Player Matchup

Thanatos
Thanatos
AQWEWDXFESZXH
Thanatos
Level 34
God Stats
17W - 20L
1,547 SR
Queue Stats
24W - 30L
1,442 Elo+
Party 1
Shiva
Shiva
FatalKnives
Shiva
Level 31
God Stats
3W - 0L
1,567 SR
Queue Stats
155W - 131L
1,354 Elo+
Party 1
Neith
Neith
Glexly
Neith
Level 45
God Stats
3W - 2L
1,164 SR
Queue Stats
381W - 363L
1,450 Elo+
Party 2
Geb
Geb
Joyuss
Geb
Level 46
God Stats
14W - 8L
1,575 SR
Queue Stats
653W - 608L
1,548 Elo+
Solo
Hera
Hera
SmiteisMid
Hera
Level 63
God Stats
3W - 2L
1,522 SR
Queue Stats
532W - 483L
1,487 Elo+
Party 2
Team Averages
Level 44
1,475 SR
1,456 Elo+

VS

Team Averages
Level 32
1,386 SR
1,435 Elo+
Ah Puch
Ah Puch
Klappj
Ah Puch
Level 6
God Stats
0W - 1L
1,174 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 4
Hercules
Hercules
Redskull1944
Hercules
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 23L
1,293 Elo+
Party 3
Bastet
Bastet
Shmoopela
Bastet
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Solo
Ares
Ares
theSpaceGh0st
Ares
Level 33
God Stats
8W - 7L
1,283 SR
Queue Stats
408W - 411L
1,414 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
veget465
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,473 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AQWEWDXFESZXH
Thanatos
13
8 / 0 / 2
8,470
652
7,179
9,459
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
8 / 2 / 0
8,974
690
6,800
9,460
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Glexly
Neith
11
1 / 3 / 3
6,576
506
6,378
8,168
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
Joyuss
Geb
11
1 / 0 / 8
7,236
557
2,764
7,465
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 2
8,213
632
6,705
6,624
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Klappj
Ah Puch
10
1 / 4 / 0
6,139
472
3,357
6,536
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Redskull1944
Hercules
12
2 / 5 / 0
6,855
527
5,425
9,741
7,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Shmoopela
Bastet
9
0 / 4 / 0
5,990
461
1,370
9,559
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 5 / 4
6,348
488
3,128
12,090
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
veget465
Ah Muzen Cab
10
3 / 3 / 1
6,465
497
6,058
9,024
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
6
6
Deaths
21
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AQWEWDXFESZXH
Thanatos
8
0
2
9
W
8
2
0
4
W
Neith
Glexly
Neith
1
3
3
0.83
W
Geb
Joyuss
Geb
1
0
8
5
L
Ah Puch
Klappj
Ah Puch
1
4
0
0.25
L
Hercules
Redskull1944
Hercules
2
5
0
0.4
L
Bastet
Shmoopela
Bastet
0
4
0
0
W
3
1
2
4
L
0
5
4
0.4
L
Ah Muzen Cab
veget465
Ah Muzen Cab
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
19,338
41,176
Taken
46,950
21,544
Mitigated
25,244
18,407
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AQWEWDXFESZXH
Thanatos
7,179
3,510
0
10,056
9,459
3,706
704
1,235
8,224
0
59,362
W
6,800
1,597
255
2,474
9,460
6,311
613
0
9,460
0
57,935
W
Neith
Glexly
Neith
6,378
3,496
0
2,405
8,168
3,365
0
1,932
6,236
0
41,874
W
Geb
Joyuss
Geb
2,764
304
0
1,557
7,465
5,846
145
1,704
5,761
18,821
0
L
Ah Puch
Klappj
Ah Puch
3,357
170
0
409
6,536
2,179
0
3,620
2,916
28,363
0
L
Hercules
Redskull1944
Hercules
5,425
2,112
0
1,412
9,741
7,325
0
1,315
8,426
0
35,542
L
Bastet
Shmoopela
Bastet
1,370
711
0
3,798
9,559
2,406
0
56
9,503
0
31,846
W
6,705
2,274
0
1,660
6,624
2,316
545
1,987
4,637
70,658
0
L
3,128
150
0
2,247
12,090
9,851
272
2,219
9,871
13,905
0
L
Ah Muzen Cab
veget465
Ah Muzen Cab
6,058
1,307
0
1,144
9,024
3,483
231
2,259
6,765
0
38,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,469
Gold Earned
31,797
420
Minions Killed
245
0
Camps Cleared
0
1,256,215
Distance Traveled
1,170,303
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,470
652
95
7
0
244,755
0
W
Shiva
8,974
690
98
8
0
257,975
0
W
Neith
6,576
506
66
5
0
240,036
0
W
Geb
7,236
557
21
2
0
261,252
6
L
Ah Puch
6,139
472
41
3
0
199,688
0
L
Hercules
6,855
527
64
5
0
242,509
0
L
Bastet
5,990
461
76
6
0
276,171
0
W
Hera
8,213
632
140
11
0
252,197
0
L
Ares
6,348
488
13
1
0
227,474
0
L
Ah Muzen Cab
6,465
497
51
4
0
224,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role