Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Immort_Draconis
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,738 Elo+
Solo
Erlang Shen
Erlang Shen
Notyert
Erlang Shen
Level 104
God Stats
1W - 1L
1,806 SR
Queue Stats
67W - 74L
1,553 Elo+
Solo
Merlin
Merlin
lolasmoker420
Merlin
Level 106
God Stats
4W - 3L
1,528 SR
Queue Stats
228W - 196L
1,497 Elo+
Solo
Sobek
Sobek
poolseidon24
Sobek
Level 65
God Stats
1W - 2L
1,483 SR
Queue Stats
134W - 141L
1,471 Elo+
Solo
Team Averages
Level 85
1,563 SR
1,552 Elo+

VS

Team Averages
Level 107
1,595 SR
1,496 Elo+
Chernobog
Chernobog
LemmyS
Chernobog
Level 107
God Stats
1W - 0L
1,699 SR
Queue Stats
21W - 24L
1,445 Elo+
Party 1
Surtr
Surtr
Ryuseinen
Surtr
Level 121
God Stats
3W - 1L
1,501 SR
Queue Stats
78W - 67L
1,529 Elo+
Party 1
Sol
Sol
XavierGC22
Sol
Level 39
God Stats
4W - 1L
1,771 SR
Queue Stats
55W - 59L
1,519 Elo+
Solo
Bacchus
Bacchus
ZRFlame1500
Bacchus
Level 140
God Stats
2W - 1L
1,503 SR
Queue Stats
43W - 37L
1,425 Elo+
Party 1
Cerberus
Cerberus
bennjiv69
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 103L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 5 / 0
8,671
867
12,634
12,075
5,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Immort_Draconis
Sun Wukong
9
0 / 7 / 0
6,230
623
4,871
11,649
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Notyert
Erlang Shen
14
0 / 1 / 4
7,426
743
7,308
11,868
8,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 2 / 3
8,103
810
13,405
6,584
3,410
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 2
6,267
627
6,403
9,775
9,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LemmyS
Chernobog
13
5 / 1 / 8
7,974
797
10,353
6,357
3,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Ryuseinen
Surtr
16
3 / 1 / 13
8,698
870
10,097
18,498
13,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
5 / 0 / 11
8,892
889
10,885
7,958
4,309
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
ZRFlame1500
Bacchus
14
3 / 1 / 10
8,265
827
7,525
10,445
16,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
bennjiv69
Cerberus
15
2 / 2 / 14
9,045
905
7,261
12,841
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
4
Kills
18
18
Deaths
5
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
5
0
0.8
L
Sun Wukong
Immort_Draconis
Sun Wukong
0
7
0
0
W
Chernobog
LemmyS
Chernobog
5
1
8
9
L
Erlang Shen
Notyert
Erlang Shen
0
1
4
2
W
Surtr
Ryuseinen
Surtr
3
1
13
9.5
W
5
0
11
10.5
W
Bacchus
ZRFlame1500
Bacchus
3
1
10
8
W
Cerberus
bennjiv69
Cerberus
2
2
14
4.5
L
0
2
3
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,621
Damage
46,121
51,951
Taken
56,099
35,961
Mitigated
52,849
16,318
Healing
30,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,634
5,321
938
2,820
12,075
5,886
0
7,328
4,747
0
24,810
L
Sun Wukong
Immort_Draconis
Sun Wukong
4,871
412
0
861
11,649
8,424
0
6,068
5,581
0
10,369
W
Chernobog
LemmyS
Chernobog
10,353
6,013
292
859
6,357
3,363
1,056
1,963
4,035
0
16,884
L
Erlang Shen
Notyert
Erlang Shen
7,308
946
477
5,311
11,868
8,439
0
6,353
5,515
0
14,650
W
Surtr
Ryuseinen
Surtr
10,097
3,693
525
7,601
18,498
13,243
488
6,721
10,969
948
22,192
W
10,885
3,595
1,837
4,191
7,958
4,309
953
2,071
5,548
30,498
0
W
Bacchus
ZRFlame1500
Bacchus
7,525
1,659
1,602
2,285
10,445
16,451
450
2,533
7,464
10,771
0
W
Cerberus
bennjiv69
Cerberus
7,261
578
5,254
6,517
12,841
15,483
128
4,999
7,370
16,034
0
L
13,405
495
443
1,546
6,584
3,410
0
3,180
3,404
30,307
0
L
6,403
229
611
3,311
9,775
9,802
0
3,156
6,619
14,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,697
Gold Earned
42,874
140
Minions Killed
141
0
Camps Cleared
0
815,642
Distance Traveled
1,074,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,671
867
43
4
0
183,179
0
L
Sun Wukong
6,230
623
14
1
0
162,718
0
W
Chernobog
7,974
797
8
1
0
194,541
0
L
Erlang Shen
7,426
743
22
2
0
175,900
0
W
Surtr
8,698
870
38
4
0
224,581
0
W
Sol
8,892
889
44
4
0
229,905
0
W
Bacchus
8,265
827
10
1
0
211,563
0
W
Cerberus
9,045
905
41
4
0
214,136
0
L
Merlin
8,103
810
49
5
0
179,030
0
L
Sobek
6,267
627
12
1
0
114,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role