Player Matchup

Kukulkan
Kukulkan
FruityMemes
Kukulkan
Level 63
God Stats
2W - 3L
1,385 SR
Queue Stats
10W - 14L
1,464 Elo+
Party 2
Serqet
Serqet
JeffEp
Serqet
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
Myelle250
Sun Wukong
Level 124
God Stats
2W - 1L
1,856 SR
Queue Stats
4W - 2L
1,732 Elo+
Party 2
Athena
Athena
ThugLife4Life
Athena
Level 107
God Stats
0W - 1L
1,332 SR
Queue Stats
6W - 5L
1,543 Elo+
Party 2
Rama
Rama
jfx230
Rama
Level 91
God Stats
48W - 27L
1,794 SR
Queue Stats
160W - 144L
1,601 Elo+
Solo
Team Averages
Level 102
1,574 SR
1,590 Elo+

VS

Team Averages
Level 124
1,448 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AlphaDeebo
Izanami
Level 153
God Stats
2W - 0L
1,703 SR
Queue Stats
16W - 15L
1,513 Elo+
Party 1
Yemoja
Yemoja
DivinePigeon
Yemoja
Level 89
God Stats
5W - 5L
1,402 SR
Queue Stats
54W - 39L
1,629 Elo+
Solo
Bakasura
Bakasura
ItsRedRoBB3r
Bakasura
Level 83
God Stats
3W - 2L
1,299 SR
Queue Stats
13W - 19L
1,326 Elo+
Solo
Tiamat
Tiamat
RomanxEmpir3
Tiamat
Level 154
God Stats
1W - 1L
1,338 SR
Queue Stats
54W - 54L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FruityMemes
Kukulkan
14
1 / 3 / 0
8,096
476
6,751
7,015
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
JeffEp
Serqet
14
0 / 3 / 1
7,950
468
6,473
12,765
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Myelle250
Sun Wukong
15
1 / 3 / 1
9,211
542
8,991
13,907
10,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 0 / 4
8,870
522
5,745
13,394
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
jfx230
Rama
16
8 / 1 / 0
10,231
602
13,411
14,073
5,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 4
8,869
522
7,515
9,342
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Izanami
AlphaDeebo
Izanami
16
0 / 8 / 0
9,427
555
8,535
15,034
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
2 / 0 / 4
9,424
554
5,111
10,082
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
ItsRedRoBB3r
Bakasura
15
2 / 1 / 6
8,967
527
9,842
14,782
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
17
4 / 1 / 0
10,346
609
9,006
14,210
15,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
10
Kills
10
10
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
4
4
W
Izanami
AlphaDeebo
Izanami
0
8
0
0
W
Yemoja
2
0
4
4
L
Kukulkan
FruityMemes
Kukulkan
1
3
0
0.33
W
Bakasura
ItsRedRoBB3r
Bakasura
2
1
6
5
L
Serqet
JeffEp
Serqet
0
3
1
0.17
L
Sun Wukong
Myelle250
Sun Wukong
1
3
1
0.5
W
Tiamat
4
1
0
4
L
0
0
4
2
L
Rama
jfx230
Rama
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,371
Damage
40,009
61,154
Taken
63,450
38,110
Mitigated
42,197
19,704
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,515
1,865
0
5,108
9,342
3,700
835
3,146
6,196
84,718
0
W
Izanami
AlphaDeebo
Izanami
8,535
5,457
0
2,755
15,034
7,104
3,411
2,280
12,754
0
98,766
W
Yemoja
5,111
1,988
2,121
2,726
10,082
8,767
200
2,600
7,350
25,820
0
L
Kukulkan
FruityMemes
Kukulkan
6,751
995
0
1,250
7,015
2,897
32
3,336
3,310
60,143
0
W
Bakasura
ItsRedRoBB3r
Bakasura
9,842
7,425
0
4,114
14,782
6,684
0
2,359
11,547
0
52,797
L
Serqet
JeffEp
Serqet
6,473
666
0
4,969
12,765
6,360
0
4,005
8,332
0
57,871
L
Sun Wukong
Myelle250
Sun Wukong
8,991
2,199
0
4,194
13,907
10,439
520
6,073
6,567
0
80,782
W
Tiamat
9,006
1,691
0
4,373
14,210
15,942
0
2,111
11,889
78,738
0
L
5,745
1,771
0
3,835
13,394
12,627
85
4,171
8,285
33,166
0
L
Rama
jfx230
Rama
13,411
10,319
0
5,456
14,073
5,787
3,411
2,882
11,121
0
90,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
47,033
561
Minions Killed
572
0
Camps Cleared
0
1,736,218
Distance Traveled
1,678,622
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,869
522
151
9
0
315,155
2
W
Izanami
9,427
555
153
9
0
277,213
1
W
Yemoja
9,424
554
21
1
0
336,277
7
L
Kukulkan
8,096
476
118
7
0
332,348
5
W
Bakasura
8,967
527
94
6
0
430,354
4
L
Serqet
7,950
468
91
5
0
387,485
0
L
Sun Wukong
9,211
542
151
9
0
300,513
4
W
Tiamat
10,346
609
153
9
0
319,623
2
L
Athena
8,870
522
46
3
0
411,957
0
L
Rama
10,231
602
155
9
0
303,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role