Player Matchup

Baba Yaga
Baba Yaga
AllProfanity
Baba Yaga
Level 123
God Stats
5W - 2L
1,368 SR
Queue Stats
537W - 513L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Grojmeir93
Cthulhu
Level 129
God Stats
5W - 3L
1,627 SR
Queue Stats
436W - 434L
1,516 Elo+
Party 1
Ullr
Ullr
delojesus
Ullr
Level 147
God Stats
7W - 5L
1,623 SR
Queue Stats
163W - 163L
1,492 Elo+
Party 1
Tiamat
Tiamat
nriddy
Tiamat
Level 146
God Stats
3W - 4L
1,559 SR
Queue Stats
326W - 351L
1,501 Elo+
Solo
Danzaburou
Danzaburou
wood1014
Danzaburou
Level 48
God Stats
5W - 5L
1,414 SR
Queue Stats
101W - 126L
1,411 Elo+
Party 1
Team Averages
Level 119
1,518 SR
1,480 Elo+

VS

Team Averages
Level 138
1,631 SR
1,582 Elo+
Camazotz
Camazotz
BigDawgxDre
Camazotz
Level 139
God Stats
1W - 1L
1,733 SR
Queue Stats
110W - 126L
1,466 Elo+
Solo
Izanami
Izanami
BigMikeIX
Izanami
Level 120
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 2
Olorun
Olorun
ItsSoMagical
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
OnKingHenry
Ishtar
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 177L
1,508 Elo+
Solo
He Bo
He Bo
lmagineWagons
He Bo
Level 155
God Stats
0W - 1L
1,836 SR
Queue Stats
3W - 2L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AllProfanity
Baba Yaga
20
11 / 2 / 16
13,332
833
21,828
17,155
11,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Grojmeir93
Cthulhu
19
5 / 5 / 18
11,839
740
14,825
19,987
34,807
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
19
10 / 6 / 11
12,274
767
14,143
18,184
10,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
nriddy
Tiamat
19
2 / 2 / 15
11,460
716
12,075
10,078
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
wood1014
Danzaburou
17
5 / 6 / 10
11,532
721
12,868
15,342
8,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BigDawgxDre
Camazotz
18
5 / 9 / 8
10,806
675
9,487
25,072
13,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
BigMikeIX
Izanami
19
3 / 6 / 6
11,094
693
14,757
15,616
7,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Olorun
18
7 / 8 / 8
11,347
709
15,035
17,126
7,939
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
17
2 / 4 / 12
10,012
626
7,214
14,010
13,417
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 6 / 6
10,564
660
15,929
11,914
4,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
61
33
Kills
21
21
Deaths
33
70
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AllProfanity
Baba Yaga
11
2
16
9.5
L
Camazotz
BigDawgxDre
Camazotz
5
9
8
1
L
Izanami
BigMikeIX
Izanami
3
6
6
1
W
Cthulhu
Grojmeir93
Cthulhu
5
5
18
2.8
L
Olorun
7
8
8
1.38
L
Ishtar
2
4
12
2
W
Ullr
10
6
11
2.58
L
4
6
6
1.17
W
Tiamat
nriddy
Tiamat
2
2
15
4.75
W
Danzaburou
wood1014
Danzaburou
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,739
Damage
62,422
80,746
Taken
83,738
72,427
Mitigated
47,267
26,988
Healing
21,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AllProfanity
Baba Yaga
21,828
595
2,708
5,300
17,155
11,626
2,159
6,236
10,849
44,368
0
L
Camazotz
BigDawgxDre
Camazotz
9,487
424
1,257
6,003
25,072
13,835
0
14,225
10,847
0
19,957
L
Izanami
BigMikeIX
Izanami
14,757
9,978
403
2,458
15,616
7,277
407
9,088
6,528
0
40,923
W
Cthulhu
Grojmeir93
Cthulhu
14,825
379
2,283
2,647
19,987
34,807
338
8,654
11,260
24,259
0
L
Olorun
15,035
7,932
1,723
3,132
17,126
7,939
360
10,723
6,403
24,478
0
L
Ishtar
7,214
2,783
503
1,559
14,010
13,417
96
8,320
5,690
0
14,861
W
Ullr
14,143
5,011
2,783
3,034
18,184
10,331
458
5,686
12,498
0
23,694
L
15,929
344
2,217
1,817
11,914
4,799
174
6,372
5,542
27,835
0
W
Tiamat
nriddy
Tiamat
12,075
345
2,044
2,765
10,078
7,553
1,587
3,832
6,246
36,046
0
W
Danzaburou
wood1014
Danzaburou
12,868
5,351
1,415
2,009
15,342
8,110
2,661
6,393
8,929
0
25,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,437
Gold Earned
53,823
174
Minions Killed
152
0
Camps Cleared
0
1,510,918
Distance Traveled
1,299,415
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,332
833
45
3
0
337,392
0
L
Camazotz
10,806
675
22
1
0
262,484
0
L
Izanami
11,094
693
58
4
0
271,363
0
W
Cthulhu
11,839
740
23
1
0
326,042
0
L
Olorun
11,347
709
23
1
0
206,290
0
L
Ishtar
10,012
626
18
1
0
266,519
0
W
Ullr
12,274
767
20
1
0
289,235
0
L
He Bo
10,564
660
31
2
0
292,759
0
W
Tiamat
11,460
716
50
3
0
275,100
2
W
Danzaburou
11,532
721
36
2
0
283,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role