Player Matchup

Aphrodite
Aphrodite
GOERGEFLOIDHIGH
Aphrodite
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,722 Elo+
Party 2
Artemis
Artemis
INFERNO 2 3 XxX
Artemis
Level 103
God Stats
3W - 1L
1,763 SR
Queue Stats
87W - 62L
1,586 Elo+
Solo
Ne Zha
Ne Zha
MYM TLy x1618xJ
Ne Zha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 218L
1,492 Elo+
Party 3
Bacchus
Bacchus
Ricard031
Bacchus
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 253L
1,486 Elo+
Party 3
Sun Wukong
Sun Wukong
WhoGotExploded
Sun Wukong
Level 132
God Stats
2W - 0L
1,681 SR
Queue Stats
245W - 184L
1,626 Elo+
Party 2
Team Averages
Level 102
1,589 SR
1,582 Elo+

VS

Team Averages
Level 78
1,481 SR
1,550 Elo+
Ra
Ra
Bhswiftdeath
Ra
Level 105
God Stats
28W - 19L
1,574 SR
Queue Stats
329W - 287L
1,610 Elo+
Solo
Rama
Rama
Cogig
Rama
Level 87
God Stats
7W - 8L
1,402 SR
Queue Stats
174W - 134L
1,580 Elo+
Party 1
Thanatos
Thanatos
DANTE14561
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Nox
Nox
Desperotto
Nox
Level 52
God Stats
3W - 3L
1,539 SR
Queue Stats
243W - 188L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
PauroPrime
Sun Wukong
Level 129
God Stats
3W - 5L
1,388 SR
Queue Stats
100W - 79L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GOERGEFLOIDHIGH
Aphrodite
14
3 / 2 / 8
7,413
741
9,230
9,473
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

14
4 / 2 / 8
7,600
760
9,928
8,962
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 1 / 6
7,105
711
6,494
5,167
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Ricard031
Bacchus
14
3 / 2 / 6
7,852
785
7,102
7,679
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
WhoGotExploded
Sun Wukong
13
5 / 1 / 7
7,695
770
13,039
13,569
13,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,726
673
11,001
8,004
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Cogig
Rama
13
3 / 3 / 3
7,254
725
8,563
11,003
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
DANTE14561
Thanatos
13
2 / 8 / 4
7,151
715
6,451
10,939
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 4
6,917
692
2,376
7,774
7,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
PauroPrime
Sun Wukong
15
3 / 0 / 2
7,832
783
5,509
12,309
11,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
15
Kills
8
8
Deaths
15
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Rama
Cogig
Rama
3
3
3
1.5
L
Thanatos
DANTE14561
Thanatos
2
8
4
0.5
L
0
2
4
1
W
Aphrodite
GOERGEFLOIDHIGH
Aphrodite
3
2
8
3.5
W
4
2
8
4
W
0
1
6
3
L
Sun Wukong
PauroPrime
Sun Wukong
3
0
2
4
W
Bacchus
Ricard031
Bacchus
3
2
6
3
W
Sun Wukong
WhoGotExploded
Sun Wukong
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
33,900
44,850
Taken
50,029
29,635
Mitigated
32,295
15,661
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,001
902
674
1,941
8,004
3,577
0
3,024
4,945
24,867
0
L
Rama
Cogig
Rama
8,563
6,952
0
1,647
11,003
4,637
0
2,644
8,247
0
18,664
L
Thanatos
DANTE14561
Thanatos
6,451
1,127
0
2,543
10,939
4,556
0
3,566
7,137
0
16,450
L
2,376
109
0
229
7,774
7,536
0
2,533
5,109
8,014
0
W
Aphrodite
GOERGEFLOIDHIGH
Aphrodite
9,230
1,100
5,930
6,366
9,473
4,610
366
3,941
5,443
20,958
0
W
9,928
3,588
0
500
8,962
3,902
1,056
1,950
7,012
0
31,068
W
6,494
503
0
450
5,167
2,108
0
1,356
3,736
0
24,618
L
Sun Wukong
PauroPrime
Sun Wukong
5,509
666
0
2,652
12,309
11,989
0
3,939
8,149
0
27,729
W
Bacchus
Ricard031
Bacchus
7,102
799
0
2,016
7,679
5,628
374
1,939
5,680
21,464
0
W
Sun Wukong
WhoGotExploded
Sun Wukong
13,039
2,816
0
399
13,569
13,387
0
3,967
9,602
120
25,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
35,880
189
Minions Killed
165
0
Camps Cleared
0
1,061,677
Distance Traveled
1,011,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,726
673
41
4
0
212,248
0
L
Rama
7,254
725
27
3
0
189,595
0
L
Thanatos
7,151
715
25
3
0
187,595
0
L
Nox
6,917
692
14
1
0
190,533
0
W
Aphrodite
7,413
741
25
3
0
204,870
0
W
Artemis
7,600
760
46
5
0
189,145
0
W
Ne Zha
7,105
711
47
5
0
235,982
0
L
Sun Wukong
7,832
783
58
6
0
231,697
0
W
Bacchus
7,852
785
47
5
0
219,390
0
W
Sun Wukong
7,695
770
24
2
0
212,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role