Player Matchup

Anubis
Anubis
Diabetic Dynamo
Anubis
Level 144
God Stats
37W - 22L
1,672 SR
Queue Stats
336W - 303L
1,458 Elo+
Solo
Odin
Odin
FiddleStick2429
Odin
Level 114
God Stats
6W - 1L
1,426 SR
Queue Stats
234W - 235L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
KidCat1993
Jing Wei
Level 105
God Stats
15W - 16L
1,503 SR
Queue Stats
136W - 129L
1,432 Elo+
Solo
Sol
Sol
NightFLASH6O3
Sol
Level 68
God Stats
20W - 8L
1,290 SR
Queue Stats
308W - 304L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
Xx ThaFall3n xX
Ao Kuang
Level 145
God Stats
61W - 59L
1,501 SR
Queue Stats
181W - 175L
1,431 Elo+
Solo
Team Averages
Level 115
1,478 SR
1,452 Elo+

VS

Team Averages
Level 83
1,507 SR
1,429 Elo+
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ElSeveen
Hou Yi
Level 65
God Stats
14W - 13L
1,494 SR
Queue Stats
547W - 509L
1,470 Elo+
Solo
Anubis
Anubis
Factor746
Anubis
Level 65
God Stats
6W - 13L
1,390 SR
Queue Stats
39W - 72L
1,376 Elo+
Party 1
Thor
Thor
Jinkirito
Thor
Level 95
God Stats
2W - 6L
1,438 SR
Queue Stats
78W - 109L
1,395 Elo+
Party 1
Tyr
Tyr
TNX_TITO
Tyr
Level 66
God Stats
2W - 1L
1,714 SR
Queue Stats
69W - 89L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,932
617
1,467
4,172
1,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 0 / 2
4,721
590
916
2,990
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
KidCat1993
Jing Wei
8
0 / 1 / 1
4,739
592
2,722
2,272
676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 0
5,195
649
807
2,599
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
8
1 / 0 / 0
4,732
592
694
4,403
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 0 / 1
4,175
522
987
3,700
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ElSeveen
Hou Yi
4
0 / 1 / 0
3,343
418
74
1,269
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Factor746
Anubis
9
2 / 0 / 0
5,394
674
901
2,106
714
Magic Focus

Magic Focus

+20
Magical Power

Thor
8
0 / 1 / 2
4,739
592
2,038
4,811
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,619
577
1,557
5,563
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
1
0.5
W
1
2
0
0.5
L
Hou Yi
ElSeveen
Hou Yi
0
1
0
0
L
Anubis
Factor746
Anubis
2
0
0
2
W
0
0
2
1
L
Thor
0
1
2
1
W
Jing Wei
KidCat1993
Jing Wei
0
1
1
0.5
W
1
0
0
1
L
1
1
0
1
W
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,606
Damage
5,557
16,436
Taken
17,449
6,086
Mitigated
9,931
3,532
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
987
350
0
716
3,700
1,955
0
773
2,927
0
16,095
W
1,467
103
0
1,730
4,172
1,409
0
674
3,498
37,843
0
L
Hou Yi
ElSeveen
Hou Yi
74
0
0
38
1,269
373
0
366
903
0
4,055
L
Anubis
Factor746
Anubis
901
0
0
1,484
2,106
714
0
475
1,631
29,944
0
W
916
144
0
874
2,990
1,937
51
227
2,763
0
13,171
L
Thor
2,038
292
0
450
4,811
1,550
0
771
4,040
0
27,653
W
Jing Wei
KidCat1993
Jing Wei
2,722
1,928
0
0
2,272
676
0
0
2,077
0
21,512
W
807
474
0
904
2,599
749
1,044
0
2,599
36,496
0
L
1,557
256
0
1,580
5,563
5,339
0
583
4,980
0
19,929
W
Ao Kuang
694
355
0
24
4,403
1,315
0
0
4,365
25,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
22,270
255
Minions Killed
170
0
Camps Cleared
0
732,412
Distance Traveled
656,303
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,175
522
17
2
0
157,801
1
W
Anubis
4,932
617
72
9
0
142,775
3
L
Hou Yi
3,343
418
9
1
0
41,701
1
L
Anubis
5,394
674
50
6
0
137,579
0
W
Odin
4,721
590
10
1
0
161,401
0
L
Thor
4,739
592
56
7
0
162,313
0
W
Jing Wei
4,739
592
43
5
0
117,192
4
W
Sol
5,195
649
84
11
0
147,904
0
L
Tyr
4,619
577
38
5
0
156,909
0
W
Ao Kuang
4,732
592
46
6
0
163,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role