Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze V
MaroonLion37
Horus
Bronze V
Level 102
God Stats
0W - 1L
1,186 SR
Queue Stats
11W - 13L
1,348 MMR
Party 2
Hera
Hera
Silver IV
ben928363838737
Hera
Silver IV
Level 135
God Stats
1W - 1L
1,859 SR
Queue Stats
4W - 8L
1,446 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,515 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,642 SR
1,433 MMR
Ra
Ra
Gold II
GranddadGreco
Ra
Gold II
Level 149
God Stats
3W - 0L
1,529 SR
Queue Stats
155W - 186L
1,450 MMR
Solo
Xbalanque
Xbalanque
Gold IV
IDntPlayYmir
Xbalanque
Gold IV
Level 128
God Stats
3W - 0L
1,935 SR
Queue Stats
133W - 141L
1,484 MMR
Party 1
Hercules
Hercules
Silver III
Pwnopath
Hercules
Silver III
Level 46
God Stats
1W - 1L
1,462 SR
Queue Stats
12W - 15L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
3
0 / 0 / 0
7,033
586
0
0
0
13
0 / 0 / 9
9,612
801
3,204
7,149
5,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 1 / 0
11,154
930
16,361
7,042
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
HachimanAchillesAtlasMartichorasVamana

VS

Bans
Ah Muzen CabAresBacchusAphroditeKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
9,326
777
4,420
8,886
4,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
IDntPlayYmir
Xbalanque
12
0 / 4 / 0
9,051
754
4,936
11,022
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Pwnopath
Hercules
7
0 / 1 / 0
7,680
640
2,028
6,182
4,781
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
1
4
0
0.25
W
Xbalanque
IDntPlayYmir
Xbalanque
0
4
0
0
L
0
0
9
4.5
W
Hercules
Pwnopath
Hercules
0
1
0
0
L
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
11,384
14,191
Taken
26,090
9,143
Mitigated
13,210
3,484
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
4,420
111
926
1,434
8,886
4,085
411
6,567
2,319
49,363
0
W
Xbalanque
IDntPlayYmir
Xbalanque
4,936
1,922
0
1,500
11,022
4,344
2,596
6,053
4,969
0
38,505
L
3,204
1,643
1,080
2,154
7,149
5,992
461
2,593
4,466
0
13,555
W
Hercules
Pwnopath
Hercules
2,028
560
0
986
6,182
4,781
22
4,426
1,756
0
5,231
L
16,361
3,720
0
250
7,042
3,151
888
1,737
5,305
72,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
26,057
125
Minions Killed
126
0
Camps Cleared
0
498,004
Distance Traveled
569,693
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,033
586
0
0
0
0
0
W
Ra
9,326
777
55
5
0
226,621
0
W
Xbalanque
9,051
754
66
6
0
214,322
0
L
Horus
9,612
801
34
3
0
250,220
0
W
Hercules
7,680
640
5
0
0
128,750
3
L
Hera
11,154
930
91
8
0
247,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role