Player Matchup

Khepri
Khepri
Chicknattack
Khepri
Level 126
God Stats
3W - 3L
1,398 SR
Queue Stats
266W - 249L
1,482 Elo+
Solo
Chaac
Chaac
J_Riolife23_
Chaac
Level 129
God Stats
8W - 3L
1,512 SR
Queue Stats
525W - 510L
1,442 Elo+
Solo
Thor
Thor
SummerDwarf7216
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 56L
1,240 Elo+
Solo
Raijin
Raijin
flexecuti0n
Raijin
Level 155
God Stats
2W - 6L
1,329 SR
Queue Stats
380W - 402L
1,463 Elo+
Solo
Lancelot
Lancelot
todoroki4759
Lancelot
Level 66
God Stats
2W - 0L
1,609 SR
Queue Stats
13W - 4L
1,531 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,432 Elo+

VS

Team Averages
Level 107
1,447 SR
1,436 Elo+
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Assassin__Killua
Hercules
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 168L
1,458 Elo+
Solo
Kukulkan
Kukulkan
DecafReaper999
Kukulkan
Level 149
God Stats
5W - 9L
1,541 SR
Queue Stats
953W - 962L
1,467 Elo+
Solo
Cliodhna
Cliodhna
steelfrost89
Cliodhna
Level 34
God Stats
0W - 2L
1,196 SR
Queue Stats
15W - 53L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 0 / 17
9,355
850
4,944
13,665
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 0 / 17
8,362
760
9,818
15,986
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
5 / 4 / 8
9,105
828
13,879
13,068
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
16
10 / 3 / 10
9,723
884
15,610
11,173
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
todoroki4759
Lancelot
15
7 / 1 / 10
9,302
846
13,374
12,536
6,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 8 / 4
8,350
759
10,863
23,516
22,572
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
 
Sol
13
0 / 5 / 3
7,198
654
9,564
10,816
3,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 2
8,188
744
5,337
12,924
14,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
14
2 / 4 / 3
8,088
735
14,876
6,381
2,337
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
steelfrost89
Cliodhna
13
1 / 4 / 2
7,129
648
4,217
8,088
3,287
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
25
Kills
8
8
Deaths
25
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
8
4
0.63
L
Sol
 
Sol
0
5
3
0.3
L
2
4
2
0.75
W
Khepri
2
0
17
10.5
L
Kukulkan
2
4
3
0.88
W
1
0
17
9.5
W
5
4
8
2.25
W
Raijin
10
3
10
5
L
Cliodhna
steelfrost89
Cliodhna
1
4
2
0.5
W
Lancelot
todoroki4759
Lancelot
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,625
Damage
44,857
66,428
Taken
61,725
47,668
Mitigated
46,581
29,366
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,863
2,688
346
2,458
23,516
22,572
0
5,671
17,376
19,033
0
L
Sol
 
Sol
9,564
461
255
2,865
10,816
3,901
0
3,998
6,509
20,342
0
L
5,337
1,353
322
4,500
12,924
14,484
0
5,487
6,947
0
12,757
W
Khepri
4,944
392
3,222
3,655
13,665
12,190
337
7,164
6,501
10,094
0
L
Kukulkan
14,876
556
1,102
528
6,381
2,337
0
2,207
4,091
26,156
0
W
9,818
1,431
2,397
8,789
15,986
15,957
327
8,686
7,300
0
22,516
W
13,879
1,999
366
582
13,068
6,719
264
6,855
6,213
0
21,309
W
Raijin
15,610
2,371
2,107
2,387
11,173
5,928
252
4,701
6,472
26,310
0
L
Cliodhna
steelfrost89
Cliodhna
4,217
152
0
0
8,088
3,287
0
3,191
4,777
0
6,570
W
Lancelot
todoroki4759
Lancelot
13,374
3,641
3,718
2,143
12,536
6,874
141
7,897
4,639
0
24,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
38,953
112
Minions Killed
92
0
Camps Cleared
0
1,153,429
Distance Traveled
946,634
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,350
759
11
1
0
171,991
0
L
Sol
7,198
654
27
2
0
199,965
0
L
Hercules
8,188
744
17
2
0
194,030
0
W
Khepri
9,355
850
10
1
0
244,107
0
L
Kukulkan
8,088
735
31
3
0
164,973
4
W
Chaac
8,362
760
29
3
0
262,736
0
W
Thor
9,105
828
20
2
0
204,550
0
W
Raijin
9,723
884
21
2
0
185,543
0
L
Cliodhna
7,129
648
6
1
0
215,675
0
W
Lancelot
9,302
846
32
3
0
256,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role