Player Matchup

Gilgamesh
Gilgamesh
Bearpool
Gilgamesh
Level 63
God Stats
3W - 0L
1,749 SR
Queue Stats
108W - 99L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GtownSkeever
Morgan Le Fay
Level 109
God Stats
3W - 3L
1,735 SR
Queue Stats
313W - 287L
1,591 Elo+
Solo
Cerberus
Cerberus
PhancyBear
Cerberus
Level 119
God Stats
7W - 2L
1,725 SR
Queue Stats
115W - 101L
1,534 Elo+
Party 1
Chiron
Chiron
ShaddamIV
Chiron
Level 109
God Stats
2W - 0L
1,702 SR
Queue Stats
108W - 96L
1,531 Elo+
Party 1
Vamana
Vamana
ripred42
Vamana
Level 117
God Stats
7W - 5L
1,660 SR
Queue Stats
95W - 89L
1,540 Elo+
Party 1
Team Averages
Level 103
1,714 SR
1,541 Elo+

VS

Team Averages
Level 80
1,419 SR
1,507 Elo+
Ne Zha
Ne Zha
DaserVeliz
Ne Zha
Level 119
God Stats
3W - 4L
1,458 SR
Queue Stats
132W - 117L
1,550 Elo+
Solo
Skadi
Skadi
ShimboAlpha
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 88L
1,525 Elo+
Solo
Maui
Maui
itoadaso123
Maui
Level 127
God Stats
5W - 10L
1,136 SR
Queue Stats
699W - 699L
1,497 Elo+
Solo
Thanatos
Thanatos
wyattwes
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,465 Elo+
Solo
Freya
Freya
xToxicShadow
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bearpool
Gilgamesh
14
1 / 5 / 12
8,247
825
6,089
12,170
14,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
GtownSkeever
Morgan Le Fay
15
8 / 4 / 7
8,973
897
15,414
9,803
5,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PhancyBear
Cerberus
16
6 / 3 / 11
9,311
931
6,941
13,184
12,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
ShaddamIV
Chiron
13
2 / 2 / 13
8,090
809
7,486
6,764
3,310
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
ripred42
Vamana
16
6 / 1 / 13
9,223
922
9,749
9,793
10,033
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaserVeliz
Ne Zha
13
3 / 7 / 5
7,592
759
8,498
11,283
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 4
8,954
895
10,112
8,701
4,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
2 / 3 / 10
8,833
883
5,307
11,861
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
wyattwes
Thanatos
11
2 / 7 / 3
7,007
701
6,480
10,686
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 7
7,011
701
9,775
8,707
4,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
23
Kills
15
15
Deaths
23
56
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bearpool
Gilgamesh
1
5
12
1.4
L
Ne Zha
DaserVeliz
Ne Zha
3
7
5
0.79
W
Morgan Le Fay
GtownSkeever
Morgan Le Fay
8
4
7
2.88
W
Cerberus
PhancyBear
Cerberus
6
3
11
3.83
W
Chiron
ShaddamIV
Chiron
2
2
13
4.25
L
7
2
4
4.5
L
2
3
10
2.33
W
Vamana
ripred42
Vamana
6
1
13
12.5
L
Thanatos
wyattwes
Thanatos
2
7
3
0.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,679
Damage
40,172
51,714
Taken
51,238
45,685
Mitigated
31,185
11,495
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bearpool
Gilgamesh
6,089
2,046
0
459
12,170
14,275
1,077
3,749
8,421
0
8,893
L
Ne Zha
DaserVeliz
Ne Zha
8,498
2,491
0
830
11,283
5,610
0
4,118
6,925
0
14,370
W
Morgan Le Fay
GtownSkeever
Morgan Le Fay
15,414
2,355
1,251
876
9,803
5,170
1,113
2,240
7,563
27,857
0
W
Cerberus
PhancyBear
Cerberus
6,941
267
714
2,765
13,184
12,897
193
4,843
8,341
12,926
0
W
Chiron
ShaddamIV
Chiron
7,486
3,254
896
1,036
6,764
3,310
803
1,550
5,214
0
20,478
L
10,112
5,563
107
1,782
8,701
4,026
692
3,441
5,170
0
29,301
L
5,307
773
457
1,866
11,861
12,300
0
5,955
5,730
6,523
0
W
Vamana
ripred42
Vamana
9,749
4,687
1,464
2,034
9,793
10,033
274
2,700
7,093
0
12,964
L
Thanatos
wyattwes
Thanatos
6,480
1,275
480
2,194
10,686
5,020
0
4,805
5,750
0
9,240
L
9,775
3,254
0
1,976
8,707
4,229
0
4,036
4,486
16,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,844
Gold Earned
39,397
93
Minions Killed
77
0
Camps Cleared
0
940,560
Distance Traveled
858,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,247
825
9
1
0
176,853
0
L
Ne Zha
7,592
759
9
1
0
178,540
0
W
Morgan Le Fay
8,973
897
22
2
0
174,825
0
W
Cerberus
9,311
931
12
1
0
203,339
0
W
Chiron
8,090
809
37
4
0
177,885
0
L
Skadi
8,954
895
34
3
0
186,046
0
L
Maui
8,833
883
5
1
0
184,828
0
W
Vamana
9,223
922
13
1
0
207,658
0
L
Thanatos
7,007
701
4
0
0
176,697
0
L
Freya
7,011
701
25
3
0
132,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role