Player Matchup

Scylla
Scylla
HarthCore
Scylla
Level 103
God Stats
2W - 0L
1,522 SR
Queue Stats
6W - 4L
1,620 Elo+
Party 1
Bellona
Bellona
Spectios
Bellona
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Party 1
Cupid
Cupid
Teku Ripz
Cupid
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,557 Elo+
Party 1
Team Averages
Level 108
1,507 SR
1,509 Elo+

VS

Team Averages
Level 117
1,568 SR
1,552 Elo+
Ra
Ra
BilboFragenz
Ra
Level 99
God Stats
11W - 3L
1,777 SR
Queue Stats
209W - 208L
1,488 Elo+
Party 2
Anhur
Anhur
DaddyThiccBoy
Anhur
Level 104
God Stats
16W - 20L
1,500 SR
Queue Stats
429W - 429L
1,480 Elo+
Party 2
Tyr
Tyr
MadoxRiper
Tyr
Level 148
God Stats
21W - 25L
1,427 SR
Queue Stats
105W - 83L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HarthCore
Scylla
13
0 / 1 / 6
9,322
717
11,449
7,402
2,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Spectios
Bellona
14
6 / 0 / 2
10,377
798
10,334
14,181
14,431
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Teku Ripz
Cupid
13
3 / 0 / 6
10,143
780
7,745
4,788
1,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
9,301
715
6,264
10,014
3,653
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 0
8,706
670
7,180
9,144
3,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 1
8,567
659
7,269
14,597
14,048
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
0
0.25
W
Scylla
HarthCore
Scylla
0
1
6
3
L
0
1
1
0.5
W
Bellona
Spectios
Bellona
6
0
2
7
W
Cupid
Teku Ripz
Cupid
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
20,713
26,371
Taken
33,755
18,428
Mitigated
20,947
5,390
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,264
131
1,906
1,595
10,014
3,653
0
4,359
5,655
63,937
0
L
7,180
2,375
0
260
9,144
3,246
0
2,939
6,205
0
29,705
W
Scylla
HarthCore
Scylla
11,449
224
0
195
7,402
2,218
0
2,274
5,128
52,592
0
L
7,269
288
0
3,340
14,597
14,048
0
4,434
10,163
0
11,239
W
Bellona
Spectios
Bellona
10,334
2,485
0
1,287
14,181
14,431
0
3,362
10,819
0
27,042
W
Cupid
Teku Ripz
Cupid
7,745
4,338
1,249
2,659
4,788
1,779
0
880
3,908
0
40,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
26,574
153
Minions Killed
152
0
Camps Cleared
0
794,526
Distance Traveled
763,021
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,301
715
120
9
0
267,397
0
L
Anhur
8,706
670
21
2
0
238,712
0
W
Scylla
9,322
717
69
5
0
279,097
0
L
Tyr
8,567
659
11
1
0
256,912
3
W
Bellona
10,377
798
23
2
0
279,219
0
W
Cupid
10,143
780
61
5
0
236,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role