Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DirtyTouch
Bacchus
Level 109
God Stats
5W - 1L
1,887 SR
Queue Stats
23W - 14L
1,605 Elo+
Solo
Hachiman
Hachiman
Jxtttt
Hachiman
Level 65
God Stats
50W - 30L
1,691 SR
Queue Stats
465W - 477L
1,470 Elo+
Party 1
Agni
Agni
Lynuxx
Agni
Level 108
God Stats
6W - 4L
1,527 SR
Queue Stats
43W - 57L
1,504 Elo+
Party 1
Tyr
Tyr
MeLlamanMoya
Tyr
Level 100
God Stats
5W - 10L
1,306 SR
Queue Stats
188W - 226L
1,447 Elo+
Party 1
Team Averages
Level 89
1,582 SR
1,505 Elo+

VS

Team Averages
Level 126
1,391 SR
1,482 Elo+
Hachiman
Hachiman
RPGodslayer
Hachiman
Level 97
God Stats
16W - 12L
1,607 SR
Queue Stats
96W - 106L
1,432 Elo+
Solo
Xing Tian
Xing Tian
SunnyStyxx
Xing Tian
Level 146
God Stats
0W - 2L
1,323 SR
Queue Stats
160W - 180L
1,477 Elo+
Party 2
Ix Chel
Ix Chel
ToxicKlam28
Ix Chel
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 35L
1,504 Elo+
Solo
Loki
Loki
Zombiesnake0097
Loki
Level 156
God Stats
5W - 9L
1,184 SR
Queue Stats
156W - 169L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
xeminak
Amaterasu
Level 144
God Stats
2W - 3L
1,339 SR
Queue Stats
170W - 183L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 1 / 7
9,983
624
6,463
12,393
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
DirtyTouch
Bacchus
11
2 / 3 / 4
7,761
485
5,724
12,719
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Jxtttt
Hachiman
14
4 / 1 / 3
8,807
550
11,435
11,243
4,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Lynuxx
Agni
16
9 / 2 / 1
10,426
652
13,588
7,711
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 0 / 0
8,865
554
6,449
13,679
16,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RPGodslayer
Hachiman
12
1 / 4 / 0
7,150
447
5,502
10,868
3,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
SunnyStyxx
Xing Tian
12
1 / 1 / 2
7,600
475
3,987
11,036
8,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
ToxicKlam28
Ix Chel
12
1 / 9 / 1
7,565
473
6,613
13,610
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 5 / 1
8,587
537
7,534
14,214
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
xeminak
Amaterasu
15
0 / 1 / 1
8,543
534
7,492
12,753
12,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
7
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
7
7.5
W
Bacchus
DirtyTouch
Bacchus
2
3
4
1.33
W
Hachiman
Jxtttt
Hachiman
4
1
3
5.5
W
Agni
Lynuxx
Agni
9
2
1
4.75
W
1
0
0
1
L
Hachiman
RPGodslayer
Hachiman
1
4
0
0.25
L
Xing Tian
SunnyStyxx
Xing Tian
1
1
2
2
L
Ix Chel
ToxicKlam28
Ix Chel
1
9
1
0.17
L
4
5
1
0.9
L
Amaterasu
xeminak
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,659
Damage
31,128
57,745
Taken
62,481
40,610
Mitigated
35,607
16,350
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,463
2,651
0
1,575
12,393
5,006
182
2,318
10,075
0
87,243
W
Bacchus
DirtyTouch
Bacchus
5,724
896
0
3,821
12,719
11,773
0
3,849
8,870
22,581
0
W
Hachiman
Jxtttt
Hachiman
11,435
6,160
0
5,899
11,243
4,462
416
1,094
10,149
0
66,473
W
Agni
Lynuxx
Agni
13,588
763
0
365
7,711
2,851
42
3,675
4,036
85,286
0
W
6,449
1,478
0
4,690
13,679
16,518
0
0
13,679
0
61,351
L
Hachiman
RPGodslayer
Hachiman
5,502
3,836
0
3,845
10,868
3,855
0
1,247
9,621
0
48,908
L
Xing Tian
SunnyStyxx
Xing Tian
3,987
225
0
1,068
11,036
8,892
0
5,538
5,498
18,949
0
L
Ix Chel
ToxicKlam28
Ix Chel
6,613
521
456
2,115
13,610
4,945
0
9,321
4,289
58,702
0
L
7,534
2,438
0
410
14,214
5,220
0
2,403
11,811
0
73,453
L
Amaterasu
xeminak
Amaterasu
7,492
4,484
0
4,026
12,753
12,695
0
803
11,950
0
69,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,842
Gold Earned
39,445
488
Minions Killed
429
0
Camps Cleared
0
1,720,575
Distance Traveled
1,675,889
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,983
624
115
7
0
368,892
5
W
Bacchus
7,761
485
27
2
0
333,686
0
W
Hachiman
8,807
550
98
6
0
320,854
4
W
Agni
10,426
652
133
8
0
354,691
0
W
Tyr
8,865
554
115
7
0
342,452
0
L
Hachiman
7,150
447
84
5
0
277,927
3
L
Xing Tian
7,600
475
25
2
0
375,434
2
L
Ix Chel
7,565
473
93
6
0
295,905
1
L
Loki
8,587
537
103
6
0
392,287
1
L
Amaterasu
8,543
534
124
8
0
334,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role