Player Matchup

He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Battle4Victory
Baron Samedi
Level 161
God Stats
1W - 0L
1,852 SR
Queue Stats
108W - 85L
1,646 Elo+
Party 4
Loki
Loki
BigMonkie
Loki
Level 149
God Stats
7W - 5L
1,655 SR
Queue Stats
62W - 51L
1,704 Elo+
Party 3
Izanami
Izanami
MotoKyle09
Izanami
Level 144
God Stats
1W - 0L
1,274 SR
Queue Stats
55W - 47L
1,601 Elo+
Party 4
Achilles
Achilles
UnstableDoge
Achilles
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,723 Elo+
Party 3
Team Averages
Level 149
1,556 SR
1,635 Elo+

VS

Team Averages
Level 160
1,538 SR
1,545 Elo+
Serqet
Serqet
PirateEnthusiast
Serqet
Level 189
God Stats
4W - 5L
1,524 SR
Queue Stats
346W - 327L
1,532 Elo+
Party 2
King Arthur
King Arthur
PurpASlurp
King Arthur
Level 158
God Stats
38W - 35L
1,647 SR
Queue Stats
571W - 505L
1,595 Elo+
Party 2
Ra
Ra
ReinMeHearter
Ra
Level 157
God Stats
2W - 6L
1,509 SR
Queue Stats
337W - 350L
1,589 Elo+
Party 2
Cernunnos
Cernunnos
WashinMashen
Cernunnos
Level 159
God Stats
10W - 15L
1,428 SR
Queue Stats
542W - 546L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
xmissmaemaex
Ne Zha
Level 139
God Stats
7W - 10L
1,582 SR
Queue Stats
527W - 539L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
8 / 0 / 2
8,015
729
8,722
5,362
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Battle4Victory
Baron Samedi
10
1 / 0 / 6
6,241
567
3,101
4,999
3,395
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
3 / 0 / 7
6,362
578
5,208
6,323
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MotoKyle09
Izanami
10
1 / 2 / 1
5,987
544
3,656
6,857
1,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
UnstableDoge
Achilles
10
0 / 1 / 5
5,487
499
4,814
11,760
8,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,810
528
4,432
8,103
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
PurpASlurp
King Arthur
12
1 / 2 / 0
6,727
612
7,791
10,003
7,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 5 / 0
5,972
543
3,045
7,024
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
WashinMashen
Cernunnos
11
1 / 2 / 1
6,298
573
4,268
7,023
2,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
8
0 / 2 / 1
5,246
477
2,312
7,843
5,422
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
3
3
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
0
2
9
W
Baron Samedi
Battle4Victory
Baron Samedi
1
0
6
4
W
Loki
3
0
7
6.5
W
Izanami
MotoKyle09
Izanami
1
2
1
0.75
L
1
2
0
0.5
L
King Arthur
PurpASlurp
King Arthur
1
2
0
0.5
L
0
5
0
0
W
Achilles
UnstableDoge
Achilles
0
1
5
2.5
L
Cernunnos
WashinMashen
Cernunnos
1
2
1
0.75
L
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,501
Damage
21,848
35,301
Taken
39,996
17,595
Mitigated
21,072
14,091
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,722
733
0
1,994
5,362
1,605
0
1,595
3,523
65,277
0
W
Baron Samedi
Battle4Victory
Baron Samedi
3,101
863
612
2,440
4,999
3,395
0
963
3,975
18,941
0
W
Loki
5,208
1,527
0
3,326
6,323
2,055
0
505
5,705
0
41,224
W
Izanami
MotoKyle09
Izanami
3,656
2,041
0
1,995
6,857
1,623
0
0
6,532
0
48,060
L
4,432
1,608
0
736
8,103
3,091
0
1,607
6,496
0
38,104
L
King Arthur
PurpASlurp
King Arthur
7,791
1,107
0
1,073
10,003
7,306
0
1,925
8,078
0
57,768
L
3,045
142
398
1,316
7,024
2,569
0
4,522
2,502
48,635
0
W
Achilles
UnstableDoge
Achilles
4,814
1,642
0
3,724
11,760
8,917
30
0
11,760
0
34,689
L
Cernunnos
WashinMashen
Cernunnos
4,268
2,387
0
2,804
7,023
2,684
0
1,127
5,896
0
52,249
L
Ne Zha
2,312
611
0
1,522
7,843
5,422
0
2,642
5,201
0
12,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
30,053
339
Minions Killed
362
0
Camps Cleared
0
1,173,640
Distance Traveled
1,173,707
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,015
729
103
9
0
242,233
4
W
Baron Samedi
6,241
567
25
2
0
212,150
3
W
Loki
6,362
578
69
6
0
270,241
0
W
Izanami
5,987
544
97
9
0
211,350
0
L
Serqet
5,810
528
71
6
0
257,886
4
L
King Arthur
6,727
612
88
8
0
229,574
2
L
Ra
5,972
543
94
9
0
225,085
3
W
Achilles
5,487
499
45
4
0
237,666
0
L
Cernunnos
6,298
573
93
8
0
207,745
1
L
Ne Zha
5,246
477
16
1
0
253,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role