Player Matchup

Serqet
Serqet
DreamyChibi
Serqet
Level 76
God Stats
45W - 19L
1,666 SR
Queue Stats
160W - 153L
1,546 Elo+
Party 1
Loki
Loki
EmrysStormborn
Loki
Level 129
God Stats
6W - 4L
1,668 SR
Queue Stats
172W - 187L
1,534 Elo+
Solo
Danzaburou
Danzaburou
UpandEasy
Danzaburou
Level 121
God Stats
24W - 16L
1,662 SR
Queue Stats
100W - 92L
1,546 Elo+
Party 1
Eset
Eset
beamiestsundew
Eset
Level 156
God Stats
2W - 1L
1,828 SR
Queue Stats
158W - 157L
1,545 Elo+
Party 1
Ares
Ares
dinkynutts
Ares
Level 156
God Stats
3W - 0L
1,779 SR
Queue Stats
110W - 109L
1,558 Elo+
Party 1
Team Averages
Level 128
1,721 SR
1,546 Elo+

VS

Team Averages
Level 149
1,477 SR
1,553 Elo+
Apollo
Apollo
ADFeat
Apollo
Level 194
God Stats
1W - 5L
1,427 SR
Queue Stats
465W - 424L
1,594 Elo+
Solo
Chiron
Chiron
FallenChemist
Chiron
Level 105
God Stats
1W - 1L
1,402 SR
Queue Stats
165W - 147L
1,563 Elo+
Party 2
Ix Chel
Ix Chel
JeepersReapers
Ix Chel
Level 171
God Stats
7W - 10L
1,546 SR
Queue Stats
269W - 252L
1,550 Elo+
Party 2
Susano
Susano
ccrider2009
Susano
Level 129
God Stats
2W - 5L
1,475 SR
Queue Stats
509W - 464L
1,547 Elo+
Solo
Ganesha
Ganesha
smilortwins357
Ganesha
Level 144
God Stats
5W - 5L
1,535 SR
Queue Stats
240W - 321L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
8 / 2 / 4
7,455
678
10,254
8,906
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 1
6,848
623
6,541
9,673
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
UpandEasy
Danzaburou
12
4 / 0 / 1
6,899
627
7,555
6,030
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 4
6,298
573
5,245
7,558
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 6
6,361
578
5,090
10,178
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ADFeat
Apollo
12
3 / 4 / 0
6,782
617
6,728
10,429
5,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 0
5,809
528
4,099
8,606
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 4 / 2
6,488
590
6,222
8,474
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
10
3 / 4 / 2
6,216
565
5,297
10,529
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 4
5,712
519
3,228
12,028
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
9
9
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
ADFeat
Apollo
3
4
0
0.75
W
Serqet
8
2
4
5
W
4
2
1
2.25
L
0
3
0
0
L
3
4
2
1
W
Danzaburou
UpandEasy
Danzaburou
4
0
1
4.5
W
1
3
4
1
L
Susano
3
4
2
1
W
1
2
6
2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,685
Damage
25,574
42,345
Taken
50,066
23,614
Mitigated
24,134
10,633
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ADFeat
Apollo
6,728
2,641
0
1,915
10,429
5,620
0
143
10,212
0
51,624
W
Serqet
10,254
2,856
0
722
8,906
4,004
0
1,488
7,418
0
40,132
W
6,541
1,621
0
2,129
9,673
3,714
0
359
9,314
0
45,207
L
4,099
1,588
139
2,813
8,606
3,147
0
871
7,718
0
45,271
L
6,222
395
862
2,795
8,474
2,709
0
3,156
5,089
48,243
0
W
Danzaburou
UpandEasy
Danzaburou
7,555
4,928
0
2,975
6,030
2,843
0
425
5,605
0
49,241
W
5,245
636
238
1,580
7,558
3,549
0
3,893
3,665
50,323
0
L
Susano
5,297
704
0
3,314
10,529
3,547
0
1,378
8,903
0
39,428
W
5,090
807
0
2,989
10,178
9,504
0
3,285
6,893
13,987
0
L
3,228
341
0
2,683
12,028
9,111
0
4,787
7,049
12,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
31,007
309
Minions Killed
353
0
Camps Cleared
0
1,168,398
Distance Traveled
1,156,154
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,782
617
94
9
0
225,420
0
W
Serqet
7,455
678
50
5
0
273,422
4
W
Loki
6,848
623
78
7
0
245,485
0
L
Chiron
5,809
528
99
9
0
203,137
0
L
Ix Chel
6,488
590
92
8
0
237,231
1
W
Danzaburou
6,899
627
77
7
0
216,935
1
W
Eset
6,298
573
94
9
0
209,534
2
L
Susano
6,216
565
67
6
0
256,191
0
W
Ares
6,361
578
10
1
0
223,022
0
L
Ganesha
5,712
519
1
0
0
234,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role