Player Matchup

Agni
Agni
Silver III
 
Agni
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze II
 
Sylvanus
Bronze II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum V
Aron100
Kali
Platinum V
Level 165
God Stats
6W - 4L
1,586 SR
Queue Stats
366W - 356L
1,531 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
Arsene0P
Cernunnos
Bronze IV
Level 77
God Stats
2W - 5L
1,500 SR
Queue Stats
146W - 167L
950 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
NextWorld
Sun Wukong
Silver III
Level 113
God Stats
2W - 2L
1,430 SR
Queue Stats
45W - 59L
908 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,503 SR
1,278 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,466 SR
1,119 MMR
Nike
Nike
Silver IV
 
Nike
Silver IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver III
IDiasI
Jing Wei
Silver III
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 61L
1,029 MMR
Solo
Bakasura
Bakasura
Bronze V
JorgeArthur2017
Bakasura
Bronze V
Level 61
God Stats
11W - 6L
1,329 SR
Queue Stats
89W - 120L
571 MMR
Party 1
Tyr
Tyr
Silver II
Oultimo-sayajin
Tyr
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 325L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 4 / 4
4,832
537
6,153
6,927
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
7
0 / 3 / 3
4,741
527
1,814
8,378
5,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kali
Aron100
Kali
11
8 / 0 / 0
6,554
728
7,262
9,664
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Arsene0P
Cernunnos
9
1 / 1 / 0
4,868
541
3,598
3,845
1,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
NextWorld
Sun Wukong
4
0 / 2 / 0
3,554
395
648
3,722
1,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
SusanoSurtrMartichorasHachimanHe Bo

VS

Bans
AphroditeVamanaAo KuangBacchusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 1 / 0
6,055
673
2,868
4,842
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
 
Baron Samedi
9
2 / 2 / 4
5,274
586
6,305
5,341
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IDiasI
Jing Wei
9
0 / 0 / 2
4,902
545
2,569
3,161
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
9
4 / 5 / 4
5,721
636
3,730
9,094
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
2 / 2 / 4
4,689
521
5,851
11,797
9,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
10
10
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
4
0.75
L
Sylvanus
 
Sylvanus
0
3
3
0.5
W
Nike
 
Nike
2
1
0
2
W
Baron Samedi
 
Baron Samedi
2
2
4
2
L
Kali
Aron100
Kali
8
0
0
8
L
Cernunnos
Arsene0P
Cernunnos
1
1
0
1
W
Jing Wei
IDiasI
Jing Wei
0
0
2
1
W
Bakasura
4
5
4
1.2
L
Sun Wukong
NextWorld
Sun Wukong
0
2
0
0
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
21,323
32,536
Taken
34,235
14,890
Mitigated
19,254
8,688
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,153
433
0
611
6,927
1,971
0
4,106
2,741
28,143
0
L
Sylvanus
 
Sylvanus
1,814
514
1,158
2,627
8,378
5,834
0
1,449
6,845
13,532
0
W
Nike
 
Nike
2,868
327
0
570
4,842
3,535
0
0
4,673
224
38,253
W
Baron Samedi
 
Baron Samedi
6,305
546
283
1,873
5,341
2,080
0
2,987
2,354
33,868
0
L
Kali
Aron100
Kali
7,262
3,699
0
1,941
9,664
4,053
0
750
8,893
0
43,913
L
Cernunnos
Arsene0P
Cernunnos
3,598
1,871
0
1,337
3,845
1,326
0
0
3,845
0
31,330
W
Jing Wei
IDiasI
Jing Wei
2,569
2,191
0
1,340
3,161
1,012
0
289
2,872
0
27,838
W
Bakasura
3,730
2,727
0
1,119
9,094
3,222
0
2,449
6,645
0
27,803
L
Sun Wukong
NextWorld
Sun Wukong
648
109
0
1,014
3,722
1,706
0
88
3,634
0
8,059
W
5,851
903
0
3,301
11,797
9,405
0
2,242
9,555
0
20,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,549
Gold Earned
26,641
207
Minions Killed
253
0
Camps Cleared
0
790,241
Distance Traveled
872,848
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,832
537
44
5
0
158,975
2
L
Sylvanus
4,741
527
15
2
0
150,770
5
W
Nike
6,055
673
68
8
0
130,962
1
W
Baron Samedi
5,274
586
60
7
0
168,235
0
L
Kali
6,554
728
83
9
0
229,703
0
L
Cernunnos
4,868
541
57
6
0
171,188
1
W
Jing Wei
4,902
545
51
6
0
166,904
2
W
Bakasura
5,721
636
52
6
0
209,705
1
L
Sun Wukong
3,554
395
8
1
0
79,605
3
W
Tyr
4,689
521
22
2
0
197,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role