Player Matchup

Nox
Nox
Bananaguac
Nox
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,432 Elo+
Party 2
Shiva
Shiva
DaShipper122
Shiva
Level 26
God Stats
1W - 5L
1,218 SR
Queue Stats
14W - 24L
1,432 Elo+
Party 2
Jing Wei
Jing Wei
FEMBOYANGEL69
Jing Wei
Level 23
God Stats
1W - 1L
1,894 SR
Queue Stats
4W - 3L
1,908 Elo+
Party 3
Ra
Ra
HerClawdWolf
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,618 Elo+
Party 3
Serqet
Serqet
HisDraculaura
Serqet
Level 41
God Stats
0W - 1L
1,407 SR
Queue Stats
15W - 15L
1,586 Elo+
Party 3
Team Averages
Level 30
1,504 SR
1,595 Elo+

VS

Team Averages
Level 48
1,550 SR
1,435 Elo+
Baron Samedi
Baron Samedi
BerlingotDeLait
Baron Samedi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,240 Elo+
Party 1
Bakasura
Bakasura
BurntBunz
Bakasura
Level 79
God Stats
3W - 1L
1,521 SR
Queue Stats
102W - 81L
1,549 Elo+
Solo
Zeus
Zeus
DaijuMononoke
Zeus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,406 Elo+
Solo
Izanami
Izanami
Groscrissdenaz
Izanami
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
12W - 13L
1,460 Elo+
Party 1
Athena
Athena
brisedudimanche
Athena
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,665
1,111
1,951
7,060
3,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 4
7,370
1,228
6,082
10,860
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
FEMBOYANGEL69
Jing Wei
12
3 / 1 / 2
7,529
1,255
8,411
6,520
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 1
7,097
1,183
5,919
6,231
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
4,411
735
0
0
0
Team 1 Tickets

278

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BerlingotDeLait
Baron Samedi
13
2 / 2 / 9
8,021
1,337
4,034
5,108
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
BurntBunz
Bakasura
13
6 / 0 / 5
8,397
1,400
5,972
4,456
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 7
7,289
1,215
6,513
3,362
1,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 8
7,680
1,280
8,060
5,010
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 7
6,984
1,164
4,178
9,541
8,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
5
Kills
12
12
Deaths
5
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Baron Samedi
BerlingotDeLait
Baron Samedi
2
2
9
3.25
W
Bakasura
BurntBunz
Bakasura
6
0
5
8.5
L
0
4
4
0.5
W
2
0
7
5.5
L
Jing Wei
FEMBOYANGEL69
Jing Wei
3
1
2
4
W
1
0
8
5
L
2
4
1
0.63
L
0
0
0
0
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
28,757
30,671
Taken
27,477
18,745
Mitigated
18,944
2,838
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,951
519
0
115
7,060
3,100
0
4,651
2,384
8,723
0
W
Baron Samedi
BerlingotDeLait
Baron Samedi
4,034
559
1,926
1,341
5,108
4,415
0
817
4,291
7,344
0
W
Bakasura
BurntBunz
Bakasura
5,972
4,200
0
270
4,456
2,165
0
1,220
3,236
0
10,943
L
6,082
972
55
1,584
10,860
10,858
0
4,641
6,069
0
17,907
W
6,513
820
280
810
3,362
1,409
0
1,445
1,917
19,181
0
L
Jing Wei
FEMBOYANGEL69
Jing Wei
8,411
7,075
0
794
6,520
2,563
0
2,406
4,089
0
16,141
W
8,060
5,781
0
1,877
5,010
2,705
0
893
4,117
0
27,670
L
5,919
247
192
98
6,231
2,224
0
3,027
2,542
20,959
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,178
1,223
260
1,095
9,541
8,250
0
3,495
6,046
13,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
38,371
95
Minions Killed
131
5
Camps Cleared
7
468,600
Distance Traveled
629,683
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,665
1,111
19
3
1
86,680
0
W
Baron Samedi
8,021
1,337
13
2
1
113,308
0
W
Bakasura
8,397
1,400
14
2
2
154,325
0
L
Shiva
7,370
1,228
28
5
2
131,474
0
W
Zeus
7,289
1,215
24
4
3
111,832
0
L
Jing Wei
7,529
1,255
13
2
2
142,535
0
W
Izanami
7,680
1,280
57
10
0
132,215
1
L
Ra
7,097
1,183
35
6
0
107,911
0
L
Serqet
4,411
735
0
0
0
0
0
W
Athena
6,984
1,164
23
4
1
118,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role