Player Matchup

Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
King Trimba
Freya
Level 126
God Stats
4W - 1L
1,805 SR
Queue Stats
157W - 141L
1,557 Elo+
Solo
Thanatos
Thanatos
OneYearNoNoZone
Thanatos
Level 103
God Stats
3W - 3L
1,678 SR
Queue Stats
388W - 379L
1,416 Elo+
Party 2
Fenrir
Fenrir
liablepepehands
Fenrir
Level 147
God Stats
3W - 7L
1,459 SR
Queue Stats
544W - 513L
1,421 Elo+
Party 2
Ravana
Ravana
temp-9527985732
Ravana
Level 47
God Stats
65W - 51L
1,629 SR
Queue Stats
119W - 135L
1,476 Elo+
Solo
Team Averages
Level 110
1,614 SR
1,474 Elo+

VS

Team Averages
Level 86
1,483 SR
1,456 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DeepTheta
Artemis
Level 62
God Stats
5W - 6L
1,313 SR
Queue Stats
372W - 370L
1,468 Elo+
Solo
Discordia
Discordia
NightmareBonny87
Discordia
Level 106
God Stats
6W - 4L
1,494 SR
Queue Stats
319W - 324L
1,429 Elo+
Party 1
Awilix
Awilix
PleaseDreamForMe
Awilix
Level 139
God Stats
14W - 2L
1,778 SR
Queue Stats
172W - 132L
1,445 Elo+
Party 1
Athena
Athena
thejoopking
Athena
Level 59
God Stats
8W - 8L
1,328 SR
Queue Stats
157W - 175L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 1
4,897
490
243
4,093
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 2 / 0
5,826
583
7,727
8,948
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
9
1 / 1 / 1
5,064
506
3,476
8,958
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
4,714
471
3,005
7,718
3,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 1 / 0
5,589
559
2,003
2,429
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 1 / 1
6,204
620
3,374
5,499
3,963
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
DeepTheta
Artemis
11
3 / 1 / 0
6,529
653
4,439
5,431
1,770
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
10
2 / 2 / 1
5,944
594
4,268
4,228
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 1
5,765
577
5,589
6,232
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
8
1 / 2 / 1
5,486
549
2,155
9,098
4,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
7
Kills
8
8
Deaths
7
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
1
0.5
W
Zhong Kui
 
Zhong Kui
1
1
1
1.5
W
Artemis
DeepTheta
Artemis
3
1
0
3
L
4
2
0
2
W
Discordia
2
2
1
1.25
L
Thanatos
1
1
1
1.5
W
1
1
1
1.5
L
0
3
0
0
L
2
1
0
2
W
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,454
Damage
19,825
32,146
Taken
30,488
13,121
Mitigated
13,640
11,990
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
243
59
0
963
4,093
2,747
40
1,033
3,060
14,894
0
W
Zhong Kui
 
Zhong Kui
3,374
0
0
2,324
5,499
3,963
301
1,653
3,770
41,553
0
W
Artemis
DeepTheta
Artemis
4,439
2,396
0
2,912
5,431
1,770
0
106
5,325
0
49,194
L
7,727
2,195
0
3,174
8,948
3,217
0
4,790
4,158
29,650
0
W
Discordia
4,268
265
0
607
4,228
1,120
375
1,469
2,633
33,130
0
L
Thanatos
3,476
487
0
4,909
8,958
2,916
0
2,507
6,451
0
23,290
W
5,589
2,001
0
416
6,232
2,118
0
1,405
4,736
0
39,805
L
3,005
723
0
2,643
7,718
3,029
0
1,363
6,355
0
24,191
L
2,003
810
0
301
2,429
1,212
0
104
2,325
0
40,288
W
Athena
2,155
661
1,187
1,194
9,098
4,669
86
2,873
6,054
16,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
29,928
234
Minions Killed
270
0
Camps Cleared
0
943,661
Distance Traveled
979,033
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,897
490
38
4
0
148,166
2
W
Zhong Kui
6,204
620
63
6
0
187,180
2
W
Artemis
6,529
653
79
8
0
171,018
0
L
Freya
5,826
583
55
6
0
190,010
0
W
Discordia
5,944
594
49
5
0
177,912
0
L
Thanatos
5,064
506
34
3
0
216,765
0
W
Awilix
5,765
577
64
6
0
250,014
0
L
Fenrir
4,714
471
40
4
0
199,453
0
L
Ravana
5,589
559
67
7
0
189,267
0
W
Athena
5,486
549
15
2
0
192,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role