Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
ArtemisKnox
Izanami
Level 129
God Stats
53W - 43L
1,631 SR
Queue Stats
273W - 265L
1,569 Elo+
Party 1
Achilles
Achilles
Lazy SoulReaper
Achilles
Level 128
God Stats
33W - 29L
1,697 SR
Queue Stats
512W - 482L
1,554 Elo+
Party 1
Anubis
Anubis
RyoukuX
Anubis
Level 158
God Stats
2W - 1L
1,745 SR
Queue Stats
127W - 125L
1,535 Elo+
Party 3
Ares
Ares
The_VIGOROUS_Yam
Ares
Level 203
God Stats
16W - 11L
1,393 SR
Queue Stats
499W - 574L
1,474 Elo+
Solo
Team Averages
Level 149
1,593 SR
1,527 Elo+

VS

Team Averages
Level 115
1,613 SR
1,497 Elo+
Tyr
Tyr
CalTexMex
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,180 Elo+
Solo
Ratatoskr
Ratatoskr
Rekt M8Y
Ratatoskr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 30L
1,587 Elo+
Party 2
Chaac
Chaac
WuK0ngg
Chaac
Level 107
God Stats
5W - 7L
1,715 SR
Queue Stats
264W - 262L
1,568 Elo+
Solo
Janus
Janus
lobo DIRTY D
Janus
Level 123
God Stats
3W - 2L
1,743 SR
Queue Stats
100W - 88L
1,593 Elo+
Party 2
Anhur
Anhur
vBowserJr
Anhur
Level 157
God Stats
4W - 6L
1,607 SR
Queue Stats
159W - 132L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
6 / 1 / 2
8,314
594
8,945
11,058
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ArtemisKnox
Izanami
14
4 / 2 / 4
8,535
610
8,454
7,662
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
11
0 / 5 / 1
6,890
492
7,589
14,530
18,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
RyoukuX
Anubis
15
4 / 1 / 2
8,413
601
8,857
8,031
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 1 / 7
7,976
570
9,530
11,950
9,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,169
441
2,981
12,213
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Rekt M8Y
Ratatoskr
14
2 / 2 / 0
7,651
547
3,728
10,634
3,691
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
WuK0ngg
Chaac
14
4 / 2 / 1
8,634
617
12,143
14,691
11,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 0
7,016
501
4,736
9,293
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
vBowserJr
Anhur
11
2 / 5 / 0
6,686
478
9,269
13,611
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
10
10
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
1
2
7
W
Izanami
ArtemisKnox
Izanami
4
2
4
3
L
0
5
3
0.3
W
Achilles
0
5
1
0.1
L
Ratatoskr
Rekt M8Y
Ratatoskr
2
2
0
1
W
Anubis
RyoukuX
Anubis
4
1
2
5
W
4
1
7
7.5
L
Chaac
WuK0ngg
Chaac
4
2
1
2.25
L
2
4
0
0.5
L
Anhur
vBowserJr
Anhur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,375
Damage
32,857
53,231
Taken
60,442
38,519
Mitigated
34,194
17,656
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,945
1,729
0
3,577
11,058
4,672
0
1,296
9,652
0
57,411
W
Izanami
ArtemisKnox
Izanami
8,454
7,039
0
2,515
7,662
2,116
1,026
0
7,662
0
72,518
L
2,981
932
0
1,720
12,213
10,417
0
5,351
6,862
0
13,121
W
Achilles
7,589
2,554
0
4,770
14,530
18,321
0
0
14,530
0
42,954
L
Ratatoskr
Rekt M8Y
Ratatoskr
3,728
1,003
0
1,000
10,634
3,691
0
1,370
9,264
0
65,518
W
Anubis
RyoukuX
Anubis
8,857
472
0
4,264
8,031
3,640
237
2,833
4,878
80,949
0
W
9,530
789
0
2,530
11,950
9,770
0
779
11,159
16,340
0
L
Chaac
WuK0ngg
Chaac
12,143
3,089
0
4,842
14,691
11,852
422
1,093
12,501
0
70,862
L
4,736
54
0
1,720
9,293
2,460
0
6,015
3,278
46,391
0
L
Anhur
vBowserJr
Anhur
9,269
7,223
0
4,122
13,611
5,774
0
4,558
9,053
0
52,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
36,156
384
Minions Killed
413
0
Camps Cleared
0
1,405,289
Distance Traveled
1,371,348
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,314
594
72
5
0
334,250
0
W
Izanami
8,535
610
116
8
0
254,050
2
L
Tyr
6,169
441
20
1
0
283,998
0
W
Achilles
6,890
492
67
5
0
255,078
0
L
Ratatoskr
7,651
547
106
8
0
312,637
1
W
Anubis
8,413
601
120
9
0
264,782
0
W
Ares
7,976
570
9
1
0
297,129
0
L
Chaac
8,634
617
118
8
0
278,836
0
L
Janus
7,016
501
89
6
0
259,232
0
L
Anhur
6,686
478
80
6
0
236,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role