Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Liovii
Serqet
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,238 Elo+
Solo
Vamana
Vamana
MoistestGoose24
Vamana
Level 29
God Stats
1W - 5L
1,221 SR
Queue Stats
189W - 198L
1,395 Elo+
Party 2
Chang'e
Chang'e
PackmanGaming12
Chang'e
Level 159
God Stats
4W - 6L
1,610 SR
Queue Stats
206W - 196L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
torda95
Jormungandr
Level 42
God Stats
28W - 22L
1,544 SR
Queue Stats
106W - 114L
1,396 Elo+
Party 2
Team Averages
Level 76
1,475 SR
1,392 Elo+

VS

Team Averages
Level 99
1,457 SR
1,479 Elo+
Mulan
Mulan
Back_Bender24
Mulan
Level 89
God Stats
32W - 29L
1,476 SR
Queue Stats
431W - 433L
1,479 Elo+
Solo
Cupid
Cupid
DevinMurphyy
Cupid
Level 65
God Stats
1W - 2L
1,207 SR
Queue Stats
228W - 226L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Kruzaidar
Kukulkan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 125L
1,436 Elo+
Party 1
Terra
Terra
Snow_412
Terra
Level 106
God Stats
2W - 3L
1,678 SR
Queue Stats
55W - 51L
1,473 Elo+
Solo
Ne Zha
Ne Zha
ratdreamflores
Ne Zha
Level 145
God Stats
7W - 11L
1,424 SR
Queue Stats
218W - 198L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 5 / 0
8,871
522
6,328
15,355
5,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Liovii
Serqet
2
0 / 0 / 0
5,297
312
0
0
0
12
1 / 8 / 1
8,020
472
5,542
14,966
12,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 4 / 0
10,066
592
17,994
19,487
7,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
torda95
Jormungandr
11
1 / 5 / 3
7,197
423
9,513
16,339
12,880
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
10,446
614
17,048
12,830
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 4
9,052
532
6,626
10,543
4,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Kruzaidar
Kukulkan
14
2 / 4 / 3
8,710
512
7,003
10,135
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Snow_412
Terra
13
1 / 0 / 9
8,800
518
6,581
11,497
12,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 2 / 6
10,178
599
11,651
18,742
9,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
8
Kills
21
22
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
0
0.2
W
9
1
4
11
W
2
1
4
4
W
Kukulkan
Kruzaidar
Kukulkan
2
4
3
0.88
L
Serqet
Liovii
Serqet
0
0
0
0
L
1
8
1
0.19
L
5
4
0
1.25
W
Terra
Snow_412
Terra
1
0
9
5.5
W
7
2
6
5
L
Jormungandr
torda95
Jormungandr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
48,909
66,147
Taken
63,747
38,746
Mitigated
44,409
15,429
Healing
25,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,328
3,651
0
4,636
15,355
5,791
0
2,211
13,144
0
65,199
W
17,048
3,330
0
6,933
12,830
13,350
114
4,257
8,573
0
73,297
W
6,626
4,080
84
5,918
10,543
4,514
451
1,149
9,394
0
79,505
W
Kukulkan
Kruzaidar
Kukulkan
7,003
1,078
0
810
10,135
4,890
0
8,645
1,490
57,760
0
L
Serqet
Liovii
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
5,542
3,045
0
1,037
14,966
12,229
347
864
13,344
0
49,938
L
17,994
1,028
345
8,124
19,487
7,846
0
5,605
13,636
97,023
0
W
Terra
Snow_412
Terra
6,581
1,205
3,014
3,600
11,497
12,096
74
5,827
5,670
35,797
0
W
11,651
6,375
0
4,974
18,742
9,559
1,318
7,989
10,753
0
88,643
L
Jormungandr
torda95
Jormungandr
9,513
1,251
0
1,287
16,339
12,880
0
4,904
11,227
35,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
47,186
377
Minions Killed
501
0
Camps Cleared
0
1,225,221
Distance Traveled
1,601,720
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,871
522
118
7
0
295,490
2
W
Mulan
10,446
614
90
5
0
330,405
6
W
Cupid
9,052
532
131
8
0
318,284
2
W
Kukulkan
8,710
512
100
6
0
258,139
2
L
Serqet
5,297
312
0
0
0
0
0
L
Vamana
8,020
472
75
4
0
306,661
0
L
Chang'e
10,066
592
148
9
0
321,266
4
W
Terra
8,800
518
48
3
0
336,895
0
W
Ne Zha
10,178
599
132
8
0
357,997
0
L
Jormungandr
7,197
423
36
2
0
301,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role