Player Matchup

Arachne
Arachne
GaminLion
Arachne
Level 94
God Stats
3W - 1L
1,476 SR
Queue Stats
112W - 109L
1,557 Elo+
Solo
Achilles
Achilles
Karma MSI
Achilles
Level 84
God Stats
19W - 20L
1,530 SR
Queue Stats
780W - 780L
1,462 Elo+
Party 1
Atlas
Atlas
Lov3lybunny
Atlas
Level 98
God Stats
27W - 37L
1,381 SR
Queue Stats
132W - 172L
1,399 Elo+
Party 1
Eset
Eset
NumbMd
Eset
Level 145
God Stats
6W - 4L
1,718 SR
Queue Stats
489W - 524L
1,479 Elo+
Party 1
Martichoras
Martichoras
Olenhylkio
Martichoras
Level 120
God Stats
5W - 2L
1,834 SR
Queue Stats
146W - 121L
1,553 Elo+
Solo
Team Averages
Level 108
1,588 SR
1,490 Elo+

VS

Team Averages
Level 107
1,498 SR
1,467 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Th3ButtBurglar
Geb
Level 89
God Stats
17W - 18L
1,819 SR
Queue Stats
306W - 267L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Trumpet_god8555
Baron Samedi
Level 83
God Stats
1W - 2L
1,412 SR
Queue Stats
58W - 70L
1,417 Elo+
Solo
Horus
Horus
WellDiegoH
Horus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 326L
1,419 Elo+
Solo
Hou Yi
Hou Yi
dragon_king33256
Hou Yi
Level 105
God Stats
7W - 8L
1,258 SR
Queue Stats
602W - 558L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GaminLion
Arachne
16
6 / 0 / 2
9,309
621
6,903
12,873
6,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Achilles
Karma MSI
Achilles
15
7 / 1 / 0
9,233
616
11,973
15,554
12,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 7
7,293
486
6,664
9,751
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Eset
NumbMd
Eset
11
0 / 2 / 5
6,357
424
5,725
7,314
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
Olenhylkio
Martichoras
13
2 / 2 / 3
7,521
501
6,294
10,506
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 2 / 0
8,313
554
6,408
12,734
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 4
7,013
468
4,351
11,754
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Trumpet_god8555
Baron Samedi
9
0 / 4 / 0
6,303
420
5,281
7,192
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
0 / 5 / 0
7,534
502
9,500
15,161
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
3 / 2 / 2
7,606
507
7,771
11,055
4,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
7
7
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
2
0
1.5
W
Arachne
GaminLion
Arachne
6
0
2
7
W
Achilles
Karma MSI
Achilles
7
1
0
7
W
1
2
7
2.25
W
Eset
NumbMd
Eset
0
2
5
1.25
W
Martichoras
Olenhylkio
Martichoras
2
2
3
1.75
L
1
3
4
1
L
Baron Samedi
Trumpet_god8555
Baron Samedi
0
4
0
0
L
Horus
0
5
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,559
Damage
33,311
55,998
Taken
57,896
35,055
Mitigated
36,468
14,287
Healing
21,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,408
1,940
0
7,366
12,734
6,236
0
1,839
10,895
0
72,929
W
Arachne
GaminLion
Arachne
6,903
4,476
0
3,444
12,873
6,149
0
2,395
10,395
0
82,436
W
Achilles
Karma MSI
Achilles
11,973
1,220
0
6,168
15,554
12,518
0
750
13,898
2,337
65,559
W
6,664
3,036
155
1,333
9,751
8,513
232
2,188
7,516
20,589
0
W
Eset
NumbMd
Eset
5,725
86
643
761
7,314
3,118
501
3,378
3,842
36,287
0
W
Martichoras
Olenhylkio
Martichoras
6,294
1,562
0
1,783
10,506
4,757
225
921
9,585
0
52,119
L
4,351
546
0
3,072
11,754
10,962
19
4,237
7,517
19,256
0
L
Baron Samedi
Trumpet_god8555
Baron Samedi
5,281
323
137
1,490
7,192
3,318
0
2,499
4,693
37,757
0
L
Horus
9,500
3,801
96
5,076
15,161
11,164
116
1,889
13,272
0
57,217
L
7,771
3,861
0
4,742
11,055
4,788
757
2,705
8,350
0
58,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
36,769
389
Minions Killed
411
0
Camps Cleared
0
1,503,337
Distance Traveled
1,350,285
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,313
554
125
8
0
341,279
0
W
Arachne
9,309
621
128
9
0
372,144
2
W
Achilles
9,233
616
113
8
0
296,865
2
W
Atlas
7,293
486
19
1
0
280,606
2
W
Eset
6,357
424
56
4
0
285,979
0
W
Martichoras
7,521
501
73
5
0
267,743
0
L
Geb
7,013
468
16
1
0
284,945
2
L
Baron Samedi
6,303
420
63
4
0
178,526
0
L
Horus
7,534
502
102
7
0
286,299
0
L
Hou Yi
7,606
507
105
7
0
259,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role