Player Matchup

Izanami
Izanami
Bronze III
Grimfoxy1335
Izanami
Bronze III
Level 75
God Stats
0W - 3L
1,425 SR
Queue Stats
1W - 8L
1,328 MMR
Party 1
Cthulhu
Cthulhu
Silver II
PyncheLoko
Cthulhu
Silver II
Level 123
God Stats
9W - 12L
1,585 SR
Queue Stats
383W - 488L
1,180 MMR
Solo
Nu Wa
Nu Wa
Bronze III
blackfire1335
Nu Wa
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,465 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,503 SR
1,324 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,563 SR
1,444 MMR
Anubis
Anubis
Platinum V
AyeitsAllen
Anubis
Platinum V
Level 99
God Stats
36W - 30L
1,690 SR
Queue Stats
164W - 215L
1,639 MMR
Solo
Hachiman
Hachiman
Silver I
Lord of Cire
Hachiman
Silver I
Level 112
God Stats
1W - 1L
1,481 SR
Queue Stats
14W - 11L
1,572 MMR
Solo
Mulan
Mulan
Silver I
Old420df
Mulan
Silver I
Level 148
God Stats
37W - 40L
1,520 SR
Queue Stats
405W - 496L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grimfoxy1335
Izanami
12
1 / 6 / 1
9,434
674
4,866
11,381
3,165
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
PyncheLoko
Cthulhu
13
1 / 11 / 2
10,672
762
7,390
20,176
19,649
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 8 / 1
9,929
709
9,688
11,199
2,732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PoseidonAphroditeCabrakanNe ZhaAchilles

VS

Bans
MartichorasSurtrAtlasGilgameshVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
16 / 1 / 9
13,579
970
20,326
12,057
5,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Lord of Cire
Hachiman
15
7 / 0 / 14
12,130
866
9,674
10,336
3,389
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Old420df
Mulan
13
2 / 2 / 21
11,075
791
7,914
15,186
11,941
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
3
Kills
25
25
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
16
1
9
20.5
L
Izanami
Grimfoxy1335
Izanami
1
6
1
0.25
W
Hachiman
Lord of Cire
Hachiman
7
0
14
14
W
Mulan
Old420df
Mulan
2
2
21
6.25
L
Cthulhu
PyncheLoko
Cthulhu
1
11
2
0.18
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
37,914
42,756
Taken
37,579
25,546
Mitigated
20,970
1,712
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
20,326
1,146
233
5,807
12,057
5,640
98
4,749
7,308
80,626
0
L
Izanami
Grimfoxy1335
Izanami
4,866
2,164
253
380
11,381
3,165
0
4,941
6,440
0
26,358
W
Hachiman
Lord of Cire
Hachiman
9,674
6,924
0
554
10,336
3,389
1,709
5,157
5,179
0
48,957
W
Mulan
Old420df
Mulan
7,914
783
0
1,116
15,186
11,941
1,040
7,745
7,441
0
19,448
L
Cthulhu
PyncheLoko
Cthulhu
7,390
535
56
770
20,176
19,649
0
10,318
9,858
25,118
0
L
9,688
2,385
112
141
11,199
2,732
126
5,401
5,798
37,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
36,784
100
Minions Killed
187
0
Camps Cleared
0
669,778
Distance Traveled
754,517
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,579
970
89
6
0
236,113
0
L
Izanami
9,434
674
35
3
0
220,305
0
W
Hachiman
12,130
866
83
6
0
260,518
5
W
Mulan
11,075
791
15
1
0
257,886
0
L
Cthulhu
10,672
762
30
2
0
237,688
0
L
Nu Wa
9,929
709
35
3
0
211,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role