Player Matchup

Jormungandr
Jormungandr
Bronze III
DaSuspense
Jormungandr
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
ForSureRightOn
Cernunnos
Gold III
Level 136
God Stats
4W - 2L
1,745 SR
Queue Stats
432W - 423L
1,485 MMR
Solo
Awilix
Awilix
Bronze III
Qvuly
Awilix
Bronze III
Level 104
God Stats
2W - 1L
1,781 SR
Queue Stats
6W - 6L
1,600 MMR
Party 1
Ra
Ra
Platinum V
R3NN0C
Ra
Platinum V
Level 146
God Stats
33W - 38L
1,419 SR
Queue Stats
285W - 270L
1,515 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
SuperNaquan
Sun Wukong
Silver I
Level 136
God Stats
2W - 4L
1,330 SR
Queue Stats
14W - 22L
1,414 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,555 SR
1,503 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,520 SR
1,507 MMR
Kali
Kali
Silver V
 
Kali
Silver V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
BlackPython8010
Agni
Bronze III
Level 125
God Stats
0W - 1L
1,316 SR
Queue Stats
11W - 18L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
DaFriedBass
Sylvanus
Gold IV
Level 182
God Stats
1W - 1L
1,771 SR
Queue Stats
194W - 178L
1,520 MMR
Solo
Hercules
Hercules
Bronze III
Rui51103
Hercules
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
YinYangDemon
Hou Yi
Gold IV
Level 128
God Stats
15W - 21L
1,516 SR
Queue Stats
44W - 38L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaSuspense
Jormungandr
12
0 / 1 / 8
7,818
521
8,071
10,731
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
ForSureRightOn
Cernunnos
15
2 / 3 / 6
8,708
581
10,854
11,855
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Qvuly
Awilix
15
9 / 0 / 5
9,496
633
8,350
9,429
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
17
4 / 0 / 4
10,209
681
7,142
7,881
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SuperNaquan
Sun Wukong
15
2 / 0 / 3
9,032
602
5,916
13,375
10,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
YmirHachimanChronosMorgan Le Fay

VS

Bans
VamanaSusanoNemesisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 3 / 3
7,350
490
6,910
12,901
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 0
8,021
535
4,497
6,941
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DaFriedBass
Sylvanus
13
0 / 5 / 0
7,542
503
9,808
14,483
11,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Rui51103
Hercules
9
1 / 3 / 3
6,635
442
3,170
12,934
7,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
12
2 / 4 / 2
7,439
496
7,907
13,189
4,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
4
4
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
3
0.83
L
0
2
0
0
L
Sylvanus
DaFriedBass
Sylvanus
0
5
0
0
W
Jormungandr
DaSuspense
Jormungandr
0
1
8
4
W
Cernunnos
ForSureRightOn
Cernunnos
2
3
6
1.67
W
Awilix
Qvuly
Awilix
9
0
5
11.5
W
Ra
4
0
4
6
L
Hercules
Rui51103
Hercules
1
3
3
0.83
W
Sun Wukong
SuperNaquan
Sun Wukong
2
0
3
3.5
L
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,333
Damage
32,292
53,271
Taken
60,448
34,631
Mitigated
31,974
18,076
Healing
18,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,910
3,138
0
2,946
12,901
5,806
0
2,271
10,630
0
58,502
L
4,497
255
0
1,500
6,941
2,412
0
2,459
4,482
76,638
0
L
Sylvanus
DaFriedBass
Sylvanus
9,808
2,882
312
4,747
14,483
11,576
0
826
13,657
50,774
11,318
W
Jormungandr
DaSuspense
Jormungandr
8,071
2,421
0
2,995
10,731
11,190
52
1,142
9,589
32,936
0
W
Cernunnos
ForSureRightOn
Cernunnos
10,854
5,476
0
5,049
11,855
5,221
2,854
511
11,344
0
75,289
W
Awilix
Qvuly
Awilix
8,350
3,766
0
543
9,429
4,351
0
1,445
7,984
0
65,682
W
Ra
7,142
767
1,716
3,415
7,881
3,725
0
3,010
4,871
107,020
0
L
Hercules
Rui51103
Hercules
3,170
377
1,408
3,547
12,934
7,191
0
4,639
8,295
0
13,696
W
Sun Wukong
SuperNaquan
Sun Wukong
5,916
1,948
0
4,358
13,375
10,144
675
8,406
4,969
0
67,064
L
Hou Yi
7,907
3,632
0
4,021
13,189
4,989
0
5,018
8,171
0
57,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
36,987
547
Minions Killed
439
0
Camps Cleared
0
1,610,064
Distance Traveled
1,371,722
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,350
490
92
6
0
323,774
6
L
Agni
8,021
535
126
8
0
311,087
5
L
Sylvanus
7,542
503
97
6
0
215,405
0
W
Jormungandr
7,818
521
32
2
0
284,625
5
W
Cernunnos
8,708
581
123
8
0
281,505
3
W
Awilix
9,496
633
81
5
0
391,226
0
W
Ra
10,209
681
176
12
0
340,902
5
L
Hercules
6,635
442
18
1
0
240,902
5
W
Sun Wukong
9,032
602
135
9
0
311,806
0
L
Hou Yi
7,439
496
106
7
0
280,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role