Player Matchup

Medusa
Medusa
Napkiinzz
Medusa
Level 108
God Stats
29W - 19L
1,496 SR
Queue Stats
291W - 284L
1,530 Elo+
Party 1
Anubis
Anubis
RiskyBiscuit96
Anubis
Level 23
God Stats
28W - 22L
1,614 SR
Queue Stats
64W - 53L
1,557 Elo+
Party 1
Surtr
Surtr
SlimdekinsIII
Surtr
Level 46
God Stats
60W - 53L
1,503 SR
Queue Stats
241W - 237L
1,455 Elo+
Party 1
Team Averages
Level 59
1,537 SR
1,514 Elo+

VS

Team Averages
Level 71
1,510 SR
1,535 Elo+
Tiamat
Tiamat
Goonobi
Tiamat
Level 23
God Stats
5W - 9L
1,197 SR
Queue Stats
77W - 66L
1,537 Elo+
Party 2
Nemesis
Nemesis
TomaDio
Nemesis
Level 124
God Stats
3W - 3L
1,719 SR
Queue Stats
77W - 67L
1,530 Elo+
Party 2
Surtr
Surtr
ttvEvoQC
Surtr
Level 67
God Stats
7W - 5L
1,615 SR
Queue Stats
77W - 66L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Napkiinzz
Medusa
15
8 / 0 / 7
12,134
933
17,971
8,070
3,136
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 10
10,951
842
10,137
8,378
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 8
10,682
822
7,829
14,396
12,033
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Goonobi
Tiamat
11
0 / 5 / 4
8,567
659
9,039
11,988
6,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nemesis
TomaDio
Nemesis
12
4 / 4 / 0
9,731
749
8,355
12,487
6,411
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
ttvEvoQC
Surtr
11
0 / 6 / 4
8,570
659
5,674
16,973
18,151
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
4
4
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Goonobi
Tiamat
0
5
4
0.4
W
Medusa
Napkiinzz
Medusa
8
0
7
11.5
W
3
2
10
4
W
4
2
8
4
L
Nemesis
TomaDio
Nemesis
4
4
0
1
L
Surtr
ttvEvoQC
Surtr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,937
Damage
23,068
30,844
Taken
41,448
18,723
Mitigated
30,755
11,358
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Goonobi
Tiamat
9,039
551
0
1,580
11,988
6,193
0
3,929
8,059
44,189
0
W
Medusa
Napkiinzz
Medusa
17,971
10,386
211
2,780
8,070
3,136
1,650
2,723
5,347
0
69,088
W
10,137
501
690
3,660
8,378
3,554
466
2,416
5,962
59,044
0
W
7,829
2,429
0
4,017
14,396
12,033
343
4,210
10,186
1,037
20,497
L
Nemesis
TomaDio
Nemesis
8,355
2,008
0
1,321
12,487
6,411
0
2,354
10,133
0
30,486
L
Surtr
ttvEvoQC
Surtr
5,674
1,424
0
1,203
16,973
18,151
0
5,244
11,729
287
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
26,868
214
Minions Killed
123
0
Camps Cleared
0
769,021
Distance Traveled
677,700
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,567
659
49
4
0
213,161
0
W
Medusa
12,134
933
100
8
0
258,463
6
W
Anubis
10,951
842
88
7
0
235,344
2
W
Surtr
10,682
822
26
2
0
275,214
0
L
Nemesis
9,731
749
52
4
0
253,622
0
L
Surtr
8,570
659
22
2
0
210,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role