Player Matchup

Thoth
Thoth
AlphaChef
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
BuckyKentucky
Gilgamesh
Level 26
God Stats
3W - 4L
1,403 SR
Queue Stats
28W - 28L
1,535 Elo+
Party 2
King Arthur
King Arthur
Cheesecakex5
King Arthur
Level 87
God Stats
0W - 2L
1,421 SR
Queue Stats
46W - 42L
1,600 Elo+
Solo
Heimdallr
Heimdallr
Thronglizer
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,560 Elo+
Party 3
Baron Samedi
Baron Samedi
UrAlllNerdsStop
Baron Samedi
Level 25
God Stats
3W - 2L
1,845 SR
Queue Stats
12W - 20L
1,574 Elo+
Party 3
Team Averages
Level 48
1,534 SR
1,558 Elo+

VS

Team Averages
Level 67
1,609 SR
1,474 Elo+
Charybdis
Charybdis
MichelTrent
Charybdis
Level 148
God Stats
16W - 13L
1,760 SR
Queue Stats
219W - 204L
1,550 Elo+
Party 1
Ravana
Ravana
Shroud159
Ravana
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,538 Elo+
Party 1
Chang'e
Chang'e
Splayer2
Chang'e
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
178W - 153L
1,496 Elo+
Solo
Cerberus
Cerberus
Tannyblue2
Cerberus
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 7L
1,230 Elo+
Solo
Geb
Geb
cafetinagem
Geb
Level 85
God Stats
2W - 1L
1,787 SR
Queue Stats
133W - 105L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AlphaChef
Thoth
1
0 / 0 / 0
3,417
342
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
BuckyKentucky
Gilgamesh
9
0 / 1 / 0
5,190
519
1,349
6,025
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Cheesecakex5
King Arthur
10
1 / 1 / 0
5,605
561
3,203
9,724
6,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Thronglizer
Heimdallr
8
2 / 3 / 0
5,171
517
6,678
7,495
2,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
UrAlllNerdsStop
Baron Samedi
8
0 / 5 / 2
5,249
525
3,779
8,414
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MichelTrent
Charybdis
10
3 / 1 / 4
6,245
625
5,473
5,773
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
Shroud159
Ravana
11
2 / 1 / 2
6,360
636
3,531
5,362
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Splayer2
Chang'e
12
1 / 0 / 5
7,125
713
3,057
3,573
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Tannyblue2
Cerberus
9
3 / 0 / 5
6,497
650
3,139
8,208
4,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
6,197
620
2,873
5,231
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
10
10
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
AlphaChef
Thoth
0
0
0
0
L
Gilgamesh
BuckyKentucky
Gilgamesh
0
1
0
0
L
King Arthur
Cheesecakex5
King Arthur
1
1
0
1
W
Charybdis
MichelTrent
Charybdis
3
1
4
5
W
Ravana
Shroud159
Ravana
2
1
2
3
W
Chang'e
Splayer2
Chang'e
1
0
5
3.5
W
Cerberus
Tannyblue2
Cerberus
3
0
5
5.5
L
Heimdallr
Thronglizer
Heimdallr
2
3
0
0.67
L
Baron Samedi
UrAlllNerdsStop
Baron Samedi
0
5
2
0.2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,009
Damage
18,073
31,658
Taken
28,147
16,326
Mitigated
14,987
7,505
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AlphaChef
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
BuckyKentucky
Gilgamesh
1,349
370
0
1,014
6,025
2,389
0
792
5,187
0
30,896
L
King Arthur
Cheesecakex5
King Arthur
3,203
227
0
1,790
9,724
6,541
0
2,873
6,851
0
37,674
W
Charybdis
MichelTrent
Charybdis
5,473
3,034
0
1,496
5,773
2,091
497
1,073
4,700
0
46,580
W
Ravana
Shroud159
Ravana
3,531
727
0
894
5,362
2,160
0
1,140
4,217
0
44,445
W
Chang'e
Splayer2
Chang'e
3,057
234
1,189
1,648
3,573
1,293
94
92
3,481
50,175
0
W
Cerberus
Tannyblue2
Cerberus
3,139
278
1,381
2,995
8,208
4,859
96
2,112
6,096
14,454
0
L
Heimdallr
Thronglizer
Heimdallr
6,678
3,776
0
1,926
7,495
2,903
46
2,132
5,343
0
29,690
L
Baron Samedi
UrAlllNerdsStop
Baron Samedi
3,779
381
426
2,349
8,414
4,493
19
3,100
5,208
23,084
0
W
2,873
552
0
1,000
5,231
4,584
0
0
5,231
30,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
32,424
202
Minions Killed
347
0
Camps Cleared
0
769,796
Distance Traveled
1,062,175
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
3,417
342
0
0
0
13,282
0
L
Gilgamesh
5,190
519
55
6
0
201,441
0
L
King Arthur
5,605
561
62
6
0
176,368
3
W
Charybdis
6,245
625
78
8
0
194,023
1
W
Ravana
6,360
636
74
7
0
259,051
0
W
Chang'e
7,125
713
112
11
0
237,554
0
W
Cerberus
6,497
650
25
3
0
211,246
2
L
Heimdallr
5,171
517
50
5
0
190,670
0
L
Baron Samedi
5,249
525
35
4
0
188,035
0
W
Geb
6,197
620
58
6
0
160,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role