Player Matchup

Ra
Ra
ChromiaCat
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
EggFriedCheese
Discordia
Level 146
God Stats
0W - 3L
1,283 SR
Queue Stats
33W - 68L
1,606 Elo+
Party 2
Hera
Hera
LastLightLibrary
Hera
Level 200
God Stats
4W - 2L
1,789 SR
Queue Stats
76W - 147L
1,493 Elo+
Party 2
Team Averages
Level 120
1,524 SR
1,533 Elo+

VS

Team Averages
Level 114
1,461 SR
1,559 Elo+
Da Ji
Da Ji
JasiiNu
Da Ji
Level 36
God Stats
2W - 1L
1,498 SR
Queue Stats
42W - 24L
1,485 Elo+
Party 1
Merlin
Merlin
bioRival
Merlin
Level 149
God Stats
46W - 50L
1,609 SR
Queue Stats
121W - 110L
1,645 Elo+
Solo
Hercules
Hercules
cyberkratos13
Hercules
Level 158
God Stats
4W - 2L
1,276 SR
Queue Stats
281W - 223L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,433
703
3,312
9,284
3,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
EggFriedCheese
Discordia
9
0 / 5 / 1
7,681
640
8,358
9,236
3,324
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 1
7,682
640
5,776
10,340
8,111
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JasiiNu
Da Ji
11
2 / 1 / 7
9,159
763
3,204
7,299
5,504
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
bioRival
Merlin
14
6 / 0 / 5
10,373
864
10,540
5,917
4,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
cyberkratos13
Hercules
14
6 / 0 / 8
10,265
855
11,756
15,206
16,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
14
14
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Discordia
EggFriedCheese
Discordia
0
5
1
0.1
W
Da Ji
JasiiNu
Da Ji
2
1
7
5.5
L
0
4
1
0.13
W
Merlin
bioRival
Merlin
6
0
5
8.5
W
Hercules
cyberkratos13
Hercules
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,446
Damage
25,500
28,860
Taken
28,422
15,298
Mitigated
26,490
5,131
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,312
1,054
1,476
2,584
9,284
3,863
0
2,643
6,641
25,844
0
L
Discordia
EggFriedCheese
Discordia
8,358
1,128
0
131
9,236
3,324
0
3,720
5,516
27,489
0
W
Da Ji
JasiiNu
Da Ji
3,204
429
0
184
7,299
5,504
0
4,382
2,917
0
12,483
L
5,776
1,432
0
940
10,340
8,111
11
4,621
5,719
19,123
301
W
Merlin
bioRival
Merlin
10,540
483
480
2,918
5,917
4,136
102
3,343
2,574
70,774
0
W
Hercules
cyberkratos13
Hercules
11,756
2,717
0
3,177
15,206
16,850
0
9,834
5,372
0
30,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,796
Gold Earned
29,797
96
Minions Killed
147
0
Camps Cleared
0
569,023
Distance Traveled
702,376
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,433
703
36
3
0
181,122
0
L
Discordia
7,681
640
38
3
0
194,030
0
W
Da Ji
9,159
763
18
2
0
228,471
0
L
Hera
7,682
640
22
2
0
193,871
0
W
Merlin
10,373
864
101
8
0
233,461
8
W
Hercules
10,265
855
28
2
0
240,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role