Player Matchup

Chang'e
Chang'e
Midnightt247
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,294 Elo+
Party 1
Odin
Odin
Riza23196
Odin
Level 50
God Stats
0W - 1L
1,288 SR
Queue Stats
14W - 18L
1,318 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thorn23196
Cu Chulainn
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,356 Elo+
Party 1
Martichoras
Martichoras
TurtleHurdle987
Martichoras
Level 78
God Stats
1W - 1L
1,529 SR
Queue Stats
8W - 10L
1,449 Elo+
Party 1
Artemis
Artemis
Ulrrik
Artemis
Level 146
God Stats
7W - 8L
1,520 SR
Queue Stats
230W - 278L
1,515 Elo+
Solo
Team Averages
Level 62
1,468 SR
1,387 Elo+

VS

Team Averages
Level 114
1,437 SR
1,483 Elo+
Kuzenbo
Kuzenbo
DavGio
Kuzenbo
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,485 Elo+
Party 2
Anubis
Anubis
EoK I Luther1 I
Anubis
Level 35
God Stats
1W - 6L
1,171 SR
Queue Stats
88W - 82L
1,506 Elo+
Party 2
Ra
Ra
Punishertabz
Ra
Level 109
God Stats
8W - 6L
1,497 SR
Queue Stats
483W - 510L
1,482 Elo+
Solo
Vulcan
Vulcan
X VINCIT OMNIA
Vulcan
Level 159
God Stats
9W - 4L
1,515 SR
Queue Stats
324W - 317L
1,522 Elo+
Party 2
Achilles
Achilles
XxMeTaLHeAdxX93
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Midnightt247
Chang'e
16
1 / 6 / 4
9,035
565
5,640
20,061
18,260
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
18
3 / 6 / 5
11,162
698
9,619
19,981
27,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Thorn23196
Cu Chulainn
18
1 / 7 / 8
10,539
659
11,308
25,328
24,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
TurtleHurdle987
Martichoras
18
4 / 5 / 2
11,110
694
19,775
18,962
10,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Ulrrik
Artemis
17
4 / 4 / 5
10,361
648
16,326
13,284
7,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DavGio
Kuzenbo
17
2 / 5 / 19
10,494
656
8,035
19,771
35,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 3 / 12
12,922
808
26,044
16,285
10,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
4 / 2 / 16
11,076
692
14,406
11,493
5,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 2 / 22
11,879
742
24,246
11,112
6,321
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
18
6 / 1 / 16
11,485
718
18,985
20,249
31,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
113
13
Kills
28
28
Deaths
13
24
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DavGio
Kuzenbo
2
5
19
2.3
W
13
3
12
6.33
L
Chang'e
Midnightt247
Chang'e
1
6
4
0.5
W
4
2
16
6
L
Odin
3
6
5
0.92
L
Cu Chulainn
Thorn23196
Cu Chulainn
1
7
8
0.71
L
Martichoras
TurtleHurdle987
Martichoras
4
5
2
1
L
Artemis
Ulrrik
Artemis
4
4
5
1.63
W
3
2
22
7
W
Achilles
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,668
Damage
91,716
97,616
Taken
78,910
88,408
Mitigated
89,654
36,280
Healing
39,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DavGio
Kuzenbo
8,035
2,841
1,522
1,381
19,771
35,462
560
1,867
17,496
15,265
0
W
26,044
2,831
2,691
5,724
16,285
10,354
1,468
946
15,283
45,871
0
L
Chang'e
Midnightt247
Chang'e
5,640
1,834
8,480
5,598
20,061
18,260
0
17,331
2,354
13,786
0
W
14,406
1,347
13,411
5,733
11,493
5,964
1,822
343
11,008
35,140
0
L
Odin
9,619
1,123
1,475
2,361
19,981
27,049
0
14,759
4,883
0
19,598
L
Cu Chulainn
Thorn23196
Cu Chulainn
11,308
1,331
787
6,502
25,328
24,889
0
17,512
6,979
0
24,643
L
Martichoras
TurtleHurdle987
Martichoras
19,775
7,360
761
6,072
18,962
10,938
0
13,018
5,459
0
56,515
L
Artemis
Ulrrik
Artemis
16,326
5,246
715
3,529
13,284
7,272
0
9,244
3,739
0
38,035
W
24,246
11,707
311
1,855
11,112
6,321
2,205
386
10,442
47,281
0
W
Achilles
18,985
3,461
2,492
4,164
20,249
31,553
618
2,098
17,702
0
30,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,207
Gold Earned
57,856
179
Minions Killed
165
0
Camps Cleared
0
1,266,149
Distance Traveled
1,418,758
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,494
656
5
0
0
266,975
0
W
Anubis
12,922
808
56
4
0
247,610
0
L
Chang'e
9,035
565
20
1
0
221,551
0
W
Ra
11,076
692
35
2
0
301,583
0
L
Odin
11,162
698
25
2
0
279,186
0
L
Cu Chulainn
10,539
659
30
2
0
245,152
0
L
Martichoras
11,110
694
54
3
0
257,743
0
L
Artemis
10,361
648
50
3
0
262,517
0
W
Vulcan
11,879
742
48
3
0
259,643
8
W
Achilles
11,485
718
21
1
0
342,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role