Player Matchup

Vulcan
Vulcan
Platinum V
ErrBreeze1
Vulcan
Platinum V
Level 122
God Stats
4W - 1L
1,745 SR
Queue Stats
24W - 24L
1,788 MMR
Party 1
Neith
Neith
Silver II
Hurkettt
Neith
Silver II
Level 108
God Stats
1W - 0L
1,148 SR
Queue Stats
10W - 10L
1,465 MMR
Party 1
Thor
Thor
Gold II
MasterOog
Thor
Gold II
Level 125
God Stats
1W - 2L
1,171 SR
Queue Stats
35W - 37L
1,660 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,355 SR
1,638 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,491 SR
1,506 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold III
Ayothos
Ix Chel
Gold III
Level 124
God Stats
2W - 7L
1,472 SR
Queue Stats
288W - 383L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ErrBreeze1
Vulcan
17
11 / 2 / 4
13,445
896
16,342
10,917
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Hurkettt
Neith
15
3 / 1 / 13
12,077
805
13,837
9,594
4,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
15
4 / 2 / 13
12,159
811
13,112
15,555
6,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothNoxVamanaHerculesHachiman

VS

Bans
Ne ZhaMartichorasGaneshaHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 9 / 1
10,970
731
8,832
16,238
5,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
 
Kuzenbo
12
0 / 4 / 4
10,035
669
10,951
19,246
28,284
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Ayothos
Ix Chel
14
2 / 5 / 2
10,970
731
10,544
13,046
4,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
5
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
9
1
0.39
L
Kuzenbo
 
Kuzenbo
0
4
4
0.5
L
Ix Chel
Ayothos
Ix Chel
2
5
2
0.6
W
Vulcan
ErrBreeze1
Vulcan
11
2
4
6.5
W
Neith
Hurkettt
Neith
3
1
13
9.5
W
Thor
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,291
Damage
30,327
36,066
Taken
48,530
15,457
Mitigated
37,743
11,263
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,832
3,249
0
2,106
16,238
5,438
0
5,697
10,541
0
28,569
L
Kuzenbo
 
Kuzenbo
10,951
2,233
0
2,243
19,246
28,284
0
8,236
11,010
26,138
528
L
Ix Chel
Ayothos
Ix Chel
10,544
311
760
2,229
13,046
4,021
0
2,846
10,200
60,762
0
W
Vulcan
ErrBreeze1
Vulcan
16,342
7,480
0
956
10,917
4,844
592
7,682
3,235
76,364
0
W
Neith
Hurkettt
Neith
13,837
6,145
0
4,145
9,594
4,068
2,140
6,351
3,243
0
52,830
W
Thor
13,112
2,086
0
6,162
15,555
6,545
625
7,038
8,517
0
50,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
31,975
218
Minions Killed
134
0
Camps Cleared
0
843,193
Distance Traveled
752,680
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,970
731
33
2
0
222,326
7
L
Kuzenbo
10,035
669
16
1
0
280,446
2
L
Ix Chel
10,970
731
85
6
0
249,908
3
W
Vulcan
13,445
896
91
6
0
284,715
0
W
Neith
12,077
805
71
5
0
272,887
0
W
Thor
12,159
811
56
4
0
285,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role