Player Matchup

Osiris
Osiris
Assist Bean
Osiris
Level 129
God Stats
0W - 1L
1,302 SR
Queue Stats
26W - 41L
1,400 Elo+
Party 1
Janus
Janus
Chase Feathers
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,286 Elo+
Party 1
Bacchus
Bacchus
CleanFawn769852
Bacchus
Level 54
God Stats
12W - 16L
1,520 SR
Queue Stats
22W - 28L
1,406 Elo+
Party 1
Ao Kuang
Ao Kuang
Step Bro6471
Ao Kuang
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 48L
1,374 Elo+
Party 1
Medusa
Medusa
TiKi7
Medusa
Level 105
God Stats
1W - 3L
1,454 SR
Queue Stats
15W - 28L
1,343 Elo+
Party 1
Team Averages
Level 98
1,455 SR
1,362 Elo+

VS

Team Averages
Level 101
1,464 SR
1,457 Elo+
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DESIGNATI0NX
Surtr
Level 68
God Stats
11W - 3L
1,596 SR
Queue Stats
539W - 520L
1,442 Elo+
Party 2
Maui
Maui
DragonBurstXYZ
Maui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 93L
1,441 Elo+
Party 2
Cliodhna
Cliodhna
ElderKillian
Cliodhna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 196L
1,469 Elo+
Party 2
Skadi
Skadi
TouTaoHere
Skadi
Level 96
God Stats
4W - 6L
1,227 SR
Queue Stats
298W - 281L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 3 / 2
8,008
501
12,739
18,449
22,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 0
8,343
521
3,505
3,239
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 3 / 1
7,284
455
2,875
8,571
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
Step Bro6471
Ao Kuang
12
1 / 3 / 1
7,054
441
4,834
13,598
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
TiKi7
Medusa
12
1 / 4 / 1
7,148
447
7,327
10,389
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 0 / 0
8,620
539
1,636
4,473
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 3
7,634
477
10,104
14,699
14,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 5
8,424
527
3,401
8,588
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
ElderKillian
Cliodhna
15
4 / 2 / 1
8,757
547
9,253
13,657
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
14
6 / 2 / 2
8,623
539
11,823
9,998
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
0
0
L
Osiris
2
3
2
1
L
1
0
0
1
L
1
3
1
0.5
W
1
2
3
1.25
W
2
0
5
4.5
W
Cliodhna
ElderKillian
Cliodhna
4
2
1
2.25
L
Ao Kuang
Step Bro6471
Ao Kuang
1
3
1
0.5
L
Medusa
TiKi7
Medusa
1
4
1
0.38
W
Skadi
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
36,217
54,246
Taken
51,415
41,513
Mitigated
34,706
8,757
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,636
52
0
650
4,473
1,824
810
3,016
1,287
71,611
0
L
Osiris
12,739
6,146
0
4,767
18,449
22,295
112
265
18,184
0
70,386
L
3,505
326
0
750
3,239
1,302
0
559
2,680
68,321
0
L
2,875
447
0
1,425
8,571
8,737
0
1,773
6,798
16,849
0
W
10,104
6,028
0
5,244
14,699
14,383
485
398
14,301
626
44,149
W
3,401
1,097
0
3,328
8,588
8,493
0
2,160
6,386
18,485
0
W
Cliodhna
ElderKillian
Cliodhna
9,253
1,669
0
2,413
13,657
5,385
0
3,138
10,513
0
78,742
L
Ao Kuang
Step Bro6471
Ao Kuang
4,834
1,271
0
1,190
13,598
4,925
0
1,471
12,127
57,663
0
L
Medusa
TiKi7
Medusa
7,327
2,365
0
625
10,389
4,254
0
1,266
9,123
0
56,814
W
Skadi
11,823
4,420
0
583
9,998
4,621
178
2,244
7,714
0
80,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,837
Gold Earned
42,058
464
Minions Killed
434
0
Camps Cleared
0
1,563,061
Distance Traveled
1,588,391
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,620
539
139
9
0
288,104
8
L
Osiris
8,008
501
122
8
0
246,884
0
L
Janus
8,343
521
148
9
0
290,343
0
L
Bacchus
7,284
455
23
1
0
348,732
0
W
Surtr
7,634
477
55
3
0
288,989
1
W
Maui
8,424
527
29
2
0
306,759
0
W
Cliodhna
8,757
547
98
6
0
391,063
3
L
Ao Kuang
7,054
441
87
5
0
365,135
1
L
Medusa
7,148
447
84
5
0
311,967
2
W
Skadi
8,623
539
113
7
0
313,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role