Player Matchup

Chronos
Chronos
BombasticTomb87
Chronos
Level 104
God Stats
1W - 2L
1,753 SR
Queue Stats
112W - 102L
1,548 Elo+
Solo
Hachiman
Hachiman
Equivoben
Hachiman
Level 161
God Stats
3W - 6L
1,284 SR
Queue Stats
284W - 254L
1,562 Elo+
Solo
Sol
Sol
MassWhole22
Sol
Level 128
God Stats
5W - 2L
1,733 SR
Queue Stats
111W - 122L
1,520 Elo+
Solo
The Morrigan
The Morrigan
alpacaman19
The Morrigan
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 106L
1,544 Elo+
Solo
Medusa
Medusa
yahayabusa
Medusa
Level 159
God Stats
8W - 5L
1,430 SR
Queue Stats
708W - 685L
1,533 Elo+
Solo
Team Averages
Level 136
1,540 SR
1,542 Elo+

VS

Team Averages
Level 130
1,446 SR
1,581 Elo+
Medusa
Medusa
Augustus Lion
Medusa
Level 126
God Stats
1W - 1L
1,789 SR
Queue Stats
111W - 104L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheDemonicBoy
Kumbhakarna
Level 107
God Stats
0W - 2L
1,300 SR
Queue Stats
16W - 15L
1,560 Elo+
Solo
Pele
Pele
VMG1
Pele
Level 126
God Stats
0W - 2L
1,496 SR
Queue Stats
29W - 18L
1,655 Elo+
Party 1
Vamana
Vamana
WoIffyy
Vamana
Level 143
God Stats
2W - 1L
1,365 SR
Queue Stats
106W - 97L
1,572 Elo+
Party 1
Hachiman
Hachiman
adamebros9801
Hachiman
Level 148
God Stats
1W - 4L
1,279 SR
Queue Stats
107W - 93L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
10,312
737
6,363
10,671
11,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hachiman
Equivoben
Hachiman
18
9 / 4 / 7
11,578
827
23,879
13,322
6,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 1 / 14
11,070
791
11,672
9,929
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
alpacaman19
The Morrigan
18
1 / 4 / 21
10,617
758
11,641
11,574
9,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
yahayabusa
Medusa
18
10 / 6 / 8
11,596
828
18,571
14,248
7,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,164
583
8,783
12,242
6,592
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
TheDemonicBoy
Kumbhakarna
16
2 / 4 / 7
9,715
694
4,066
17,338
24,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
VMG1
Pele
18
5 / 6 / 5
10,791
771
10,586
17,232
9,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
WoIffyy
Vamana
16
5 / 5 / 8
9,569
684
13,439
17,651
24,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
adamebros9801
Hachiman
15
0 / 7 / 8
9,024
645
11,968
15,638
7,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
27
Kills
13
17
Deaths
28
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
3
2
10
4
W
Hachiman
Equivoben
Hachiman
9
4
7
3.13
W
4
1
14
11
L
Kumbhakarna
TheDemonicBoy
Kumbhakarna
2
4
7
1.38
L
Pele
VMG1
Pele
5
6
5
1.25
L
Vamana
WoIffyy
Vamana
5
5
8
1.8
L
Hachiman
adamebros9801
Hachiman
0
7
8
0.57
W
The Morrigan
alpacaman19
The Morrigan
1
4
21
2.88
W
Medusa
yahayabusa
Medusa
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,126
Damage
48,842
59,744
Taken
80,101
38,412
Mitigated
72,015
18,084
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,783
1,922
653
426
12,242
6,592
54
2,829
9,413
0
19,896
W
6,363
2,542
360
2,130
10,671
11,776
1,524
1,075
9,596
12,047
763
W
Hachiman
Equivoben
Hachiman
23,879
15,405
509
3,409
13,322
6,247
1,200
321
13,001
0
42,386
W
11,672
1,007
1,107
5,377
9,929
4,130
3,250
696
9,233
32,905
0
L
Kumbhakarna
TheDemonicBoy
Kumbhakarna
4,066
217
695
2,800
17,338
24,203
44
8,199
9,139
13,123
0
L
Pele
VMG1
Pele
10,586
2,011
1,691
3,629
17,232
9,319
135
7,268
9,964
0
28,495
L
Vamana
WoIffyy
Vamana
13,439
4,315
1,168
2,172
17,651
24,185
0
5,601
12,050
0
24,515
L
Hachiman
adamebros9801
Hachiman
11,968
6,815
673
2,726
15,638
7,716
0
5,359
10,279
0
37,927
W
The Morrigan
alpacaman19
The Morrigan
11,641
1,465
1,022
2,016
11,574
9,098
1,409
1,152
10,422
25,603
0
W
Medusa
yahayabusa
Medusa
18,571
7,951
416
1,738
14,248
7,161
961
822
13,426
0
35,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,173
Gold Earned
47,263
160
Minions Killed
142
0
Camps Cleared
0
1,196,978
Distance Traveled
1,150,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,164
583
31
2
0
192,454
0
W
Chronos
10,312
737
14
1
0
221,448
0
W
Hachiman
11,578
827
41
3
0
235,399
0
W
Sol
11,070
791
37
3
0
273,768
0
L
Kumbhakarna
9,715
694
9
1
0
253,306
0
L
Pele
10,791
771
43
3
0
209,539
0
L
Vamana
9,569
684
15
1
0
262,974
0
L
Hachiman
9,024
645
44
3
0
232,719
0
W
The Morrigan
10,617
758
30
2
0
229,291
0
W
Medusa
11,596
828
38
3
0
237,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role