Player Matchup

Danzaburou
Danzaburou
Easty
Danzaburou
Level 115
God Stats
14W - 15L
1,608 SR
Queue Stats
104W - 88L
1,505 Elo+
Party 2
Thor
Thor
Paddlor
Thor
Level 54
God Stats
3W - 8L
1,310 SR
Queue Stats
162W - 171L
1,449 Elo+
Party 3
Chang'e
Chang'e
Shugx3
Chang'e
Level 127
God Stats
6W - 6L
1,562 SR
Queue Stats
266W - 273L
1,432 Elo+
Party 3
Ymir
Ymir
lunygoose
Ymir
Level 148
God Stats
2W - 2L
1,634 SR
Queue Stats
111W - 94L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
zavd
Guan Yu
Level 100
God Stats
4W - 3L
1,632 SR
Queue Stats
178W - 162L
1,462 Elo+
Solo
Team Averages
Level 109
1,549 SR
1,472 Elo+

VS

Team Averages
Level 121
1,483 SR
1,483 Elo+
Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ByFørce
Sol
Level 105
God Stats
10W - 16L
1,515 SR
Queue Stats
63W - 72L
1,459 Elo+
Solo
Pele
Pele
RunAwayRhogar
Pele
Level 105
God Stats
22W - 10L
1,681 SR
Queue Stats
188W - 174L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
МоgильЩик
Baron Samedi
Level 114
God Stats
5W - 6L
1,221 SR
Queue Stats
129W - 119L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Easty
Danzaburou
7
1 / 5 / 1
4,661
466
2,898
8,394
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Paddlor
Thor
9
1 / 2 / 1
5,393
539
4,129
9,436
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Shugx3
Chang'e
9
1 / 2 / 1
4,917
492
3,979
6,675
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
7
0 / 2 / 2
4,704
470
2,235
7,886
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
zavd
Guan Yu
10
0 / 0 / 0
5,537
554
1,509
5,804
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 0 / 0
5,994
599
2,184
4,826
3,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
9
1 / 1 / 3
5,363
536
4,991
3,826
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 3
6,361
636
5,656
6,200
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 1 / 2
5,821
582
6,653
8,781
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
МоgильЩик
Baron Samedi
10
3 / 0 / 4
6,347
635
4,931
7,121
5,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
10
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
W
Nu Wa
 
Nu Wa
1
1
3
2.5
W
3
2
3
2.25
L
Danzaburou
Easty
Danzaburou
1
5
1
0.3
L
Thor
Paddlor
Thor
1
2
1
0.75
W
3
1
2
4
L
Chang'e
Shugx3
Chang'e
1
2
1
0.75
L
Ymir
0
2
2
0.5
L
Guan Yu
zavd
Guan Yu
0
0
0
0
W
Baron Samedi
МоgильЩик
Baron Samedi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,750
Damage
24,415
38,195
Taken
30,754
17,904
Mitigated
15,458
8,890
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,184
915
0
1,962
4,826
3,810
0
0
4,568
706
39,276
W
Nu Wa
 
Nu Wa
4,991
1,272
256
251
3,826
1,353
25
1,657
2,089
33,747
0
W
5,656
2,046
0
2,215
6,200
1,873
1,148
343
5,857
44,020
0
L
Danzaburou
Easty
Danzaburou
2,898
863
0
1,278
8,394
2,966
12
4,808
3,586
0
21,528
L
Thor
Paddlor
Thor
4,129
1,330
0
1,654
9,436
3,055
0
2,139
7,297
0
35,984
W
6,653
1,800
0
2,541
8,781
2,990
0
2,154
6,473
0
41,579
L
Chang'e
Shugx3
Chang'e
3,979
412
804
1,665
6,675
2,277
0
3,627
3,048
30,473
0
L
Ymir
2,235
775
0
870
7,886
4,171
0
4,763
3,123
11,791
0
L
Guan Yu
zavd
Guan Yu
1,509
162
0
2,619
5,804
5,435
0
344
5,460
0
40,372
W
Baron Samedi
МоgильЩик
Baron Samedi
4,931
1,064
1,511
2,545
7,121
5,432
38
1,742
5,295
22,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
29,886
248
Minions Killed
285
0
Camps Cleared
0
924,557
Distance Traveled
922,355
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,994
599
72
7
0
190,398
0
W
Nu Wa
5,363
536
55
6
0
172,777
1
W
Sol
6,361
636
72
7
0
158,269
0
L
Danzaburou
4,661
466
28
3
0
160,260
1
L
Thor
5,393
539
62
6
0
201,941
0
W
Pele
5,821
582
67
7
0
218,067
0
L
Chang'e
4,917
492
51
5
0
173,443
2
L
Ymir
4,704
470
25
3
0
193,289
0
L
Guan Yu
5,537
554
82
8
0
195,624
3
W
Baron Samedi
6,347
635
19
2
0
182,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role