
God Stats
8W - 10L
1,364 SR
Queue Stats
201W - 221L
1,418 Elo+
Party 1
Thanatos
Thanatos
richvibez
Thanatos
Level 46
God Stats
54W - 60L
1,350 SR
Queue Stats
100W - 133L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CULEERO
Hercules
10
0 / 1 / 1
5,635
403
5,538
10,292
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 6 / 0
6,741
482
7,187
16,881
10,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Sleepyboyeuwu
Hun Batz
12
1 / 4 / 2
7,077
506
5,057
12,357
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
cstro2x
Thoth
10
0 / 7 / 0
6,256
447
4,600
10,947
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
iZeusG117
Neith
11
1 / 3 / 1
6,506
465
6,058
9,951
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
APFisio
Ganesha
11
0 / 0 / 8
6,225
445
4,487
7,655
6,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
12
3 / 2 / 6
7,973
570
13,038
16,445
18,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
TotTot23
Skadi
12
3 / 2 / 3
7,314
522
8,633
8,969
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
13
5 / 0 / 3
8,025
573
4,956
7,306
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
richvibez
Thanatos
14
10 / 1 / 2
8,917
637
9,053
16,834
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
21
21
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
APFisio
Ganesha
0
0
8
4
L
Hercules
CULEERO
Hercules
0
1
1
0.5
W
Chaac
3
2
6
3
L
3
6
0
0.5
L
Hun Batz
Sleepyboyeuwu
Hun Batz
1
4
2
0.5
W
Skadi
TotTot23
Skadi
3
2
3
2.25
L
Thoth
cstro2x
Thoth
0
7
0
0
L
Neith
iZeusG117
Neith
1
3
1
0.5
W
Scylla
5
0
3
6.5
W
Thanatos
richvibez
Thanatos
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,440
Damage
40,167
60,428
Taken
57,209
27,105
Mitigated
37,443
13,868
Healing
24,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
APFisio
Ganesha
4,487
275
0
375
7,655
6,777
63
546
6,927
21,577
0
L
Hercules
CULEERO
Hercules
5,538
970
367
5,287
10,292
5,514
0
1,940
8,352
0
21,414
W
Chaac
13,038
3,400
0
7,778
16,445
18,149
198
935
15,424
0
51,603
L
7,187
2,899
0
3,178
16,881
10,285
0
0
16,881
0
34,062
L
Hun Batz
Sleepyboyeuwu
Hun Batz
5,057
1,495
0
702
12,357
4,219
0
2,090
10,267
0
54,853
W
Skadi
TotTot23
Skadi
8,633
2,517
0
1,024
8,969
3,305
0
0
8,713
0
51,295
L
Thoth
cstro2x
Thoth
4,600
776
0
1,448
10,947
3,623
0
3,781
7,166
38,307
0
L
Neith
iZeusG117
Neith
6,058
2,661
279
2,607
9,951
3,464
0
1,632
8,319
0
48,038
W
Scylla
4,956
309
0
2,835
7,306
2,217
0
2,483
4,781
47,665
0
W
Thanatos
richvibez
Thanatos
9,053
2,708
0
12,532
16,834
6,995
446
1,004
15,747
0
64,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
38,454
310
Minions Killed
354
0
Camps Cleared
0
1,377,940
Distance Traveled
1,428,323
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,225
445
4
0
0
287,953
4
L
Hercules
5,635
403
34
2
0
338,399
0
W
Chaac
7,973
570
71
5
0
279,956
0
L
Chaac
6,741
482
51
4
0
262,842
1
L
Hun Batz
7,077
506
94
7
0
291,298
0
W
Skadi
7,314
522
97
7
0
279,246
0
L
Thoth
6,256
447
65
5
0
208,805
1
L
Neith
6,506
465
66
5
0
276,596
0
W
Scylla
8,025
573
88
6
0
279,287
4
W
Thanatos
8,917
637
94
7
0
301,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role