Player Matchup

Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SmokeyUniTard
Ymir
Level 86
God Stats
2W - 2L
1,662 SR
Queue Stats
46W - 40L
1,509 Elo+
Party 1
Agni
Agni
StoneyLoudy
Agni
Level 143
God Stats
3W - 2L
1,678 SR
Queue Stats
69W - 84L
1,415 Elo+
Party 2
Ishtar
Ishtar
StoneyPlatypuss
Ishtar
Level 107
God Stats
21W - 15L
1,551 SR
Queue Stats
109W - 113L
1,504 Elo+
Party 2
Nemesis
Nemesis
ruegs5241
Nemesis
Level 86
God Stats
4W - 5L
1,607 SR
Queue Stats
44W - 38L
1,510 Elo+
Party 1
Team Averages
Level 102
1,600 SR
1,487 Elo+

VS

Team Averages
Level 113
1,588 SR
1,466 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BDot BTA
Agni
Level 109
God Stats
5W - 6L
1,432 SR
Queue Stats
231W - 235L
1,472 Elo+
Party 3
Nemesis
Nemesis
Blitz BTA
Nemesis
Level 107
God Stats
6W - 2L
1,681 SR
Queue Stats
150W - 145L
1,369 Elo+
Party 3
Ares
Ares
Chimerathe5th
Ares
Level 159
God Stats
12W - 12L
1,766 SR
Queue Stats
218W - 199L
1,512 Elo+
Solo
Hachiman
Hachiman
GD Killa BTA
Hachiman
Level 29
God Stats
18W - 18L
1,560 SR
Queue Stats
435W - 389L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 3 / 0
4,828
439
2,111
5,398
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 4 / 3
5,036
458
2,798
10,483
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,179
471
2,965
4,025
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 2
5,735
521
4,091
6,513
2,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ruegs5241
Nemesis
10
3 / 1 / 0
6,117
556
4,535
7,423
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
4 / 2 / 2
6,658
605
5,161
8,635
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
11
5 / 0 / 1
6,673
607
5,937
3,977
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Blitz BTA
Nemesis
9
0 / 1 / 7
5,712
519
4,254
6,565
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 2 / 5
5,666
515
1,708
9,160
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
GD Killa BTA
Hachiman
10
2 / 0 / 2
6,030
548
6,178
5,674
2,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
11
11
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Hades
 
Hades
4
2
2
2.5
W
Agni
5
0
1
5.5
W
Nemesis
Blitz BTA
Nemesis
0
1
7
3.5
W
0
2
5
1.25
W
Hachiman
GD Killa BTA
Hachiman
2
0
2
3
L
0
4
3
0.38
L
0
2
1
0.25
L
2
1
2
3
L
Nemesis
ruegs5241
Nemesis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,500
Damage
23,238
33,842
Taken
34,011
16,643
Mitigated
16,243
6,541
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,111
456
0
334
5,398
3,082
0
3,468
1,930
0
16,626
W
Hades
 
Hades
5,161
892
195
4,208
8,635
3,503
1,310
1,465
6,860
39,305
0
W
Agni
5,937
542
0
875
3,977
1,516
0
1,397
2,580
43,797
0
W
Nemesis
Blitz BTA
Nemesis
4,254
1,626
0
606
6,565
2,409
0
994
5,530
0
30,420
W
1,708
32
0
2,002
9,160
6,711
45
1,506
7,613
19,430
0
W
Hachiman
GD Killa BTA
Hachiman
6,178
3,774
0
3,374
5,674
2,104
112
1,374
4,300
0
36,073
L
2,798
700
55
2,566
10,483
7,526
0
3,824
6,659
11,655
0
L
2,965
109
0
130
4,025
1,231
0
2,016
2,009
28,050
0
L
4,091
2,006
0
2,646
6,513
2,408
0
1,344
5,169
0
35,469
L
Nemesis
ruegs5241
Nemesis
4,535
1,939
0
810
7,423
2,396
0
2,154
5,269
0
41,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
30,739
241
Minions Killed
266
0
Camps Cleared
0
1,021,427
Distance Traveled
1,158,486
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,828
439
31
3
0
188,628
0
W
Hades
6,658
605
66
6
0
203,571
0
W
Agni
6,673
607
76
7
0
240,495
6
W
Nemesis
5,712
519
40
4
0
286,347
5
W
Ares
5,666
515
26
2
0
218,234
4
W
Hachiman
6,030
548
58
5
0
209,839
1
L
Ymir
5,036
458
15
1
0
194,660
0
L
Agni
5,179
471
53
5
0
181,339
0
L
Ishtar
5,735
521
62
6
0
192,112
4
L
Nemesis
6,117
556
80
7
0
264,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role