Player Matchup

Merlin
Merlin
Silver V
DixOuut4Harambe
Merlin
Silver V
Level 45
God Stats
0W - 2L
1,357 SR
Queue Stats
4W - 8L
1,180 MMR
Solo
Ix Chel
Ix Chel
Silver II
Volibearworkshop
Ix Chel
Silver II
Level 94
God Stats
10W - 16L
1,499 SR
Queue Stats
115W - 143L
1,107 MMR
Party 1
Bacchus
Bacchus
Silver II
elleonverde
Bacchus
Silver II
Level 111
God Stats
96W - 97L
1,529 SR
Queue Stats
340W - 440L
1,220 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,462 SR
1,169 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,428 SR
1,181 MMR
Anubis
Anubis
Silver V
BBWCHASER6969
Anubis
Silver V
Level 140
God Stats
10W - 7L
1,557 SR
Queue Stats
15W - 14L
1,241 MMR
Solo
Vamana
Vamana
Silver II
BigTy SoHigh
Vamana
Silver II
Level 98
God Stats
5W - 3L
1,227 SR
Queue Stats
301W - 344L
1,007 MMR
Solo
Neith
Neith
Gold IV
soulprism12
Neith
Gold IV
Level 149
God Stats
3W - 6L
1,501 SR
Queue Stats
70W - 84L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,854
655
5,266
9,540
2,632
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 3
7,987
666
4,922
7,095
2,180
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
elleonverde
Bacchus
10
0 / 4 / 2
7,509
626
2,016
11,292
10,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AchillesThothAo KuangTsukuyomiBaron Samedi

VS

Bans
KuzenboAtlasHachimanYmirMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
10,576
881
10,102
6,500
3,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
12
1 / 3 / 8
9,166
764
5,781
8,578
6,214
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 0 / 5
9,619
802
8,954
7,815
2,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
1
Kills
12
12
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Vamana
1
3
8
1.67
L
1
6
1
0.25
L
0
2
3
0.75
L
Bacchus
elleonverde
Bacchus
0
4
2
0.25
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,204
Damage
24,837
27,927
Taken
22,893
15,789
Mitigated
12,779
2,448
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,102
344
0
2,887
6,500
3,598
895
5,549
886
51,732
0
W
Vamana
5,781
2,841
0
476
8,578
6,214
348
2,599
5,942
0
21,116
L
5,266
82
0
386
9,540
2,632
0
3,886
5,654
28,705
0
L
4,922
81
336
602
7,095
2,180
0
3,839
3,256
36,748
0
L
Bacchus
elleonverde
Bacchus
2,016
0
0
1,124
11,292
10,977
0
2,746
8,546
10,112
0
W
8,954
5,506
0
3,322
7,815
2,967
1,934
4,283
3,477
0
35,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,350
Gold Earned
29,361
100
Minions Killed
134
0
Camps Cleared
0
567,763
Distance Traveled
670,485
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,576
881
76
6
0
226,136
2
W
Vamana
9,166
764
20
2
0
231,801
2
L
Merlin
7,854
655
27
2
0
192,524
3
L
Ix Chel
7,987
666
61
5
0
203,904
2
L
Bacchus
7,509
626
12
1
0
171,335
3
W
Neith
9,619
802
38
3
0
212,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role