Player Matchup

Ix Chel
Ix Chel
TheDemonArc
Ix Chel
Level 102
God Stats
1W - 0L
1,480 SR
Queue Stats
3W - 1L
1,796 Elo+
Solo
Charybdis
Charybdis
imKhayC
Charybdis
Level 129
God Stats
1W - 1L
1,686 SR
Queue Stats
38W - 40L
1,410 Elo+
Party 1
Bellona
Bellona
seayj
Bellona
Level 27
God Stats
1W - 0L
1,436 SR
Queue Stats
16W - 31L
1,287 Elo+
Party 1
Team Averages
Level 86
1,534 SR
1,498 Elo+

VS

Team Averages
Level 51
1,518 SR
1,358 Elo+
Neith
Neith
FilepOnTheBeat
Neith
Level 45
God Stats
10W - 9L
1,535 SR
Queue Stats
55W - 79L
1,312 Elo+
Party 2
Fenrir
Fenrir
Jschembri02
Fenrir
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 133L
1,313 Elo+
Party 2
Scylla
Scylla
Shootoncam-
Scylla
Level 81
God Stats
135W - 124L
1,521 SR
Queue Stats
532W - 522L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
TheDemonArc
Ix Chel
15
4 / 5 / 8
12,255
817
9,788
13,199
5,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
imKhayC
Charybdis
16
8 / 5 / 8
13,195
880
17,635
13,176
5,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
seayj
Bellona
17
8 / 1 / 11
13,303
887
12,898
16,821
18,868
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 2
12,014
801
8,440
16,790
7,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
3 / 6 / 4
11,413
761
9,597
16,398
8,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
2 / 6 / 5
11,684
779
11,799
13,080
4,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
20
Kills
10
11
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
L
Fenrir
3
6
4
0.83
L
Scylla
2
6
5
0.75
W
Ix Chel
TheDemonArc
Ix Chel
4
5
8
1.6
W
Charybdis
imKhayC
Charybdis
8
5
8
2.4
W
Bellona
seayj
Bellona
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,321
Damage
29,836
43,196
Taken
46,268
30,044
Mitigated
20,522
4,901
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,440
4,393
0
2,622
16,790
7,287
244
4,626
12,164
0
29,637
L
Fenrir
9,597
1,284
0
494
16,398
8,400
167
2,935
13,463
0
36,982
L
Scylla
11,799
193
0
423
13,080
4,835
669
2,730
10,350
51,230
0
W
Ix Chel
TheDemonArc
Ix Chel
9,788
1,250
116
243
13,199
5,294
0
4,650
8,549
41,467
0
W
Charybdis
imKhayC
Charybdis
17,635
10,581
0
3,404
13,176
5,882
2,674
3,282
9,894
0
73,414
W
Bellona
seayj
Bellona
12,898
1,214
0
1,138
16,821
18,868
117
4,239
12,582
0
27,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,753
Gold Earned
35,111
165
Minions Killed
147
0
Camps Cleared
0
785,436
Distance Traveled
748,265
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,014
801
30
2
0
238,057
0
L
Fenrir
11,413
761
47
3
0
264,140
0
L
Scylla
11,684
779
70
5
0
246,068
2
W
Ix Chel
12,255
817
66
4
0
231,107
0
W
Charybdis
13,195
880
68
5
0
232,402
5
W
Bellona
13,303
887
31
2
0
321,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role