Player Matchup

Ne Zha
Ne Zha
Charmander69334
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,688 Elo+
Party 1
Mercury
Mercury
GoGettachips789
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,688 Elo+
Party 1
Shiva
Shiva
XGK07
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,487 Elo+
Solo
Tiamat
Tiamat
ghostkiller183
Tiamat
Level 97
God Stats
0W - 2L
1,305 SR
Queue Stats
88W - 90L
1,482 Elo+
Solo
Khepri
Khepri
trouble173
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,427 Elo+
Solo
Team Averages
Level 53
1,461 SR
1,554 Elo+

VS

Team Averages
Level 72
1,521 SR
1,480 Elo+
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Azuramaster12
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,500 Elo+
Solo
Atlas
Atlas
DesolateOne697
Atlas
Level 89
God Stats
3W - 2L
1,502 SR
Queue Stats
145W - 134L
1,472 Elo+
Solo
Nu Wa
Nu Wa
SixEightLima
Nu Wa
Level 66
God Stats
8W - 4L
1,527 SR
Queue Stats
446W - 465L
1,432 Elo+
Solo
Anhur
Anhur
grindr_baby
Anhur
Level 49
God Stats
8W - 4L
1,579 SR
Queue Stats
438W - 460L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
6,832
683
2,205
9,751
3,806
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 11 / 0
6,447
645
3,072
13,786
3,943
Shiva
XGK07
Shiva
2
0 / 0 / 0
2,716
272
0
289
84
15
4 / 5 / 0
8,451
845
7,491
8,825
3,957
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
trouble173
Khepri
16
1 / 6 / 3
8,048
805
6,223
15,989
16,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
13 / 3 / 11
10,359
1,036
16,973
10,973
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 2 / 22
9,495
950
6,170
9,175
9,369
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 18
9,326
933
5,739
9,860
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 9
9,277
928
5,890
2,846
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 17
9,372
937
7,759
6,094
2,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
106
5
Kills
29
29
Deaths
8
5
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
13
3
11
6.17
W
4
2
22
7.5
L
0
7
2
0.14
W
3
2
18
6
L
0
11
0
0
W
3
0
9
7.5
L
Shiva
XGK07
Shiva
0
0
0
0
L
4
5
0
0.8
W
6
1
17
14.5
L
Khepri
trouble173
Khepri
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,991
Damage
42,531
48,640
Taken
38,948
28,641
Mitigated
31,070
2,919
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,973
3,492
1,688
2,053
10,973
5,884
1,284
4,947
6,026
0
33,194
W
6,170
846
2,053
1,108
9,175
9,369
1,145
2,894
6,281
0
12,779
L
2,205
435
0
274
9,751
3,806
0
2,149
7,602
0
5,880
W
5,739
2,130
1,166
2,384
9,860
11,285
115
3,533
6,327
13,682
0
L
3,072
1,239
119
537
13,786
3,943
0
3,341
10,445
0
10,710
W
5,890
1,361
287
204
2,846
1,561
2,703
460
2,386
12,813
0
L
Shiva
XGK07
Shiva
0
0
0
0
289
84
0
289
0
0
0
L
7,491
407
11
758
8,825
3,957
0
1,415
7,410
14,797
0
W
7,759
3,291
52
903
6,094
2,971
2,144
1,880
4,214
0
16,384
L
Khepri
trouble173
Khepri
6,223
560
82
1,138
15,989
16,851
0
4,435
11,554
18,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
47,829
55
Minions Killed
100
0
Camps Cleared
0
598,533
Distance Traveled
881,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,359
1,036
36
4
0
197,448
0
W
Shiva
9,495
950
14
1
0
210,190
0
L
Ne Zha
6,832
683
11
1
0
153,196
0
W
Atlas
9,326
933
11
1
0
213,782
0
L
Mercury
6,447
645
11
1
0
157,481
0
W
Nu Wa
9,277
928
16
2
0
86,308
0
L
Shiva
2,716
272
0
0
0
0
0
L
Tiamat
8,451
845
9
1
0
109,760
0
W
Anhur
9,372
937
23
2
0
173,340
0
L
Khepri
8,048
805
24
2
0
178,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role