Player Matchup

Nemesis
Nemesis
CBDingers
Nemesis
Level 65
God Stats
15W - 11L
1,626 SR
Queue Stats
553W - 524L
1,502 Elo+
Party 2
Tiamat
Tiamat
EndGame4u2
Tiamat
Level 123
God Stats
8W - 8L
1,438 SR
Queue Stats
535W - 553L
1,418 Elo+
Solo
Anubis
Anubis
HumblingManhands
Anubis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 89L
1,452 Elo+
Solo
Sol
Sol
Retromonkey306
Sol
Level 125
God Stats
11W - 7L
1,367 SR
Queue Stats
284W - 270L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
UrMyBoyBlue1369
Kuzenbo
Level 49
God Stats
5W - 2L
1,614 SR
Queue Stats
202W - 182L
1,463 Elo+
Party 2
Team Averages
Level 86
1,509 SR
1,459 Elo+

VS

Team Averages
Level 58
1,530 SR
1,396 Elo+
Neith
Neith
BigDeltGuy
Neith
Level 46
God Stats
2W - 1L
1,375 SR
Queue Stats
39W - 53L
1,328 Elo+
Solo
Zeus
Zeus
Jurraiya
Zeus
Level 87
God Stats
0W - 1L
1,330 SR
Queue Stats
39W - 63L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
shadowfall60
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,374 Elo+
Solo
Nu Wa
Nu Wa
xZootedDx
Nu Wa
Level 29
God Stats
8W - 3L
1,925 SR
Queue Stats
270W - 254L
1,398 Elo+
Solo
Cliodhna
Cliodhna
x_SHowANdTELl_x
Cliodhna
Level 105
God Stats
20W - 15L
1,521 SR
Queue Stats
751W - 769L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CBDingers
Nemesis
18
5 / 3 / 19
11,343
756
7,242
17,841
19,954
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
EndGame4u2
Tiamat
20
0 / 1 / 17
11,613
774
8,916
11,709
6,707
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 7 / 14
11,883
792
12,943
15,825
8,410
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 4 / 9
12,504
834
20,391
18,373
7,304
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 14
11,052
737
6,302
26,252
38,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 5 / 3
9,208
614
11,189
14,906
6,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
18
7 / 8 / 5
10,839
723
12,347
14,583
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
shadowfall60
Zhong Kui
6
0 / 1 / 2
7,090
473
0
1,233
862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
xZootedDx
Nu Wa
20
5 / 5 / 8
10,890
726
21,269
10,796
4,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
18
4 / 8 / 9
10,388
693
13,885
17,649
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
27
Kills
20
22
Deaths
27
73
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
4
5
3
1.1
W
Nemesis
CBDingers
Nemesis
5
3
19
4.83
W
Tiamat
EndGame4u2
Tiamat
0
1
17
8.5
W
7
7
14
2
L
Zeus
7
8
5
1.19
W
13
4
9
4.38
W
2
7
14
1.29
L
Zhong Kui
shadowfall60
Zhong Kui
0
1
2
1
L
Nu Wa
xZootedDx
Nu Wa
5
5
8
1.8
L
Cliodhna
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,794
Damage
58,690
90,000
Taken
59,167
81,006
Mitigated
24,639
27,058
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,189
2,211
78
2,692
14,906
6,265
0
12,377
2,529
0
24,382
W
Nemesis
CBDingers
Nemesis
7,242
719
1,250
2,130
17,841
19,954
299
6,658
10,663
0
16,202
W
Tiamat
EndGame4u2
Tiamat
8,916
404
1,812
2,824
11,709
6,707
1,674
6,051
5,658
45,544
0
W
12,943
141
1,012
2,467
15,825
8,410
1,957
6,908
8,917
32,485
0
L
Zeus
12,347
1,456
210
1,570
14,583
6,225
0
10,910
3,673
23,668
0
W
20,391
4,468
1,001
8,205
18,373
7,304
3,248
8,154
10,219
56,801
0
W
6,302
1,374
2,818
3,539
26,252
38,631
1,311
5,845
18,844
10,765
285
L
Zhong Kui
shadowfall60
Zhong Kui
0
0
0
0
1,233
862
0
1,187
46
0
0
L
Nu Wa
xZootedDx
Nu Wa
21,269
5,911
376
901
10,796
4,585
0
9,408
1,388
44,458
0
L
Cliodhna
13,885
756
1,776
3,270
17,649
6,702
0
14,385
3,264
0
24,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,395
Gold Earned
48,415
203
Minions Killed
114
0
Camps Cleared
0
1,329,984
Distance Traveled
1,017,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,208
614
12
1
0
251,029
0
W
Nemesis
11,343
756
14
1
0
283,545
0
W
Tiamat
11,613
774
61
4
0
316,800
0
W
Anubis
11,883
792
46
3
0
221,053
0
L
Zeus
10,839
723
30
2
0
210,268
0
W
Sol
12,504
834
76
5
0
280,921
0
W
Kuzenbo
11,052
737
6
0
0
227,665
0
L
Zhong Kui
7,090
473
0
0
0
570
0
L
Nu Wa
10,890
726
49
3
0
292,104
0
L
Cliodhna
10,388
693
23
2
0
263,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role