Player Matchup

Ix Chel
Ix Chel
APMuffinMan
Ix Chel
Level 99
God Stats
8W - 7L
1,579 SR
Queue Stats
180W - 169L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Cheesecakex5
Zhong Kui
Level 87
God Stats
1W - 0L
1,698 SR
Queue Stats
46W - 42L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
MichelTrent
Kuzenbo
Level 148
God Stats
1W - 1L
1,291 SR
Queue Stats
219W - 204L
1,561 Elo+
Party 1
Awilix
Awilix
Reynoldsss
Awilix
Level 182
God Stats
3W - 1L
1,362 SR
Queue Stats
212W - 191L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Shroud159
Xbalanque
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 1
Team Averages
Level 106
1,486 SR
1,545 Elo+

VS

Team Averages
Level 98
1,480 SR
1,464 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GrabMeDaddy
Kukulkan
Level 144
God Stats
5W - 6L
1,670 SR
Queue Stats
224W - 250L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
SoDeerishus
Ne Zha
Level 83
God Stats
20W - 24L
1,474 SR
Queue Stats
334W - 340L
1,476 Elo+
Party 2
Maui
Maui
SwagDaddy2300
Maui
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 67L
1,437 Elo+
Party 2
Artemis
Artemis
Thrombly
Artemis
Level 107
God Stats
8W - 9L
1,257 SR
Queue Stats
90W - 123L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
APMuffinMan
Ix Chel
14
1 / 4 / 6
8,427
562
6,163
11,369
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Cheesecakex5
Zhong Kui
13
1 / 3 / 2
7,619
508
8,652
11,810
8,923
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
MichelTrent
Kuzenbo
9
1 / 4 / 3
6,157
410
3,655
10,157
10,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Reynoldsss
Awilix
16
14 / 1 / 1
10,014
668
14,786
11,841
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
Shroud159
Xbalanque
15
4 / 2 / 6
8,698
580
13,136
14,347
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 0 / 1
8,842
589
12,935
15,584
12,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
GrabMeDaddy
Kukulkan
13
6 / 5 / 2
8,428
562
8,673
9,612
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
12
2 / 8 / 3
7,578
505
8,793
16,119
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 2 / 2
4,966
331
393
4,748
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Thrombly
Artemis
12
0 / 6 / 1
6,737
449
5,415
11,494
3,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
21
Kills
14
14
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
0
1
6.5
W
Ix Chel
APMuffinMan
Ix Chel
1
4
6
1
W
Zhong Kui
Cheesecakex5
Zhong Kui
1
3
2
0.67
L
Kukulkan
GrabMeDaddy
Kukulkan
6
5
2
1.4
W
Kuzenbo
MichelTrent
Kuzenbo
1
4
3
0.63
W
Awilix
Reynoldsss
Awilix
14
1
1
14.5
W
Xbalanque
Shroud159
Xbalanque
4
2
6
3.5
L
Ne Zha
2
8
3
0.44
L
0
2
2
0.5
L
Artemis
Thrombly
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,392
Damage
36,209
59,524
Taken
57,557
34,533
Mitigated
30,079
21,335
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,935
3,548
0
1,937
15,584
12,626
0
8,412
7,172
0
70,594
W
Ix Chel
APMuffinMan
Ix Chel
6,163
905
507
3,983
11,369
4,188
482
3,509
7,860
67,246
0
W
Zhong Kui
Cheesecakex5
Zhong Kui
8,652
1,946
0
5,937
11,810
8,923
0
126
11,684
50,995
0
L
Kukulkan
GrabMeDaddy
Kukulkan
8,673
1,584
0
960
9,612
3,567
0
3,340
6,272
57,224
0
W
Kuzenbo
MichelTrent
Kuzenbo
3,655
1,225
0
580
10,157
10,864
210
1,739
8,418
19,993
0
W
Awilix
Reynoldsss
Awilix
14,786
6,276
0
2,431
11,841
5,203
0
1,209
10,632
0
88,829
W
Xbalanque
Shroud159
Xbalanque
13,136
6,076
0
7,897
14,347
5,355
430
2,483
11,864
0
79,794
L
Ne Zha
8,793
2,974
0
1,531
16,119
6,683
0
3,992
12,127
0
42,727
L
393
36
209
1,255
4,748
3,264
0
1,896
2,852
1,745
0
L
Artemis
Thrombly
Artemis
5,415
1,650
0
2,102
11,494
3,939
0
830
10,664
0
41,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,915
Gold Earned
36,551
458
Minions Killed
370
0
Camps Cleared
0
1,425,246
Distance Traveled
1,206,645
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,842
589
127
8
0
312,737
0
W
Ix Chel
8,427
562
104
7
0
260,846
0
W
Zhong Kui
7,619
508
94
6
0
255,722
6
L
Kukulkan
8,428
562
108
7
0
260,875
4
W
Kuzenbo
6,157
410
32
2
0
265,548
2
W
Awilix
10,014
668
120
8
0
375,103
0
W
Xbalanque
8,698
580
108
7
0
268,027
0
L
Ne Zha
7,578
505
60
4
0
276,815
0
L
Maui
4,966
331
2
0
0
109,023
0
L
Artemis
6,737
449
73
5
0
247,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role