Player Matchup

Thanatos
Thanatos
Magic1en91
Thanatos
Level 27
God Stats
48W - 35L
1,649 SR
Queue Stats
109W - 110L
1,323 Elo+
Party 2
Bellona
Bellona
PabLONDON_
Bellona
Level 107
God Stats
136W - 134L
1,485 SR
Queue Stats
236W - 227L
1,410 Elo+
Solo
Sylvanus
Sylvanus
ginger NINJ4 21
Sylvanus
Level 68
God Stats
3W - 2L
1,511 SR
Queue Stats
35W - 21L
1,524 Elo+
Solo
Ix Chel
Ix Chel
guerrier003
Ix Chel
Level 159
God Stats
4W - 5L
1,660 SR
Queue Stats
511W - 476L
1,525 Elo+
Solo
Cupid
Cupid
nwarside
Cupid
Level 101
God Stats
8W - 8L
1,431 SR
Queue Stats
396W - 403L
1,403 Elo+
Party 2
Team Averages
Level 92
1,547 SR
1,437 Elo+

VS

Team Averages
Level 80
1,556 SR
1,411 Elo+
Hades
Hades
Amntonio
Hades
Level 26
God Stats
3W - 1L
1,458 SR
Queue Stats
28W - 23L
1,470 Elo+
Party 1
Zeus
Zeus
DEAD SHAKEY
Zeus
Level 107
God Stats
25W - 30L
1,438 SR
Queue Stats
53W - 67L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
L3XaV3474
Sun Wukong
Level 108
God Stats
22W - 10L
1,500 SR
Queue Stats
140W - 131L
1,448 Elo+
Party 1
Neith
Neith
Lamynho
Neith
Level 52
God Stats
3W - 0L
1,792 SR
Queue Stats
10W - 14L
1,305 Elo+
Solo
Serqet
Serqet
OneFruityDon
Serqet
Level 108
God Stats
4W - 5L
1,590 SR
Queue Stats
300W - 278L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Magic1en91
Thanatos
13
4 / 3 / 0
8,261
486
4,870
12,158
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
PabLONDON_
Bellona
15
1 / 3 / 2
9,611
565
4,710
16,397
13,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
11
0 / 3 / 2
7,377
434
3,854
17,850
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
guerrier003
Ix Chel
14
1 / 2 / 0
8,340
491
5,609
11,256
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
nwarside
Cupid
13
1 / 2 / 2
7,465
439
7,452
12,603
4,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Amntonio
Hades
16
2 / 3 / 1
8,999
529
9,059
10,962
8,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 1
9,289
546
10,887
5,706
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
L3XaV3474
Sun Wukong
14
3 / 2 / 3
8,110
477
10,361
16,285
13,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Lamynho
Neith
14
2 / 1 / 4
8,393
494
9,948
6,563
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
17
5 / 1 / 1
10,278
605
8,878
13,598
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
13
13
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
Amntonio
Hades
2
3
1
0.83
W
1
0
1
1.5
W
Sun Wukong
L3XaV3474
Sun Wukong
3
2
3
2.25
W
Neith
Lamynho
Neith
2
1
4
4
L
Thanatos
Magic1en91
Thanatos
4
3
0
1.33
W
Serqet
5
1
1
5.5
L
Bellona
PabLONDON_
Bellona
1
3
2
0.67
L
Sylvanus
0
3
2
0.33
L
Ix Chel
guerrier003
Ix Chel
1
2
0
0.5
L
Cupid
nwarside
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,495
Damage
49,133
70,264
Taken
53,114
43,367
Mitigated
32,109
26,622
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Amntonio
Hades
9,059
995
0
4,813
10,962
8,213
0
319
10,643
66,142
0
W
10,887
1,066
0
2,519
5,706
2,163
603
4,364
1,342
75,066
0
W
Sun Wukong
L3XaV3474
Sun Wukong
10,361
1,736
155
8,144
16,285
13,640
94
1,627
14,658
0
59,914
W
Neith
Lamynho
Neith
9,948
2,986
0
1,520
6,563
2,147
805
844
5,719
0
58,636
L
Thanatos
Magic1en91
Thanatos
4,870
1,212
0
5,503
12,158
5,337
743
871
11,287
0
59,458
W
Serqet
8,878
2,362
0
3,548
13,598
5,946
0
2,309
11,289
0
95,750
L
Bellona
PabLONDON_
Bellona
4,710
2,340
0
7,011
16,397
13,589
0
8,042
8,235
0
72,824
L
Sylvanus
3,854
1,458
858
4,454
17,850
15,529
0
4,473
13,254
24,134
0
L
Ix Chel
guerrier003
Ix Chel
5,609
300
312
2,608
11,256
4,062
0
6,560
4,154
64,999
0
L
Cupid
nwarside
Cupid
7,452
3,307
475
5,401
12,603
4,850
224
0
12,603
0
53,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
45,069
456
Minions Killed
554
0
Camps Cleared
0
1,486,009
Distance Traveled
1,638,685
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,999
529
120
7
0
301,232
0
W
Zeus
9,289
546
141
8
0
319,799
0
W
Sun Wukong
8,110
477
84
5
0
317,277
0
W
Neith
8,393
494
83
5
0
295,698
0
L
Thanatos
8,261
486
97
6
0
354,020
0
W
Serqet
10,278
605
126
7
0
404,679
1
L
Bellona
9,611
565
136
8
0
269,007
0
L
Sylvanus
7,377
434
22
1
0
283,928
3
L
Ix Chel
8,340
491
121
7
0
301,217
2
L
Cupid
7,465
439
80
5
0
277,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role